Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Makes it possible to support grids in which all the simulators share all ↵ | Diva Canto | 2014-05-04 | 3 | -24/+103 |
| | | | | | | | | central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server. Note that this an advanced configuration and requires some security strengthening coming up. | ||||
* | Please note: older simulators (0.7.6) still send the info about gzip in ↵ | Diva Canto | 2014-05-04 | 1 | -2/+2 |
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* | Added a optional key between the group remote connectors, sim and service. ↵ | Diva Canto | 2014-05-03 | 4 | -5/+48 |
| | | | | This allows for more secure group services, to be used by collections of mutually-trusting grids. | ||||
* | Mantis 7144 missing ATTACH_AVATAR_CENTER constant | Talun | 2014-05-01 | 1 | -0/+2 |
| | | | | This patch adds ATTACH_AVATAR_CENTER and ATTACH_NECK | ||||
* | Fix issue where only one of multiple attachments on the same attachpoint for ↵ | Justin Clark-Casey (justincc) | 2014-05-01 | 4 | -7/+74 |
| | | | | | | | | NPCs would be seen by other viewers. It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one. This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs. Resolves http://opensimulator.org/mantis/view.php?id=7110 | ||||
* | minor: Use Vector2.Zero constant and only set in condition branch where it ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -1/+2 |
| | | | | was missing in TryParseConsole2DVector(). xbuild still compiles. | ||||
* | Change XEngine to call StateChange rather than RemoveScript on state changes | Melanie | 2014-04-30 | 1 | -1/+1 |
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* | Add the "StateChange" function to the async comand manager to differentiate | Melanie | 2014-04-30 | 1 | -1/+23 |
| | | | | between state changes and script exit/reset. | ||||
* | Assign value to 'vector' to fix building under xbuild and Monodevelop | BlueWall | 2014-04-30 | 1 | -0/+1 |
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* | minor: Correct mistake in terrain flip error message from previous commit ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -1/+1 |
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* | minor: Print output in response to terrain console commands on the console ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -8/+9 |
| | | | | rather than in the log. | ||||
* | Add "terrain show" console command which outputs terrain height for a given ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 2 | -13/+87 |
| | | | | | | region co-ordinate. For debug purposes. | ||||
* | minor: convert back some tabs to spaces that got into ScenePresence via ↵ | Justin Clark-Casey (justincc) | 2014-04-29 | 1 | -4/+4 |
| | | | | recent patch bc969a6b | ||||
* | Restore terrain height and flying adjustments that were eliminated from ↵ | Justin Clark-Casey (justincc) | 2014-04-29 | 1 | -28/+28 |
| | | | | non-megaregion paths in ScenePresence.MoveToTarget() by recent patch bc969a6b | ||||
* | Add regression test for NPC movement on a variable region. | Justin Clark-Casey (justincc) | 2014-04-29 | 2 | -10/+84 |
| | | | | Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes). | ||||
* | Improved HTTP logging | Oren Hurvitz | 2014-04-29 | 3 | -5/+9 |
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* | Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to ↵ | Oren Hurvitz | 2014-04-29 | 1 | -6/+7 |
| | | | | | | echo back the maturity that it sent Without this change, attempts to change the maturity rating in the viewer's Preferences don't work. | ||||
* | BulletSim: non-functional changes to debugging statements and formatting. | Robert Adams | 2014-04-28 | 2 | -8/+7 |
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* | BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSim | Robert Adams | 2014-04-28 | 2 | -2/+6 |
| | | | | | | | parameter 'TerrainGroundPlane' which defaults to -500. BulletSim had assumed altitudes never went negative but that is not true. The ground plane is just a safety net so things wouldn't fall to infinity. | ||||
* | Removed dependency on Linq in OpenProfileClient | Oren Hurvitz | 2014-04-28 | 1 | -1/+0 |
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* | Add missing [Test] decorator to actually get the basic scene creation test ↵ | Justin Clark-Casey (justincc) | 2014-04-25 | 1 | -0/+1 |
| | | | | from 2227f51b to run | ||||
* | Add basic regression test for creating a var region | Justin Clark-Casey (justincc) | 2014-04-25 | 2 | -1/+25 |
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* | Add basic sanity regression test for creating a scene. | Justin Clark-Casey (justincc) | 2014-04-25 | 1 | -0/+7 |
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* | Add regression test for terrain fill at two digit height and max ll height. | Justin Clark-Casey (justincc) | 2014-04-25 | 2 | -1/+76 |
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* | Fix issue where terrain height values > 327 caused chaotic spiked terrain. | Justin Clark-Casey (justincc) | 2014-04-25 | 2 | -19/+19 |
| | | | | | | | | | | | Per http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files#Notes_for_Creating_Height_Field_Maps_for_Second_Life terrain heights up to 508 are possible on the LL grid (and were available on previous releases of OpenSimulator). The obvious way to allow both this and equivalent -z values, is to rewiden the internal terrain height storage from short to int. The memory tradeoff is most noticeable on the maximum 8192x8192 var region (equiv to 1024 normal regions), where it adds 128mb to resident use (128k on a normal region) This is still better than the double used in previous releases. This does not affect physics or data storage since they already use float and double respectively. This may not be the final solution if we actually want to sacrifice -z, >327 or something else. Relates to http://opensimulator.org/mantis/view.php?id=7076 | ||||
