Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch '0.6.9-post-fixes' of ssh://opensimulator.org/var/git/opensim ↵ | Justin Clark-Casey (justincc) | 2010-07-13 | 3 | -13/+18 |
|\ | | | | | | | into 0.6.9-post-fixes | ||||
| * | llVecNorm() now returns a zero-length vector when one is supplied as input. ↵ | dahlia | 2010-07-08 | 1 | -7/+2 |
| | | | | | | | | Addresses Mantis #4752 | ||||
| * | fix a potential division by zero | dahlia | 2010-07-08 | 1 | -6/+11 |
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| * | Fix scripts in rezzed objects not starting (Mantis #4775) | Melanie | 2010-06-30 | 1 | -0/+5 |
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* | | replace o with ; in oXmlRpcPort in OpenSim.ini.example | Justin Clark-Casey (justincc) | 2010-07-13 | 1 | -1/+1 |
|/ | | | | Thanks to Nebadon for the spot | ||||
* | If an emergency pos is required for a new root agent, correctly preserve the ↵ | Justin Clark-Casey (justincc) | 2010-06-30 | 1 | -2/+2 |
| | | | | | | z co-ord instead of accidentally resetting the incorrect x co-ord This is a one-liner. It has already been addressed in master and 0.7-post-fixes in a more extensive way | ||||
* | Revert "stop exceptions in setting and getting state from propogating since ↵ | Justin Clark-Casey (justincc) | 2010-06-29 | 1 | -31/+8 |
| | | | | | | | | they aren't fatal to operations" This reverts commit ae2454821628d847b0add20a4c593162baafde5b. Reverted for now pending a fix to the underlying xengine problem instead. | ||||
* | stop exceptions in setting and getting state from propogating since they ↵ | Justin Clark-Casey (justincc) | 2010-06-29 | 1 | -8/+31 |
| | | | | | | aren't fatal to operations this will hopefully stop "save oar" from failing if a script asset is corrupt | ||||
* | revert group membership checking to older code pending resolution of ↵ | Justin Clark-Casey (justincc) | 2010-06-11 | 1 | -0/+11 |
| | | | | reported performance problems | ||||
* | remove SimianGrid Groups OpenSim.ini.example stuff that accidentally crept ↵ | Justin Clark-Casey (justincc) | 2010-06-11 | 1 | -10/+3 |
| | | | | in through a cherry-pick | ||||
* | If a script is deleted before it gets compiled, don't even bother to try | Melanie | 2010-06-09 | 1 | -0/+19 |
| | | | | compiling it | ||||
* | Improve instructions for [Groups] setup in OpenSim.ini.example | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -12/+15 |
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* | backport xmlrpcgroups cache from master | Justin Clark-Casey (justincc) | 2010-06-08 | 5 | -59/+112 |
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* | remove references to OpenSim.Framework.Commuications.Tests.dll since all ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 3 | -26/+14 |
| | | | | | | relevant test code has been obsoleted this allows the tests to pass on my local system | ||||
* | Merge branch '0.6.9-post-fixes' into share-with-group | Justin Clark-Casey (justincc) | 2010-06-08 | 79 | -254/+6352 |
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| * | minor: remove some commented out code and return ↵ | Justin Clark-Casey (justincc) | 2010-06-07 | 2 | -7/+1 |
| | | | | | | | | ScenePresence.UpdatePriority() to private | ||||
| * | Stop some hud components disappearing on region crossings | Justin Clark-Casey (justincc) | 2010-06-07 | 4 | -14/+79 |
| | | | | | | | | | | | | | | | | If viewers (or at least, Linden Viewer 1.23.5) receive child hud object updates before the root prim, then the children are not displayed. Updates were being queued in LLClientView in the right order (root first) but were being sent in a random order since they were all at the same prioritization This commit prioritizes the root prim of a hud to its highest level when queued. I'm not sure if the periodic reprioritization triggered via ScenePresence might reset this, but boosting priority appears to work so far. Also committed is a belt and braces mechanism in LLClientView to prevent child hud prim being sent out before their root, but since this doesn't appear to be needed it is currently commented out. | ||||
| * | reapply fix for double sending of attachment update on standalone region ↵ | Justin Clark-Casey (justincc) | 2010-06-07 | 9 | -48/+48 |
| | | | | | | | | crossing | ||||
| * | commit code which stops full updates being fired multiple times when ↵ | Justin Clark-Casey (justincc) | 2010-06-07 | 10 | -23/+123 |
| | | | | | | | | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed | ||||
| * | Revert "commit code which stops full updates being fired multiple times when ↵ | Justin Clark-Casey (justincc) | 2010-06-04 | 10 | -123/+23 |
| | | | | | | | | | | | | | | | | attachments cross standalone region boundaries" This reverts commit 5074d290e4aeb583560272cadc8ba09aa8337210. This gets rid of the massive amount of scene object log spam - sorry about that, folks | ||||
| * | Fix bug where prim items were not loaded in the new sqlite database handler | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -27/+39 |
| | | | | | | | | This addresses mantis http://opensimulator.org/mantis/view.php?id=4739 | ||||
| * | Merge remote branch 'origin/0.6.9' into 0.6.9-post-fixes | Justin Clark-Casey (justincc) | 2010-06-04 | 65 | -170/+6096 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | This chiefly brings in the new sqlite adaptor and renames the old one to SQLiteLegacy Existing configuratios should continue to work without changes unless you are using Mac OSX and mono 2.6 or later, in which case you will need to enable SQLiteLegacy instead. Please se the instructions in OpenSim.ini.example and the relevant config/include .ini files Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | ||||
