Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Refactoring in Migration.cs: "using()" instead of explicit Dispose() | AlexRa | 2010-04-28 | 1 | -52/+56 | |
| | | | | | | | | | | | | This ensures that 'cmd' gets disposed on errors | |||||
| * | | Fixed comments in Migration.cs: wrong argument order (no change to code) | AlexRa | 2010-04-28 | 1 | -2/+2 | |
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| * | | Compiler.cs contained method GetCompilerOutput which, apparently, | unknown | 2010-04-28 | 1 | -4/+7 | |
| | | | | | | | | | | | | | | | | | | | | | was not used, but exactly the same path was calculated inline. This patch does some minor refactoring by replacing inline path calculation with GetCompilerOutput. This doesn't actually affect anything, just minor prettifying of the code | |||||
| * | | Just a bit of spellchecking in the comments | AlexRa | 2010-04-28 | 1 | -2/+2 | |
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| * | | Spelling in FriendsModule.cs: "filed to load" -> "failed to load" | unknown | 2010-04-28 | 1 | -1/+1 | |
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| * | | Minor spelling corrections in MiniModule: "RetreiveAsset" changed to | unknown | 2010-04-28 | 2 | -5/+5 | |
| | | | | | | | | | | | | "RetrieveAsset" and 'm_rootSceene' to m_rootScene'. | |||||
| * | | Removed unused var from InventoryService.cs (-1 warning) | AlexRa | 2010-04-28 | 1 | -1/+1 | |
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| * | | removed from git *.VisualState.xml (automatically created by NUnit) | AlexRa | 2010-04-28 | 1 | -0/+1 | |
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| * | | Removed from git .../obj directories (created by VStudio) | AlexRa | 2010-04-28 | 1 | -0/+8 | |
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* | | | Commented verbose debug messages from XInventory handler. | Diva Canto | 2010-04-28 | 1 | -13/+13 | |
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* | | | Putting it back to protected; Melanie doesn't like it to be public. | Diva Canto | 2010-04-27 | 1 | -1/+1 | |
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* | | | Changed GetToken from protected to public. This is not exposed at the interface. | Diva Canto | 2010-04-27 | 1 | -1/+1 | |
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* | | | * Thanks cmickeyb, for a patch that sanity checks if the response from ↵ | John Hurliman | 2010-04-27 | 1 | -1/+4 | |
| | | | | | | | | | | | | m_Database.GetAsset(assetID) is null in AssetService.cs | |||||
* | | | * Thanks cmickeyb, for a patch that corrects an invalid construction of ↵ | John Hurliman | 2010-04-27 | 1 | -1/+1 | |
| | | | | | | | | | | | | Primitive.TextureEntry (a "blank" texture should be initialized with UUID.Zero, not null) | |||||
* | | | update Mono.Data.Sqlite.dll to the one that shipped with Mono 2.6.3, which ↵ | justincc | 2010-04-27 | 1 | -0/+0 | |
| | | | | | | | | | | | | | | | | | | is the one known to work in Windows Thanks for the initial library inclusion, Diva. I had it all queued up on my windows test machine but forgot to add it! | |||||
* | | | XInventory connector/handler showing signs of life. Tested, but needs more ↵ | Diva Canto | 2010-04-27 | 5 | -69/+139 | |
|/ / | | | | | | | testing. | |||||
* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-04-27 | 3 | -1/+400 | |
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| * | | RemoteXInventoryServiceConnector, the plugin region module. Not active in ↵ | Diva Canto | 2010-04-26 | 3 | -1/+400 | |
| | | | | | | | | | | | | default configs yet. | |||||
* | | | Allow a client to pass a scope id to log into in the login XML / LLSD | Melanie | 2010-04-27 | 3 | -17/+42 | |
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* | | Fix build break. | Melanie | 2010-04-27 | 1 | -17/+17 | |
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* | | Add a parameter to prim inventory update to prevent event firing | Melanie | 2010-04-27 | 2 | -18/+26 | |
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* | | Better error message. | Diva Canto | 2010-04-26 | 1 | -1/+1 | |
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* | | Uncommenting SQLiteNG project again. I found a Mono.Data.Sqlite.dll that ↵ | Diva Canto | 2010-04-26 | 2 | -2/+1 | |
| | | | | | | | | makes the compilation in Windows happy again. Not sure if this is the right dll, Justin -- I grabbed it somewhere from mono 2.4.6 for Windows. | |||||
* | | * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵ | Diva Canto | 2010-04-26 | 2 | -3/+5 | |
|/ | | | | | | in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF. | |||||
* | Add instructions for using SQLiteNG to OpenSim.ini and ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 3 | -4/+26 | |
