Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Started on converting UserHTTPServer to BaseHttpServer | lbsa71 | 2007-04-11 | 10 | -172/+178 |
| | | | | | | * Added a 'param' param to the RestMethod * Added RestHandlerEntry to store more info about the 'rest' handler | ||||
* | deleted OpenSim.Terrain.BasicTerrain.dll from the bin folder, don't think ↵ | MW | 2007-04-11 | 1 | -0/+0 |
| | | | | there was any need for it there. | ||||
* | Renamed the Servers directory to OpenSim.Servers | MW | 2007-04-11 | 15 | -103/+145 |
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* | Thought OpenSim.Config had been deleted a long time ago. | MW | 2007-04-11 | 2 | -5/+0 |
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* | Attempt to rearrange some of the directories | MW | 2007-04-11 | 38 | -100/+85 |
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* | small improvement to the jvm and test script | MW | 2007-04-11 | 3 | -2/+39 |
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* | * ignoring some binaries | lbsa71 | 2007-04-11 | 1 | -0/+0 |
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* | * Cleaning lady at it again. | lbsa71 | 2007-04-11 | 4 | -18/+1 |
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* | * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer | lbsa71 | 2007-04-11 | 10 | -140/+119 |
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* | added missing files | MW | 2007-04-11 | 3 | -62/+182 |
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* | First basic test script now works in the jvm scripting engine. | MW | 2007-04-11 | 11 | -59/+219 |
| | | | | | | For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable. Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim. | ||||
* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 57 | -1857/+3720 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | (no commit message) | MW | 2007-04-11 | 2 | -42/+49 |
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* | Added POST handler for /sims/ in the grid server | gareth | 2007-04-11 | 31 | -1351/+1443 |
| | | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments | ||||
* | * nant building again | lbsa71 | 2007-04-11 | 12 | -59/+163 |
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* | Adding BDB to prebuild, making BDB compile. | Adam Frisby | 2007-04-11 | 2 | -1/+27 |
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* | * working towards fixing nant build... | lbsa71 | 2007-04-11 | 2 | -0/+0 |
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* | Adding Berkeley DB wrapper binary + libterrain-bsd binary to /bin | Adam Frisby | 2007-04-11 | 3 | -0/+0 |
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* | Removing binaries from BasicTerrain | Adam Frisby | 2007-04-11 | 5 | -7/+0 |
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* | * extensions should be lower case part 1 | lbsa71 | 2007-04-11 | 1 | -0/+0 |
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* | * One change in SQLiteLocalStorage | Adam Frisby | 2007-04-11 | 7 | -1/+208 |
| | | | | | * Committing half-started Berkeley BDB bindings, however not adding to solution or prebuild (will/should not compile yet) | ||||
* | * built binaries, pdb's and user files should not be under version control. | lbsa71 | 2007-04-11 | 48 | -1237/+1399 |
| | | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files | ||||
* | Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵ | Adam Frisby | 2007-04-11 | 25 | -0/+315 |
| | | | | saving, deletion and update of prims, but does not yet load them.) | ||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 19 | -310/+70 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | (no commit message) | MW | 2007-04-10 | 1 | -0/+0 |
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* | And ignore this one too | gareth | 2007-04-10 | 1 | -0/+0 |
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* | ignore this commit | gareth | 2007-04-10 | 1 | -0/+0 |
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* | (no commit message) | MW | 2007-04-10 | 2 | -25/+30 |
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* | And now clothes update and show for all users | gareth | 2007-04-10 | 1 | -0/+16 |
| | | | | | | woohoo! | ||||
* | Fixed avatar appearance not updating issue as per bug report #79 | gareth | 2007-04-10 | 1 | -1/+2 |
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* | Avatar now stands still and does the normal animation stuff | gareth | 2007-04-10 | 1 | -1/+10 |
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* | Fixed "teh bug" | gareth | 2007-04-10 | 23 | -1606/+1635 |
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* | Documentation! | Adam Frisby | 2007-04-07 | 2 | -1/+31 |
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* | ZOMG Comments! | Adam Frisby | 2007-04-07 | 2 | -0/+39 |
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* | Terrain can now import from a specially formatted file. | Adam Frisby | 2007-04-07 | 1 | -0/+27 |
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* | Added setHeights1D to allow importing from a 1D array | Adam Frisby | 2007-04-07 | 1 | -0/+9 |
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* | Port to a 2D Heightmap complete | Adam Frisby | 2007-04-07 | 3 | -0/+85 |
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* | I am a freaking idiot. | Adam Frisby | 2007-04-07 | 1 | -1/+1 |
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* | compiles and works just weird terrain problem (and terrain saving is ↵ | MW | 2007-04-06 | 2 | -1/+13 |
| | | | | currently not functional) | ||||
* | Now back to compiling, just no terrain generation at the moment | MW | 2007-04-06 | 7 | -15/+16 |
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* | Added getHeights1D() function to TerrainEngine | Adam Frisby | 2007-04-06 | 1 | -0/+10 |
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* | **BREAKING CHANGE** Changing the way terrain is stored and used internally. | Adam Frisby | 2007-04-06 | 23 | -76/+299 |
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* | And now for some solution files... | Adam Frisby | 2007-04-06 | 2 | -3/+9 |
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* | Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵ | Adam Frisby | 2007-04-06 | 3 | -0/+93 |
| | | | | the intention to make a more complex version communicating with the main libterrain later via socket. | ||||
* | Began adding POST handler for /sims REST stuff | gareth | 2007-04-06 | 1 | -3/+10 |
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* | very very few changes, but just commiting so that svn it upto date with my ↵ | MW | 2007-04-06 | 3 | -2/+12 |
| | | | | local version. And also to keep robl^ happy that a commit has been made. | ||||
* | more work on Primitive2 | MW | 2007-04-04 | 3 | -43/+152 |
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* | no SimUUID in OpenSimMain | gareth | 2007-04-04 | 1 | -3/+1 |
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* | Added SimUUID | gareth | 2007-04-04 | 3 | -16/+24 |
| | | | | | | Added empty POST for /sims in REST on gridserver | ||||
* | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 2007-04-04 | 13 | -604/+237 |
| | | | | | Split World class into two partial classes |