* | Restore overload mode accidentally disabled in a prior commit. Add a new | Melanie | 2014-04-25 | 3 | -2/+18 |
| | | | | | | config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues. | ||||
* | Adjust permissions to work hand in hand with what the viewer believes they are. | Melanie | 2014-04-25 | 1 | -7/+7 |
| | | | | This fixes the issue of "Show in Search" seeming resetting at random. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2014-04-24 | 10 | -299/+280 |
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| * | Revert "When linking a Hypergrid region, set the region's flags on the ↵ | Oren Hurvitz | 2014-04-24 | 1 | -4/+4 |
| | | | | | | | | | | | | in-memory GridRegion immediately." This reverts commit 463d0b2f8f0cd5f02c14391b763680b23c16e438. | ||||
| * | When linking a Hypergrid region, set the region's flags on the in-memory ↵ | Oren Hurvitz | 2014-04-24 | 1 | -8/+4 |
| | | | | | | | | | | | | GridRegion immediately. (When using llTeleportAgent() this *specific* object is used for the teleport, so it should have the correct flags.) | ||||
| * | - Created a standard function to send XML-RPC requests, which logs them like ↵ | Oren Hurvitz | 2014-04-24 | 4 | -139/+146 |
| | | | | | | | | | | | | | | we do for other types of HTTP activity. - Changed OpenProfileClient to use the new XML-RPC sending function - Improved logging in WebUtil | ||||
| * | Changed how UserProfile performs a fallback call using the OpenProfile API, ↵ | Oren Hurvitz | 2014-04-24 | 1 | -30/+37 |
| | | | | | | | | because now JsonRpcRequest() returns an error result instead of throwing an exception | ||||
| * | Refactored: moved OpenProfileClient to a location where it can be used by ↵ | Oren Hurvitz | 2014-04-24 | 3 | -1/+4 |
| | | | | | | | | both the Simulators and Robust | ||||
| * | When sending JSON-RPC calls (for UserProfile), use WebUtil instead of ↵ | Oren Hurvitz | 2014-04-24 | 5 | -126/+94 |
| | | | | | | | | constructing the HTTP requests manually. This allows the calls to be logged when using "debug http all 6". | ||||
* | | Fixes a long-standing bug related to god-mode change ownership of objects ↵ | Diva Canto | 2014-04-24 | 2 | -4/+6 |
|/ | | | | permissive, where the permissions of the children prims' inventory items were not changed. As a consequence, we couldn't control some of the objects imported via HG and OARs even in god mode. | ||||
* | Fixed: hypergrid-linking stopped accepting the following format: ↵ | Oren Hurvitz | 2014-04-24 | 1 | -11/+21 |
| | | | | | | "http://grid.example.com" (without a region name) Fixes http://opensimulator.org/mantis/view.php?id=7128 | ||||
* | Removed unused CsharpSqlite DLLs | Oren Hurvitz | 2014-04-24 | 4 | -0/+0 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2014-04-24 | 2 | -7/+29 |
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| * | Show Group name when land is group-owned | Dev Random | 2014-04-23 | 1 | -7/+28 |
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| * | Add Dev Random to CONTRIBUTORS.txt, thanks for the patches! | Michael Cerquoni | 2014-04-23 | 1 | -0/+1 |
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* | | Apply logging flag to a spammy message that may have been overlooked. | Melanie | 2014-04-24 | 1 | -1/+1 |
|/ | | | | No one needs to see every thread launch..... | ||||
* | minor: Remove unused System.Linq reference and use ParcelFlags.None instead ↵ | Justin Clark-Casey (justincc) | 2014-04-23 | 1 | -2/+1 |
| | | | | of 0 from previous commit cb1f28 | ||||
* | Prevent sending Land Properties for unprivileged users | Dev Random | 2014-04-23 | 1 | -5/+8 |
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* | Fix regression test break on previous commit 328bc3b | Justin Clark-Casey (justincc) | 2014-04-23 | 1 | -15/+16 |
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* | Adjust avatar sit positioning on a target to pretty much exactly match that ↵ | Justin Clark-Casey (justincc) | 2014-04-23 | 1 | -14/+26 |
| | | | | | | | | | | of the LL grid. This uses an offset of 0.05 on the up vector of the sit orientation, after extensive analysis on http://opensimulator.org/mantis/view.php?id=7096 and https://wiki.secondlife.com/wiki/Talk:LlSitTarget This supersedes the previous adjustment in 5b73b9c4 which had been wrongly applied. The maximum change is about 0.1 with a maximum height avatar. This patch is all Aleric's work - I am applying manually in order to add these additional notes | ||||
* | Dynamic textures shouldn't be saved in the assets service (only in the ↵ | Oren Hurvitz | 2014-04-23 | 1 | -2/+2 |
| | | | | simulator cache) | ||||
* | Hypergrid: don't send Local assets to other grids | Oren Hurvitz | 2014-04-23 | 1 | -35/+34 |
| | | | | This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets. | ||||
* | Removed references to Community.CsharpSqlite*.dll. This eliminates some ↵ | Oren Hurvitz | 2014-04-23 | 1 | -2/+0 |
| | | | | warnings, and SQLite still works. | ||||
* | Removed GetUserInventory(). It wasn't being used, and was creating warnings ↵ | Oren Hurvitz | 2014-04-23 | 13 | -293/+2 |
| | | | | because it's Obsolete. | ||||
* | Eliminated 'Obsolete' warning: don't call do-nothing function ↵ | Oren Hurvitz | 2014-04-23 | 1 | -1/+0 |
| | | | | SetPreviousAppearance() |