| | | | | | | config-include/StandaloneCommon.ini Unfortunately, database settings need to be changed in two places. | |||||
* | remove [DatabaseService] section from OpenSim.ini since this is always ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -4/+0 | |
| | | | | present in included configuration files | |||||
* | minor: eliminate configuration section handling deprecation of ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 2 | -7/+0 | |
| | | | | OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time | |||||
* | get region prim saving working properly in SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -10/+13 | |
| | | | | it wasn't working because of debug work that I'd forgotton to take out | |||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-23 | 12 | -11/+14 | |
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| * | add a comment about deprecating IRegionModule | dahlia | 2010-04-23 | 1 | -0/+3 | |
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| * | put SQLiteNG classes in their own namespace to avoid confusion | Justin Clark-Casey | 2010-04-23 | 12 | -12/+12 | |
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* | | dispose of the DbCommand used to execute migrations after we've finished ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 2 | -2/+3 | |
|/ | | | | | | with it rather than within the loop disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway | |||||
* | minor: correct the assembly information for SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-23 | 1 | -2/+2 | |
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-23 | 9 | -11/+32 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-04-22 | 41 | -190/+458 | |
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| | * | Insert a ROLLBACK command on migration step failure. This ensures that | Melanie | 2010-04-22 | 1 | -0/+2 | |
| | | | | | | | | | | | | | | | updating the Migrations table will not occur in a partial transaction, which would be auto-rolled-back later. | |||||
| | * | Sanitized parsing of floats (x, y, z location) for Culture. | Diva Canto | 2010-04-22 | 1 | -3/+3 | |
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| | * | Renamed OpenSim.Server.exe to Robust.exe and corresponding .ini's and config. | Diva Canto | 2010-04-22 | 4 | -1/+1 | |
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| | * | Make the detection cone in attachments face in the direction of the avatar, | Melanie | 2010-04-21 | 1 | -0/+9 | |
| | | | | | | | | | | | | not the relative rotation of the attachment towards the avatar. | |||||
| * | | * Better error logging for failed SimianGrid web service calls | John Hurliman | 2010-04-22 | 2 | -7/+17 | |
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* | | | Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll | Justin Clark-Casey (justincc) | 2010-04-23 | 17 | -431/+237 | |
| | | | | | | | | | | | | | | | | | | Include the library so that Windows builds correctly It appears that Windows is okay with either SQLite or SQLiteNG Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite | |||||
* | | | Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will ↵ | Justin Clark-Casey (justincc) | 2010-04-23 | 62 | -0/+6378 | |
| |/ |/| | | | | | shortly be changed to work under mono 2.6 and above | |||||
* | | minor: change a comment and replace some magic numbers with the AssetType enum | Justin Clark-Casey (justincc) | 2010-04-19 | 1 | -3/+3 | |
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* | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-19 | 14 | -31/+113 | |
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| * | | Avoid duplicate script resumes. Move resume calls to more logical places | Melanie Thielker | 2010-04-19 | 2 | -2/+2 | |
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| * | | Make script asset fetches synchronous. Script instantiation synchronization | Melanie | 2010-04-19 | 1 | -28/+24 | |
| | | | | | | | | | | | | will not work if the instance is not created when the method returns. | |||||
| * | | Stopgap measure. Disable the recent script startup changes until I can cure the | Melanie | 2010-04-19 | 1 | -1/+1 | |
| | | | | | | | | | | | | race condition. | |||||
| * | | And some more rez modes that weren't covered before | Melanie Thielker | 2010-04-19 | 1 | -0/+2 | |
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| * | | Also enable scripts rezzed into prims | Melanie | 2010-04-19 | 1 | -0/+2 | |
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| * | | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2010-04-19 | 14 | -3/+85 | |
| | | | | | | | | | | | | | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. |