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* * Start recording initial complete avatar inventory retrieval failures from ↵Justin Clarke Casey2008-05-143-3/+30
| | | | | | | | | | the region server * In theory, this should be a somewhat useless statistic since the user server will already have tried to use the inventory service to retrieve the avatar's skeleton. If this fails, login is halted completely. * Nonetheless I'm recording it anyway just to see whether it happens (yes, I'm too lazy to scan the logs...)
* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-1411-41/+79
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* * Refactor: Renaming non viewer statistics classes from Reporters to ↵Justin Clarke Casey2008-05-145-27/+30
| | | | Collectors - this seems more intuitive
* * Fixed attaching objects that are in-world.Teravus Ovares2008-05-142-3/+3
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* * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a ↵Justin Clarke Casey2008-05-144-20/+13
| | | | direct call to Scene
* *SVN Executable on HttpServer.dllTeravus Ovares2008-05-141-0/+0
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* * Fixed deleting prim.Teravus Ovares2008-05-141-1/+1
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* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-1/+1
| | | | | | | | * small patch that fixes a compiler warning (struct comparison against null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a Boolean operator that can be used here.
* * Fixed situations where objects would jump back or scale incorrectly with ↵Teravus Ovares2008-05-141-1/+1
| | | | | | | Scale both sides checked. * This probably makes build tools work again. yay.
* * Committing missing License file for BaseHttpServer.dll (LGPL)Adam Frisby2008-05-141-0/+145
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* From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague2008-05-144-15/+138
| | | | | | | | | | | | | | | | | the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-147-16/+16
| | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
* * Applying patch from Melanie to expose godlevel to modules.Adam Frisby2008-05-141-0/+5
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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-144-0/+17
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* fix for a change in inventory that meant I was returning a lotSean Dague2008-05-141-29/+16
| | | | | | of empty inventory folders
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-141-40/+2
| | | | | | More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine
* * Added standard copyright and removed un-necessary using of ↵Teravus Ovares2008-05-142-1/+28
| | | | libsecondlife.Packets
* * Adding the very bare minimum for the client to register user as having the ↵Teravus Ovares2008-05-146-38/+99
| | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets.
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-149-110/+219
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* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-143-2/+17
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* More formatting cleanup.Jeff Ames2008-05-1428-163/+174
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* Formatting cleanup.Jeff Ames2008-05-1462-291/+283
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* * Added 3 warnings in response to the warnings. Adam, read the warnings.Teravus Ovares2008-05-142-1/+2
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* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-146-29/+68
| | | | | * Down to 65 warnings.
* * Removed 19 warningsTeravus Ovares2008-05-146-7/+7
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* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-145-29/+66
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* Update svn properties.Jeff Ames2008-05-141-59/+59
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* * Added the same catch on the 2nd place that objects fail to lock.Teravus Ovares2008-05-141-0/+7
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* * Applying Melanie's FriendList related crash patch. She discovered that ↵Teravus Ovares2008-05-141-1/+8
| | | | .NET throws a different error then mono does. Thanks Melanie!
* * Tweaked a regex that was returning invalid results in some cases.Teravus Ovares2008-05-131-1/+1
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* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
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* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
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* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
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* * Refactor: Stop exposing the inner scene's ScenePresence dictionary ↵Justin Clarke Casey2008-05-133-21/+29
| | | | directly to the world
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
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* *Objects now delete correctlymingchen2008-05-131-4/+5
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* * Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for ↵Adam Frisby2008-05-131-2/+2
| | | | fixing a really dumb bug.
* * Some more bulletx physics fixes from Jed (DeepThink)Adam Frisby2008-05-131-14/+14
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* *Complete redo of the permissions modulemingchen2008-05-1315-612/+858
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Remove old historical grid inventory codeJustin Clarke Casey2008-05-134-408/+1
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* * As part of the region registration process, the grid service now requests ↵Justin Clarke Casey2008-05-135-21/+71
| | | | | | | | | | | | the status of the region using the region http uri just passed in * If the status cannot be retrieved, then the region startup will terminate. * The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues) * This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region * This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage * This change will require a prebuild
* * Implemented ChildAgentDataUpdate throttle multiplier based on an ↵Teravus Ovares2008-05-133-3/+62
| | | | | | | | inaccurate count of neighbors. * The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable.
* * Fixed directory not found when saving Mesh previews (my bad, I was testing)Teravus Ovares2008-05-131-1/+1
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* * Committing meshmerizer patch from Dahlia. Thanks Dahlia!Teravus Ovares2008-05-131-185/+269
| | | | | | | * 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached) * The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow. * The size and orientation of the square hollow for the prism prim has been corrected also.
* * Refactor: Creating grid login exceptions to try and break up a large method. Justin Clarke Casey2008-05-121-71/+109
| | | | | | | * This in preparation for further login validation to check that the region logging in is properly contactable. * Also increase verbosity of some error messages
* * Committing sample IClientAPI2.csAdam Frisby2008-05-121-0/+59
| | | | | * This is not functional anywhere, but is a incomplete proposed replacement class for IClientAPI. Assistance filling this out would be appreciated. Use IClientAPI.cs as a reference, but make sure not to copy it - instead rewrite and abstract.
* * Added some build warnings for Teravus. :)Adam Frisby2008-05-121-1/+11
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* my last patch didn't actually get the sun to possition correctly, butSean Dague2008-05-121-3/+5
| | | | | | | | now we are correctly using the timezone offset. If you set day_length to 24.0 you'll get a sun progression that roughly follows your real world day on your server.
* move the sun based on localtime instead of utc. Now it won't set for me atSean Dague2008-05-121-4/+10
| | | | | | 3pm any more.
* * Minor: Make some direct grid server console output into logged messages ↵Justin Clarke Casey2008-05-121-7/+10
| | | | instead