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* * Fixes issue where of you force your avatar against a region corner, it ↵Arthur Valadares2009-04-031-6/+64
| | | | | | | gets stuck and NonFinite Avatar messages floods console Addresses Mantis #3380
* * refactor: Call StatsReporter methods directly rather than through Scene ↵Justin Clarke Casey2009-04-035-44/+26
| | | | | | | | (as WebStatsModule was doing) * Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
* Added one more delegate to Caps, and a few guards, so that these objects can ↵diva2009-04-032-14/+42
| | | | be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
* - adding -logconfig option to allow configuration of log4net fromDr Scofield2009-04-031-2/+14
| | | | | | | log4net config file other then bin/OpenSim.exe.config - moving ArgvConfigSource initialization up to allow for configuration of XmlConfigurator.Configure()
* * Implements MRM IObject.Say - this is equivilent to llSayAdam Frisby2009-04-031-0/+8
| | | | | | | | | Example: public override void Start() { Host.Object.Say("Hello World!"); }
* * Implements Scene.SimChat(string,...) rather than byte[]. We should ↵Adam Frisby2009-04-032-0/+21
| | | | | | | probably mark byte[] as obsolete. * Implements SOPObject.Say for MRM. (Note, not IObject yet)
* * MRM Scripts will now no longer disconnect the client if there was an error ↵Adam Frisby2009-04-031-15/+27
| | | | | | | in compilation or script initialisation. * Clarified some debug text for MRM Enabling
* * Implements "ID" semi-global within MRM scripts. This is tied to the 'state ↵Adam Frisby2009-04-035-7/+45
| | | | | | | ID' for MRMs. * Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
* fix an error in hollow cylinder face number calculationDahlia Trimble2009-04-031-1/+2
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* Fix a nullref when compiling non-LSL scriptsMelanie Thielker2009-04-021-5/+8
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* Correct llSetPrimitiveParams to check for a texture in inventory when ↵idb2009-04-021-17/+17
| | | | | | | | | setting the sculpt map. This Fixes Mantis #3331 Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
* partial support for sculpted prim "inside out" settingDahlia Trimble2009-04-021-11/+38
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* Correction to "user" example config option for IRCDahlia Trimble2009-04-021-1/+1
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* More refactoring. This time extracting the client-side of ↵diva2009-04-012-533/+606
| | | | RESTInterregionComms into a RegionClient class.
* One more bit of refactoring, so this can be used outside region code.diva2009-04-011-42/+42
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* Refactoring, no functional changes. Moved ChildAgentDataUpdate data ↵diva2009-04-014-732/+163
| | | | structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
* * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa712009-04-0133-45/+45
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* * Committing patch in mantis 3376 [Patch] Fix a minor animation handling ↵Teravus Ovares2009-04-011-20/+0
| | | | | | | | | | glitch in ScenePresence * .. * .. * err, okay, this was a stick-buggery April 1st joke by me. This removes it. Happy April 1st! * fixes mantis 3376
* Hard code scaled image resolution to 96 dpi prior to sculpt meshing to ↵Dahlia Trimble2009-04-011-2/+2
| | | | prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure.
* Update svn properties.Jeff Ames2009-04-018-615/+615
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* Add a "user" config option to the IRC module config. Like all other IRCMelanie Thielker2009-04-012-1/+3
| | | | | | | config options, this has NO default, if you use the IRC module, you MUST add this setting to your ini file.
* Add a PIDFile in [Startup], which the PID will be written toMelanie Thielker2009-04-013-1/+48
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* * MRM AdjustmentsAdam Frisby2009-04-014-14/+32
| | | | | | | * Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
* * MRM AdjustmentsAdam Frisby2009-04-014-15/+150
| | | | | | | | * Changes World.Objects from Array IObject[] to IObjectAccessor. * Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID. * Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional. * This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
* * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵Adam Frisby2009-04-015-1/+73
| | | | | | | containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
* * Added NUnit tested utility function GetHashGuid() for future use.lbsa712009-04-012-7/+48
| | | | | * Did some aligning refactoring of the MD5 and SHA-1 functions.
