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* Thank you, Snoopy2, for a patch to fix RemoteAdmin. Committed with the followingMelanie2010-06-133-351/+624
| | | | | | | changes: - Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it - Adjusted comments to remove misleading or no longer true comments. Default is neuter, according to the code, not male, as the comment stated.
* Added Old Guids=true to all MySql connection strings.Diva Canto2010-06-124-4/+4
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-121-2/+2
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| * Change name of method to better reflect what it doesMelanie2010-06-121-2/+2
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* | Added checks for failed UpdateAgent calls.Diva Canto2010-06-122-17/+31
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-121-1/+12
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| * Log and eat sculpt meshing exceptions caused by bad jp2 data.Melanie2010-06-121-1/+12
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* | * Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto2010-06-122-59/+81
|/ | | | * Cleaned up NewUserConnection.
* Preserving the link numbers is a serializer's highest duty.Melanie Thielker2010-06-121-0/+9
| | | | | Prevent region crossings from screwing up complex attachments by preserving link numbers.
* Make local teleports send CHANGED_TELEPORTMelanie Thielker2010-06-121-0/+3
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* Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie2010-06-121-1/+1
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* Resume scripts that have been rezzed from a primMelanie2010-06-121-0/+2
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* Change trunk versio to 0.7.1 DevMelanie2010-06-121-2/+2
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* * Tweak the StopFlying() method in LLClientView to fabricate a suitable ↵Teravus Ovares (Dan Olivares)2010-06-111-21/+36
| | | | landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f
* Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-1210-19/+71
| | | | we used to send before slimupdates and explicitly send it
* Some people don't use Simian. Make the connector respect that it's disabledMelanie2010-06-121-1/+1
| | | | and not try to send a map tile in that case.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-06-1115-111/+23
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-114-48/+100
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| | * Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-1114-84/+22
| | | | | | | | | | | | | | | | | | GetFolder(InventoryFolderBase folder)" This reverts commit 3525195bc9b5fdfd9799411edd452981ef1f4ebd.
| * | Remove the lastmap stuff from the map module, also remove a bunch of commentsMelanie2010-06-111-27/+1
| | | | | | | | | | | | that no longer reflect actual conditions
* | | * Added a new method to IMapImageGenerator for getting the map tile before ↵John Hurliman2010-06-115-31/+114
| |/ |/| | | | | | | | | | | it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API
* | Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-1114-22/+84
| | | | | | | | | | | | | | GetFolder(InventoryFolderBase folder) This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood. This is in line with other methods that alraedy allow requests via uuid
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-114-100/+39
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| * Reinstated the check on im.binaryBucket.Length, this time on the local ↵Diva Canto2010-06-111-3/+4
| | | | | | | | handler for inventory offers.
| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-118-34/+70
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| | * Add the AllowLightShareFunctions exampleMelanie2010-06-111-0/+3
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| * | Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto2010-06-113-99/+34
| | | | | | | | | | | | working across the board.
* | | create inactive test for iar folders/items merged with existing pathsJustin Clark-Casey (justincc)2010-06-114-48/+100
| |/ |/| | | | | add various helper functions for simplifying test readability
* | Remove the cm* function namespaceMelanie Thielker2010-06-112-16/+1
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* | Rename CM files to LSMelanie Thielker2010-06-113-26/+26
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* | Rename cm* function set to ls* (for LightShare)Melanie Thielker2010-06-113-15/+30
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* | Clone cmGetAvatarList into osGetAvatarList for more generic use.Melanie Thielker2010-06-113-0/+33
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* Better friends notification: get rid of OnLogout and use OnClientClose for ↵Diva Canto2010-06-111-23/+14
| | | | sending notifications. This takes care of crashed sessions. Also, made the notifications themselves asynchronous.
* Bug fix on friends notifications. OnClientClose and OnLogout ordering are ↵Diva Canto2010-06-101-8/+33
| | | | unpredictable; when OnClientClosed happened first, it was removing the friends list, which would prevent OnLogout notifications to go out.
* Added more debug messages to try to pinpoint where login is failing for nebadon.Diva Canto2010-06-101-14/+45
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* Bug fix on attachments: attach->drop->attach works now.Diva Canto2010-06-092-21/+30
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* Reverting that last permissions check upon drop. Looks like all dropped ↵Diva Canto2010-06-091-10/+5
| | | | attachments are deleted from inventory.
* Bug fix on attachments: don't delete the item from inventory when it's ↵Diva Canto2010-06-091-4/+9
| | | | dropped on the ground.
* Bug fix in attachments: when attaching from inworld the item's ↵Diva Canto2010-06-091-1/+5
| | | | parentFolderID was wrong.
* Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie2010-06-091-1/+4
| | | | policy
* Add the BEGIN; I had missedMelanie2010-06-091-0/+1
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* Re-add Migration version 32, which apparently got dropped completely.Melanie2010-06-091-0/+72
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-0916-123/+128
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| * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-086-67/+59
| | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-083-22/+57
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| * | Changed XInventoryData's CreatorID to a string.Diva Canto2010-06-082-3/+3
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| * | * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-088-53/+66
| | | | | | | | | | | | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
* | | If a script is deleted before it gets compiled, don't even bother to tryMelanie2010-06-091-0/+19
| |/ |/| | | | | compiling it
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-086-33/+143
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| * Improve instructions for [Groups] setup in OpenSim.ini.exampleJustin Clark-Casey (justincc)2010-06-081-15/+13
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