Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implements llGetInventoryPermMask() | alondria | 2008-03-24 | 3 | -5/+25 |
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* | * OBB: Flipped the -y face normal so ray casting against the -y face ↵ | Teravus Ovares | 2008-03-24 | 1 | -4/+4 |
| | | | | correctly results in the point of collision. | ||||
* | * Inflate my commits with yet another snippet of documentation... (j/k) | Justin Clarke Casey | 2008-03-24 | 1 | -1/+2 |
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* | * Put in tiny doc snippet while I remember | Justin Clarke Casey | 2008-03-24 | 1 | -0/+3 |
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* | * Clean up Scene.AddCapsHandler(). There was a race condition warning, but ↵ | Justin Clarke Casey | 2008-03-24 | 2 | -37/+17 |
| | | | | | | | | | I don't think this is now relevant... * Remove some now extraneous CAPS related messages | ||||
* | Modified llGetInventoryName() so it indexes inventory in the same manner the ↵ | alondria | 2008-03-24 | 1 | -3/+3 |
| | | | | LL grid does. (Thanks Teravus for pointing this out.) | ||||
* | * Remove a spammy comment I meant to remove from the last commit | Justin Clarke Casey | 2008-03-24 | 1 | -2/+1 |
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* | * Make standalone non-home region caps work again. | Justin Clarke Casey | 2008-03-24 | 2 | -1/+11 |
| | | | | | | * When I removed the hard coding for the http port last night, I foolishly assumed standalone would be okay :) | ||||
* | Implements llGetInventoryName() - the order is based upon inventory key, ↵ | alondria | 2008-03-24 | 1 | -1/+17 |
| | | | | which probably doesn't match 100% with LL's grid. | ||||
* | From: Michael Osias <mosias@us.ibm.com> | Justin Clarke Casey | 2008-03-24 | 1 | -113/+146 |
| | | | | | | | | Fixes mantis 771 - multiple uses of llListen cause duplicate events Thanks Michael! | ||||
* | Implements llGetInventoryNumber() | alondria | 2008-03-24 | 1 | -2/+9 |
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* | Implements llGetInventoryType() | alondria | 2008-03-24 | 1 | -2/+8 |
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* | Implements llGetInventoryCreator() | alondria | 2008-03-24 | 1 | -1/+9 |
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* | * Fix build break in last revision. Thanks to paulieFemto for pointing it out. | Justin Clarke Casey | 2008-03-24 | 1 | -4/+4 |
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* | * Picky comment change | Justin Clarke Casey | 2008-03-24 | 1 | -1/+1 |
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* | * Create null limit strategy | Justin Clarke Casey | 2008-03-24 | 1 | -0/+42 |
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* | * Refactor: Genericise request limit strategies and move to ↵ | Justin Clarke Casey | 2008-03-24 | 3 | -60/+211 |
| | | | | OpenSim.Framework.Communications.Limit | ||||
* | Fixed a small XmlRpcCommand bug | Johan Berntsson | 2008-03-24 | 1 | -1/+4 |
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* | XmlRpcCommand refactoring | Johan Berntsson | 2008-03-24 | 4 | -51/+31 |
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* | Added a plugin loader in GridServer | Johan Berntsson | 2008-03-24 | 3 | -1/+75 |
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* | * minor: check in the rest of a comment I forgot to finish off in the last ↵ | Justin Clarke Casey | 2008-03-23 | 1 | -1/+1 |
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* | * Start passing around a region server's http port in RegionInfo. | Justin Clarke Casey | 2008-03-23 | 10 | -33/+107 |
| | | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions | ||||
* | Implements llGetParcelPrimOwners() | alondria | 2008-03-23 | 2 | -2/+26 |
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* | * Added a little more stability for getting the object list from the parcel ↵ | Teravus Ovares | 2008-03-23 | 2 | -5/+31 |
| | | | | | | | box. (previously it crashed my simulator) * Found and gracefully handled a few situations where null references occur. (m_rootPart again!) | ||||
* | * Implements Oriented Bounding Box raytracing. | Teravus Ovares | 2008-03-23 | 3 | -51/+247 |
| | | | | | | * It's not perfect, but it's good enough. (rarely erroneously returns a backface collision) * After updating to this revision, rez a prim on another prim and watch it appear where you'd expect it to appear. | ||||
* | Implements (I hope): llRemoveFromLandBanList, llRemoveFromLandPassList, ↵ | alondria | 2008-03-23 | 1 | -6/+83 |
| | | | | llAddToLandBanList, llAddToLandPassList, llResetLandPassList, llResetLandBanList | ||||
* | Fix llParseString2List bug when separator is longer than 1 character. | Jeff Ames | 2008-03-23 | 1 | -10/+8 |
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* | Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. ↵ | Jeff Ames | 2008-03-22 | 6 | -27/+26 |
| | | | | Thanks daTwitch! | ||||
* | Update svn properties. | Jeff Ames | 2008-03-22 | 5 | -1963/+1963 |
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* | *Moved LandManagement into its own region module (spiffy!) | mingchen | 2008-03-22 | 21 | -1890/+2031 |
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* | Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). | alondria | 2008-03-22 | 5 | -7/+39 |
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* | * Miscellaneous comment before I found out that mantis 807 probably isn't an ↵ | Justin Clarke Casey | 2008-03-22 | 1 | -2/+6 |
| | | | | issue worth fixing. | ||||
* | * Make master UUID exception a bit more useful by telling us which uuid it ↵ | Justin Clarke Casey | 2008-03-22 | 1 | -1/+3 |
| | | | | was trying to look up | ||||
* | * Catch the occasional resolution exception that comes out of ↵ | Justin Clarke Casey | 2008-03-22 | 4 | -10/+38 |
| | | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing | ||||
* | * Downgrade 'texture not found' message to DEBUG and stop putting out ↵ | Justin Clarke Casey | 2008-03-22 | 1 | -7/+7 |
| | | | | | | | | | | 'already dispatched' message completely temporarily * I believe that if the Linden client has not started to receive a texture after 15 seconds, it re-requests it. * My hypothesis is that the texture packets are often still in the texture queue (esp. if the client has just cleared its cache), so another load of packets get added... * If this is the cause, resolution is going to be rather complicated. | ||||
* | * Reducing spam on console so we only notify once if we're dropping repeated ↵ | Justin Clarke Casey | 2008-03-22 | 1 | -22/+29 |
| | | | | | | | | requests for missing textures * Also minor logic change so that we actually do retry missing texture requests (we weren't before) | ||||
* | * Minor log message change | Justin Clarke Casey | 2008-03-22 | 1 | -1/+1 |
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* | * Tell the user what the new terrain commands format is if they try to ↵ | Justin Clarke Casey | 2008-03-22 | 1 | -1/+4 |
| | | | | | | | | execute a deprecated one * As per CharlieO's suggestion in #806. Thanks! | ||||
* | * Committing some math to discover the Oriented Bounding Box and decomposing ↵ | Teravus Ovares | 2008-03-22 | 1 | -0/+113 |
| | | | | | | | it into planes and normals. * No obvious functionality difference as the Ray-cast code is incomplete for OBB right now. | ||||
* | Remove a couple more compiler warnings by commenting unused variables. | Charles Krinke | 2008-03-21 | 2 | -3/+8 |
| | | | | | This takes us down to 15 compiler warnings on a VS2005 C# build. | ||||
* | Adds in +, -, and / operators for Rotations (and fixes Mantis 671) | alondria | 2008-03-21 | 1 | -0/+17 |
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* | Woops - forgot to call m_host.AddScriptLPS(1) in llGetObjectDetails.... | alondria | 2008-03-21 | 1 | -0/+1 |
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* | * Small adjust to last commit's logging so we only print out one warning ↵ | Justin Clarke Casey | 2008-03-21 | 1 | -3/+6 |
| | | | | when we start dropping requests | ||||
* | Implements llGetObjectDetails() | alondria | 2008-03-21 | 3 | -0/+95 |
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* | * If a client session requests the same texture more than n times (currently ↵ | Justin Clarke Casey | 2008-03-21 | 3 | -16/+27 |
| | | | | | | | | | | | | n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary | ||||
* | Implements llKey2Name(). | alondria | 2008-03-21 | 1 | -1/+12 |
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* | Comment out an unused 'str' and add a WriteLine to use | Charles Krinke | 2008-03-21 | 2 | -2/+5 |
| | | | | | an "Exception e" with e.ToString() to eliminate 2 warnings. | ||||
* | Comment out "m_randomizeWater" and "ms" until we use them later. | Charles Krinke | 2008-03-21 | 1 | -2/+4 |
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* | Implemented llOverMyLand() and correct llGetOwnerKey() to properly return ↵ | alondria | 2008-03-21 | 1 | -4/+28 |
| | | | | the information for the argument key, opposed to the object the script is in. | ||||
* | * Updated ray tracing code. It's now good enough to use when the XYZ ↵ | Teravus Ovares | 2008-03-21 | 3 | -1/+40 |
| | | | | | | | | | vector components of the scale have a difference of less then 4.5 meters. * When a new prim is created and raytracing is called for, raytrace from the camera position to the ground in the direction of the Norm(RayEnd - RayStart). * If we got a hit based on our camera, create the new prim at the edge of the prim we hit. * Don't raytrace if the difference between any component of the vector exceeds 4.5meters. |