Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed the bug that makes a region use its water height as its name (in ↵ | MW | 2007-06-14 | 4 | -187/+222 |
| | | | | | | | regionhandshake), which lead to most regions being called "20". (applied fix to sugilite) Rearranged some of the methods in ClientView.API. | ||||
* | * Added experimental RegionHandle class to Framework.Types - see email ↵ | Adam Frisby | 2007-06-14 | 2 | -15/+143 |
| | | | | posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well. | ||||
* | * Applying patches to sugilite too. | Adam Frisby | 2007-06-13 | 1 | -3/+6 |
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* | * Importing libTerrain-BSD into libraries folder | Adam Frisby | 2007-06-12 | 33 | -0/+3332 |
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* | (no commit message) | MW | 2007-06-12 | 12 | -25/+24 |
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* | Renamed World class to Scene class | MW | 2007-06-12 | 15 | -149/+203 |
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* | Renamed OpenSim.Region/World folder to Scene (classes renaming will follow) | MW | 2007-06-12 | 19 | -43/+74 |
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* | some more rearranging. | MW | 2007-06-12 | 3 | -0/+0 |
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* | (no commit message) | MW | 2007-06-12 | 6 | -179/+32 |
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* | Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are ↵ | MW | 2007-06-12 | 11 | -432/+120 |
| | | | | | | | currently unused and would need rewriting when we do get .net remoting added. Fixed compile error that happened due to the deleting of ClientView.Grid. | ||||
* | Deleted ClientView.Grid.cs (Unused). | MW | 2007-06-12 | 5 | -157/+177 |
| | | | | | Added one or two new helper functions to ClientView. | ||||
* | Work on Primitive class. | MW | 2007-06-12 | 5 | -177/+145 |
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* | Deleted old AssetCache.cs file. | MW | 2007-06-12 | 4 | -141/+148 |
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* | Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches. | MW | 2007-06-12 | 8 | -578/+8 |
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* | Created OpenSim.Caches project and moved the assetcache to that. | MW | 2007-06-12 | 11 | -143/+889 |
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* | did I say I was doing some rearranging? | MW | 2007-06-12 | 3 | -29/+32 |
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* | And some more! | MW | 2007-06-12 | 8 | -2113/+23 |
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* | More rearranging. | MW | 2007-06-12 | 10 | -261/+2354 |
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* | Some rearranging of folders in OpenSim.Region | MW | 2007-06-12 | 33 | -301/+344 |
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* | Some Work on the Primitive class | MW | 2007-06-12 | 5 | -59/+143 |
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* | *Fixed sugilite | mingchen | 2007-06-11 | 2 | -159/+112 |
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* | *Removed missing file in csproj | mingchen | 2007-06-11 | 9 | -182/+141 |
| | | | | | *Removed Avatar.Client.cs (unused) | ||||
* | *Removed SimProfileBase from OpenSim (Unused/Depreciated) | mingchen | 2007-06-11 | 32 | -386/+338 |
| | | | | | *Updated prebuild.xml | ||||
* | *Removed OSVector3 and replaced with libsecondlife.LLVector3 | mingchen | 2007-06-11 | 6 | -81/+54 |
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* | *Removed AdminWebFront -- Unused | mingchen | 2007-06-11 | 5 | -69/+0 |
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* | *Added and updated copyright headers on all files in both OpenSim and OGS | mingchen | 2007-06-11 | 115 | -101/+2763 |
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* | Started to add/update copyright notice in sugilite. | MW | 2007-06-11 | 34 | -34/+791 |
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* | Seems someone deleted BaseServer.cs without removing references to it | MW | 2007-06-11 | 4 | -66/+57 |
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* | A few small changes and hopefully fixed the nant build problem ↵ | MW | 2007-06-11 | 6 | -17/+68 |
| | | | | (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). | ||||
* | Added AttachObject method to IClientAPI. | MW | 2007-06-11 | 4 | -1/+31 |
| | | | | | Added RequestAvatar(LLUUID avatarID) method to world. | ||||
* | Renamed sandBoxManager to LocalBackEndServices | MW | 2007-06-11 | 9 | -58/+58 |
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* | Added InterSimComms (Likely to be renamed) to the commsManager and moved the ↵ | MW | 2007-06-10 | 11 | -94/+127 |
| | | | | InformClientOfNeighbours method into that. | ||||
* | Added SandBoxManager which in sandbox mode, acts as the backend server for ↵ | MW | 2007-06-10 | 13 | -154/+163 |
| | | | | the CommsManager interfaces (commsManager.gridServer etc). | ||||
* | Added a Couple of summary comments | MW | 2007-06-10 | 2 | -83/+258 |
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* | Prim creation working. | MW | 2007-06-10 | 12 | -206/+178 |
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* | Another bug fix | MW | 2007-06-10 | 3 | -3/+5 |
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* | a few bug fixes | MW | 2007-06-10 | 3 | -70/+5 |
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* | allows the texture of the created/sent primitive to be set. | MW | 2007-06-10 | 2 | -7/+7 |
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* | Added Primitive sending methods to the IClientAPI (and implemented in ↵ | MW | 2007-06-10 | 2 | -2/+98 |
| | | | | ClientView.API), but currently untested. | ||||
* | Deleted OpenSim.World project files. | MW | 2007-06-10 | 3 | -416/+90 |
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* | More rearranging. | MW | 2007-06-10 | 22 | -90/+416 |
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* | part two of the folder renaming fix. | MW | 2007-06-10 | 23 | -0/+0 |
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* | Messed up the renaming of the folder, so part one of the fix | MW | 2007-06-10 | 23 | -0/+4014 |
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* | Renamed folder | MW | 2007-06-10 | 27 | -4020/+6 |
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* | More World to Region transformation. | MW | 2007-06-10 | 9 | -9/+9 |
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* | Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵ | MW | 2007-06-10 | 23 | -51/+51 |
| | | | | to please! | ||||
* | (no commit message) | MW | 2007-06-10 | 8 | -110/+177 |
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* | a couple of changes/fixes | MW | 2007-06-09 | 3 | -7/+7 |
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* | * follow up ignore of generated files | lbsa71 | 2007-06-09 | 0 | -0/+0 |
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* | * LogFile now defaults to "{apptype}.log" | lbsa71 | 2007-06-09 | 83 | -876/+1273 |
| | | | | | | | | | | | | | | | | | | * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet) |