| | * | switch 0.6.9 flavour to release0.6.9-release | Justin Clark-Casey (justincc) | 2010-05-14 | 1 | -1/+1 |
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| | * | Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671 | Justin Clark-Casey | 2010-05-14 | 1 | -0/+4 |
| | | | | | | | | | | | | | | | Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia! | ||||
| | * | Fix linking issue introduced in my earlier commit | Melanie Thielker | 2010-05-14 | 1 | -1/+19 |
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| | * | Merge branch '0.6.9-post-fixes' into 0.6.9 | Justin Clark-Casey (justincc) | 2010-05-03 | 7 | -41/+68 |
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| | * | | Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵ | Justin Clark-Casey (justincc) | 2010-05-03 | 1 | -2/+3 |
| | | | | | | | | | | | | | | | | dereference inside the exception catch | ||||
| | * | | add operation to "nant distbin" to copy StandaloneCommon.ini.example -> ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | StandaloneCommon.ini | ||||
| | * | | take out some more sqlite db console debug lines | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -6/+0 |
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| | * | | fix an issue with user appearance where the new sqlite db adapter expects ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 8 | -81/+25 |
| | | | | | | | | | | | | | | | | directly specification of byte[] type rather than base64 strings | ||||
| | * | | Fix a bunch of issues that crop up after the naive porting of the new sqlite ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 16 | -774/+24 |
| | | | | | | | | | | | | | | | | db from master to 0.6.9 | ||||
| | * | | take out some debug logging in the sqlite db adaptor | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -3/+3 |
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| | * | | rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 72 | -372/+922 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita. | ||||
| | * | | add Mono.Data.Sqlite.dll | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -0/+0 |
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| | * | | get region prim saving working properly in SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -10/+13 |
| | | | | | | | | | | | | | | | | it wasn't working because of debug work that I'd forgotton to take out | ||||
| | * | | dispose of the DbCommand used to execute migrations after we've finished ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | with it rather than within the loop disposing of it within the loop causes Mono.Data.Sqlite.dll to get upset, and it's the wrong behaviour anyway | ||||
| | * | | put SQLiteNG classes in their own namespace to avoid confusion | Justin Clark-Casey | 2010-04-30 | 12 | -12/+12 |
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| | * | | minor: correct the assembly information for SQLiteNG | Justin Clark-Casey (justincc) | 2010-04-30 | 1 | -2/+2 |
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| | * | | Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll | Justin Clark-Casey (justincc) | 2010-04-30 | 17 | -431/+237 |
| | | | | | | | | | | | | | | | | | | | | | | | | Include the library so that Windows builds correctly It appears that Windows is okay with either SQLite or SQLiteNG Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite | ||||
| | * | | Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will ↵ | Justin Clark-Casey (justincc) | 2010-04-30 | 62 | -0/+6378 |
| | | | | | | | | | | | | | | | | shortly be changed to work under mono 2.6 and above | ||||
| * | | | Revert "Next OSG test. Don't remove app domains if they contain running ↵ | Melanie | 2010-06-02 | 1 | -6/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | threads." This reverts commit f831a1778baa766b4810e352f3ae2ab6736e4620. With this, post-fixes is back to normal. | ||||
| * | | | Next OSG test. Don't remove app domains if they contain running threads. | Melanie | 2010-06-02 | 1 | -4/+6 |
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| * | | | Next OSG test. Cowardly refuse to save the state of badly behaved scripts, ↵ | Melanie | 2010-06-02 | 1 | -2/+5 |
| | | | | | | | | | | | | | | | | instead of forcing the issue. | ||||
| * | | | Revert "Next OSG TEST RELEASE. Join aborted threads." | Melanie | 2010-06-02 | 1 | -3/+0 |
| | | | | | | | | | | | | | | | | This reverts commit 698066d7e3a59281b6b1caa499ad32ff389c8bb6. | ||||
| * | | | Next OSG TEST RELEASE. Join aborted threads. | Melanie | 2010-06-02 | 1 | -0/+3 |
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| * | | | Revert "After aborting a thread, wait for it to actually finish. ↵ | Melanie | 2010-06-02 | 1 | -1/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | EXPERIMENTAL for OSG" This reverts commit 241ed5734ee3c5b1417484dfa22af6cf6ae60b82. | ||||
| * | | | After aborting a thread, wait for it to actually finish. EXPERIMENTAL for OSG | Melanie | 2010-06-02 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | testing. DO NOT UPDATE TO THIS UNLESS YOU KNOW WHAT YOU'RE DOING! | ||||
| * | | | Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the | Melanie | 2010-06-01 | 2 | -26/+19 |
| | | | | | | | | | | | | | | | | needed libraries | ||||
| * | | | Fix a nullref in EventManager caused by RegionReady not setting the scene | Melanie Thielker | 2010-05-30 | 1 | -0/+1 |
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| * | | | Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars. | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -2/+6 |
| | | | | | | | | | | | | | | | | | | | | This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments |