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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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Don't pass on ChaneWaterHeight event from EventManager is new water height is...
Justin Clark-Casey (justincc)
2011-12-16
1
-0
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+6
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Comment out accidentally left in "Adding physics prim" log message
Justin Clark-Casey (justincc)
2011-12-16
1
-1
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+1
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Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...
Justin Clark-Casey (justincc)
2011-12-16
2
-11
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+10
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Fixed bug of avie going under the terrain when crossing regions in certain di...
Diva Canto
2011-12-20
1
-2
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+2
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Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
2
-7
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+7
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Commented a couple of verbose debug messages.
Diva Canto
2011-12-16
2
-2
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+2
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Sends the consistent child agent position upon creation of the child agent in...
Diva Canto
2011-12-16
1
-1
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+12
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No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
2
-15
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+15
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HG minor bug fix and marked one method obsolete in UAS.
Diva Canto
2011-12-16
3
-1
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+6
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Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con...
Justin Clark-Casey (justincc)
2011-12-15
1
-5
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+0
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Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
4
-24
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+27
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-15
1
-1
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+1
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minor fix to MegaRegions, typo spotted by Ubit!
nebadon
2011-12-15
1
-1
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+1
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Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
3
-35
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+56
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minor: add some currently commented log lines for use in debugging
Justin Clark-Casey (justincc)
2011-12-14
1
-1
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+8
*
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Simplify some manipulation of _taintedActors in OdeScene
Justin Clark-Casey (justincc)
2011-12-14
1
-13
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+6
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Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ...
Justin Clark-Casey (justincc)
2011-12-14
1
-45
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+14
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-14
2
-11
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+5
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Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
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+2
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Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
-11
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+3
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Fix off by one bug in objects GrabbingBehaviour of pCampBot.exe
Justin Clark-Casey (justincc)
2011-12-14
2
-2
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+2
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In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...
Justin Clark-Casey (justincc)
2011-12-13
2
-4
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+6
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Get rid of the 'lolcat' library asset.
Justin Clark-Casey (justincc)
2011-12-12
2
-6
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+0
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minor: remove pointless comment from OdeScene.cs
Justin Clark-Casey (justincc)
2011-12-12
1
-2
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+1
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Remove long unused libdb_dotNET43.dll
Justin Clark-Casey (justincc)
2011-12-12
1
-0
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+0
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Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
6
-50
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+57
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-12-12
3
-191
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+72
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Mantis 5816: osParseJSON Decoding Problems
nebadon
2011-12-11
3
-191
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+72
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Added an option for extra settings within region ini file. Any non-hardcoded ...
Dan Lake
2011-12-12
1
-20
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+55
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Implement handler for TeleportCancel inbound packet
Melanie
2011-12-10
5
-0
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+18
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minor: remove a mono compiler warning
Justin Clark-Casey (justincc)
2011-12-09
1
-1
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+1
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Print out one log message for every missing baked texture, rather than two.
Justin Clark-Casey (justincc)
2011-12-09
1
-22
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+4
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minor: comment out "unpacked appearance" log mesasge for now
Justin Clark-Casey (justincc)
2011-12-09
1
-1
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+1
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Comment out ChildAgentDataUpdate.Pack() "Pack data" message for now.
Justin Clark-Casey (justincc)
2011-12-09
1
-1
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+1
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Do some clean up Scene.cs log messages.
Justin Clark-Casey (justincc)
2011-12-09
1
-24
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+38
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
2011-12-09
7
-57
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+16
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remove some unused fields in ScenePresence
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+0
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Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi.
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+5
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Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+6
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Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
2011-12-09
3
-4
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+95
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Revert "Revert "Stop performing the asset save part of baked texture uploadin...
Justin Clark-Casey (justincc)
2011-12-08
1
-5
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+9
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Don't reply with an ack packet if the client is not authorized.
Justin Clark-Casey (justincc)
2011-12-08
2
-45
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+31
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Extend TestAddClient() to check that the first packet received is an ack packet
Justin Clark-Casey (justincc)
2011-12-08
3
-93
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+116
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Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suite
Justin Clark-Casey (justincc)
2011-12-08
2
-4
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+2
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Reactivate BasicCircuitTests.TestAddClient()
Justin Clark-Casey (justincc)
2011-12-08
5
-125
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+200
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Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().
Justin Clark-Casey (justincc)
2011-12-08
4
-19
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+10
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-12-08
2
-3
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+1
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When a client connects to a scene, send other avatar appearance data asynchro...
Justin Clark-Casey (justincc)
2011-12-08
1
-6
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+6
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On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
2011-12-08
13
-78
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+171
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Simplify Scene.AddNewClient()
Justin Clark-Casey (justincc)
2011-12-08
1
-17
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+28
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