Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix previous build break | Melanie Thielker | 2008-11-17 | 1 | -1/+1 |
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* | Change the semantics of the Allow_* os function control. Omitting a function | Melanie Thielker | 2008-11-17 | 2 | -19/+36 |
| | | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup! | ||||
* | Allow more then one user server in the user server config of the | Melanie Thielker | 2008-11-17 | 1 | -25/+43 |
| | | | | | | message server. This is needed for larger grids | ||||
* | Add some null checks | Melanie Thielker | 2008-11-17 | 1 | -2/+2 |
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* | Fix child prims in attachments chatting from near 0,0,0 rather than | Melanie Thielker | 2008-11-17 | 1 | -3/+3 |
| | | | | | | the avatar position. Fixes "silent" child prim scripts | ||||
* | Fix NRE on TP-to-home, if the home-region is unavailable. | Homer Horwitz | 2008-11-16 | 1 | -2/+5 |
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* | Fix friends again. Friends-handling is now stateless and, thanks to | Homer Horwitz | 2008-11-16 | 1 | -263/+135 |
| | | | | | | MessageTransferModule, much easier to understand (I hope). | ||||
* | Remove a redundant parameter | Melanie Thielker | 2008-11-16 | 4 | -5/+5 |
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* | Megapatch. Completely remove the multiparameter IM methods. Remove the insecure | Melanie Thielker | 2008-11-16 | 11 | -170/+134 |
| | | | | | | fromAgentSession field. | ||||
* | - Fix a formatting error in a log message (Mantis#2635). | Homer Horwitz | 2008-11-16 | 1 | -1/+1 |
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* | First step tidy-up of IM packing/unpacking/repacking | Melanie Thielker | 2008-11-16 | 1 | -11/+18 |
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* | GridIMs don't have a (sending) client, which led to a NRE on access. | Homer Horwitz | 2008-11-16 | 2 | -4/+8 |
| | | | | | | Doesn't use client now in that case. | ||||
* | Add MessageTransferModule interface to all scenes, not only the first | Melanie Thielker | 2008-11-16 | 1 | -1/+1 |
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* | Fix 2 bugs in the message transfer module, thanks, Homer Horwitz! | Melanie Thielker | 2008-11-16 | 1 | -2/+2 |
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* | Make return object actually use the return object permissions | Melanie Thielker | 2008-11-16 | 1 | -1/+1 |
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* | Add group prim count support to land properties | Melanie Thielker | 2008-11-16 | 2 | -2/+8 |
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* | * Abstracted some methods from SceneObjectGroup to allow them to be ↵ | Adam Frisby | 2008-11-16 | 2 | -3/+13 |
| | | | | overridden more easily. Specifically object creation from XML. | ||||
* | Make a quick stab at the "Open data reader" issue. | Melanie Thielker | 2008-11-16 | 1 | -8/+20 |
| | | | | | | | MySqlDataReader needs to be Close()d explicitly. Disposing it or letting it fall out of scope will not free it's hold on the connection. | ||||
* | Reinstate the IM sending from scripts and from autoreturn | Melanie Thielker | 2008-11-16 | 2 | -5/+12 |
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* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-16 | 1 | -1/+1 |
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* | Adds the missing interface to fix the build | Melanie Thielker | 2008-11-16 | 1 | -0/+40 |
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* | Introduces the message transfer module. It splits the transfer mechanics off | Melanie Thielker | 2008-11-16 | 11 | -748/+792 |
| | | | | | | | | the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598) | ||||
* | Changed sculpted prim texture scaling method to bilinear to reduce scaling ↵ | Dahlia Trimble | 2008-11-16 | 1 | -1/+2 |
| | | | | artifacts | ||||
* | Mantis#2626: Thank you Ruud Lathrop, for a patch that cleans up MSSQL code. | Homer Horwitz | 2008-11-15 | 17 | -782/+14 |
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* | - Change llSetRot behavior so it matches the SL behavior (in particular, the | Homer Horwitz | 2008-11-15 | 1 | -14/+38 |
| | | | | | | | rather strange behavior if used in a child prim). - Small refactoring. | ||||
* | Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims. | Homer Horwitz | 2008-11-15 | 4 | -8/+5 |
| | | | | | | (added a fix for the broken build from last commit, too) | ||||
* | Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵ | Homer Horwitz | 2008-11-15 | 3 | -18/+81 |
| | | | | | | | | | | | objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default). | ||||
* | Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that ↵ | Homer Horwitz | 2008-11-15 | 1 | -2/+5 |
| | | | | isn't physical. | ||||
* | Hack to temporarily fix friends-handling. This will be redone as soon as | Homer Horwitz | 2008-11-15 | 1 | -2/+2 |
| | | | | | | | | Melanie's CommunicationModule is in. Please note: imSession is a transaction-ID, *not* the agent's session. | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-15 | 5 | -25/+9 |
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* | * test: Add scene root agent test stub, since I'll be picking up with ↵ | Justin Clarke Casey | 2008-11-14 | 5 | -8/+90 |
| | | | | something else the next time I start coding on OpenSim | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-11-14 | 2 | -5/+5 |
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* | * refactor: Have the entity list tests use the infrastructure method rather ↵ | Justin Clarke Casey | 2008-11-14 | 1 | -15/+2 |
| | | | | than cut n paste | ||||
* | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 2008-11-14 | 5 | -45/+85 |
| | | | | for future common use | ||||
* | Mantis #2618 | Melanie Thielker | 2008-11-14 | 3 | -2/+10 |
| | | | | | | | Thank you, StrawberryFride, for a patch that adds group permission support to MSSQL. Contains a migration, back up your database. | ||||
* | Add SQLite and the missing migrations files for last commit | Melanie Thielker | 2008-11-14 | 3 | -0/+13 |
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* | Add group permissions to agent inventory. | Melanie Thielker | 2008-11-14 | 9 | -19/+59 |
| | | | | | | | | | | Contains a migration. May contain nuts. Please back up your inventory data store. This revision changes the interface version!! No older regions can connect to these new UGAIM, and the new regions can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss Currently persisted on MySQL only. | ||||
* | * Allow new script creation to be locked down to only gods if specified in ↵ | Justin Clarke Casey | 2008-11-14 | 3 | -13/+68 |
| | | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled) | ||||
* | Try to make the test pass again | Melanie Thielker | 2008-11-14 | 2 | -2/+2 |
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* | Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow | Melanie Thielker | 2008-11-14 | 7 | -23/+68 |
| | | | | | | | inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature. | ||||
* | * Switch default permissions back to false (so they are not on) as they were ↵ | Justin Clarke Casey | 2008-11-14 | 2 | -6/+3 |
| | | | | | | | | two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example) | ||||
* | * Hook up create new object event in the permissions module | Justin Clarke Casey | 2008-11-14 | 3 | -3/+9 |
| | | | | | | | * Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions | ||||
* | Detach dropped attachments from the scene presence so they don't get cleaned | Melanie Thielker | 2008-11-14 | 1 | -0/+5 |
| | | | | | | on logout | ||||
* | * Implements terrain raw upload. You can now upload your .raw terrain files ↵ | Teravus Ovares | 2008-11-14 | 8 | -3/+293 |
| | | | | | | | using the Estate Tools. * Could this be extended in the future to support .oar uploads too? Only time will tell! | ||||
* | reverting #7295, as it still fails a test case (as pointed out very | Dr Scofield | 2008-11-14 | 7 | -60/+24 |
| | | | | | | | | kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean". | ||||
* | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Dr Scofield | 2008-11-14 | 7 | -24/+60 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags | ||||
* | From: Alan Webb (alan_webb@us.ibm.com) | Dr Scofield | 2008-11-14 | 4 | -110/+129 |
| | | | | | | | | Fixed the IRC code so that it deals with regions coming and going. | ||||
* | Some changes to the money module to allow a more flexible system of | Melanie Thielker | 2008-11-14 | 2 | -7/+14 |
| | | | | | | applying charges | ||||
* | More groups plumbing | Melanie Thielker | 2008-11-14 | 5 | -0/+132 |
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* | Lots of experimentation yielded a fair approximation of a hip offset from the | Melanie Thielker | 2008-11-14 | 2 | -2/+20 |
| | | | | | | | | physical center of an avatar, for display purposes. This should keep the avatar feet above ground visually in most cases. Tweaked for both height extremes and various leg lengths. Improvements welcome |