* * Removes some hard-coded magic numbers relating to RegionSize. We now use ↵Adam Frisby2009-04-014-40/+39
| | | | | | | Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) * Adds minor functionality to MRM Scripting.
* Finally clean up the Scene.Permissions and permissions module.Melanie Thielker2009-04-012-832/+395
| | | | | | | | | Permissions now use proper events and not delegate lists, which makes for much easier reading and much less work adding new methods. I finally found a way to raise events with return values without it becoming late bound.
* Added AllowLoginWithoutInventory to LoginService, to be overwritten in ↵diva2009-04-013-15/+41
| | | | subclasses. Default is false. HGLoginAuthService sets it true. Better error handling dealing with inventory service faults.
* Replacing OpenMetaverse.StructuredData.dll again with one compiled under ↵diva2009-03-311-0/+0
| | | | Windows. Apparently there's something wrong with that dll when it is compiled under mono.
* Adding the Length override to the KillPacketMelanie Thielker2009-03-311-0/+6
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* Committing LibOMV 0.6.1.1 (r2568) binaries. Sources are in -libsMelanie Thielker2009-03-314-0/+0
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* Replacing OpenMetaverse.StructuredData.dll with another one that jhurliman ↵diva2009-03-311-0/+0
| | | | gave me. Hopefully this will ease the teleport and login problems reported today (Mantis #3366 #3373)
* Turning the wind module off by default.diva2009-03-311-1/+1
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* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-311-1/+9
| | | | | | | Add sanity check to fly-height calculation so that it does not attempt to retrieve information from non-existent regions.
* Thank you, StrawberryFride, for a patch that adds offline inventoryMelanie Thielker2009-03-311-2/+15
| | | | | | | functionality to the MSSQL module. Fixes Mantis #3370
* * Refactored out and de-duplicated Base64ToString(string)lbsa712009-03-314-25/+27
| | | | | * Fixed minor typo
* Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects ↵Jeff Ames2009-03-311-0/+29
| | | | packet. (bug #3304)
* Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-3111-102/+817
| | | | | | | | | | | | With some support from HomerH, this patch adds support for Wind Model plugins via the mono.Addin framework. * Adds console & OSSL access to Wind Parameters * Adds plug-in support for custom wind models * Provides two example Wind Model plug-ins Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] -- will move this documentation to http://opensimulator.org [^] after the patch has been committed.
* Update svn properties, add copyright header, formatting cleanup.Jeff Ames2009-03-3115-9838/+9858
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* Committing the changed binaries to get jhurliman's patch into our repoMelanie Thielker2009-03-304-0/+0
| | | | | | Fixes Mantis #3362
* Adds support at the inventory server for direct inventory manipulation from ↵diva2009-03-302-2/+31
| | | | authorized clients using capabilities. Provided keys are verified with the designated authority. The added code is only executed for clients following HGLoginAuth procedure or similar. It does not remove any existing behavior.
* HGInventoryService now uses the actual authority portion of the user's key ↵diva2009-03-303-1159/+1160
| | | | to verify the key.
* * Fix test breakage by always inserting a gods module when testingJustin Clarke Casey2009-03-302-2/+8
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* set MONO_THREADS_PER_CPU for the test runs, see if this makes theSean Dague2009-03-302-0/+2
| | | | | breaks happen less randomly.
* * minor: remove mono compiler warningsJustin Clarke Casey2009-03-302-21/+20
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* * refactor: Move god related methods in Scene out to a moduleJustin Clarke Casey2009-03-304-119/+218
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* Sigh. Manual data typing grief.diva2009-03-303-18/+20
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* * Remove a debug line of localIDsTeravus Ovares2009-03-301-1/+1
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* * Fixing thread safety of avatar adding and removing from the Physics Scene ↵Teravus Ovares2009-03-303-7/+29
| | | | | | | in the ODEPlugin * This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected.. issues that some people see. That is probably an entirely different issue(NaN).