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* added a EnUsCulture whatever that is..UbitUmarov2012-02-181-4/+3
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* a bit less human readable xmlUbitUmarov2012-02-181-25/+25
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* added some ToXml2 to SOGVehicle ( unused untested )UbitUmarov2012-02-181-1/+84
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* changed how vehicle data is stored and passed to physics. use unsafe in ↵UbitUmarov2012-02-186-222/+522
| | | | serializer, tried to control m_dupeInProgress
* vehicle parameters do cross (i hope) on regions in same instance ( others ↵UbitUmarov2012-02-182-13/+57
| | | | need xml)
* let SOG know about vehicles. Still needs serialization and applyphyscis on ↵UbitUmarov2012-02-183-30/+541
| | | | deserialize, etc
* Added simple binary serializer/deserializer to chODE. 100% untested and most ↵UbitUmarov2012-02-175-1035/+1540
| | | | like still broken
* Now if chode prim.cs detects out of bounds it requests a update and blocks ↵UbitUmarov2012-02-152-20/+45
| | | | movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it.
* don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-152-3/+10
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* try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-154-27/+77
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* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1530-540/+1239
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| * Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-02-158-164/+252
| |\ | | | | | | | | | careminster
| | * Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-146-157/+232
| | | | | | | | | | | | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
| | * Prevent object loss and positioning outside the region with failed object simMelanie2012-02-144-9/+22
| | | | | | | | | | | | crossings
| * | Merge branch 'master' into careminsterMelanie2012-02-1517-361/+906
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| | * Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-143-15/+38
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| | * Fix a race condition in the simian groups connector. When requests wereMic Bowman2012-02-131-8/+63
| | | | | | | | | | | | | | | | | | too slow they would circumvent the cache (piling up on the network service and making the problem even worse). This condition happens frequently during permission checks.
| | * Fix: get embedded objects from Notecard fails with activated ↵PixelTomsen2012-02-141-3/+3
| | | | | | | | | | | | | | | | | | FreeSwitchVoiceModul http://opensimulator.org/mantis/view.php?id=2607
| | * Fix: Lightshare Module(Windlight)-Region settings are not applicable for ↵PixelTomsen2012-02-144-307/+692
| | | | | | | | | | | | database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
| | * Fix: MSSQLDB Grid - unable to register region ↵PixelTomsen2012-02-141-1/+8
| | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5886
| | * Revert "Add GridStore migration for MSSQL."Justin Clark-Casey (justincc)2012-02-141-8/+0
| | | | | | | | | | | | This reverts commit 0b17a66e683f7ffca3877c1601c4179684b62144.
| | * Add GridStore migration for MSSQL.Justin Clark-Casey (justincc)2012-02-141-0/+8
| | | | | | | | | | | | This is done blind since I don't use MSSQL. If this doesn't work, then one will have to wait for it to be updated for the 0.7.3 opensim release.
| | * Add some more data to the new user connection logging for debug purposes.Justin Clark-Casey (justincc)2012-02-141-3/+3
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-141-1/+6
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| | | * short circuit the expensive parts of the permission checking codeMic Bowman2012-02-131-1/+6
| | | | | | | | | | | | | | | | | | | | if the current user is the owner of an object. none of the later checks can reverse the outcome.
| | * | Update [XEngine] AppDomainLoading advice in OpenSim.ini.exampleJustin Clark-Casey (justincc)2012-02-141-4/+9
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-1311-23/+143
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| | | * correct the default avatar_terminal_velocity value that I accidentally left ↵Justin Clark-Casey (justincc)2012-02-111-1/+1
| | | | | | | | | | | | | | | | in whilst testing
| | | * Clamp ODE character velocity. Make ODE falling character 54m/s by default.Justin Clark-Casey (justincc)2012-02-113-1/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value. In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver. This also appears to be the value used on the linden lab grid. This should resolve http://opensimulator.org/mantis/view.php?id=5882
| | | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-111-0/+34
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| | | * | Make ScenePresence.MovementFlag a private only settable value to reduce ↵Justin Clark-Casey (justincc)2012-02-111-7/+4
| | | | | | | | | | | | | | | | | | | | complexity of code analysis
| | * | | On object deserialization, go back to logging errors at DEBUG level rather ↵Justin Clark-Casey (justincc)2012-02-132-11/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | than ERROR. Restore extra log message if shape processing fails. Logging level was DEBUG before 312e145 (Fri Feb 3 2012). 312e145 also accidentally removed the 'general error' log message if any shape deserialization failed. This commit restores it, though this has no functional impact.
| * | | | Merge branch 'master' into careminsterMelanie2012-02-106-15/+47
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| | * | | Change parser to leave embedded quotes alone if the pattern is recognizedMelanie2012-02-101-0/+34
| | | |/ | | |/| | | | | | | | | as an OptionSet long option
| | * | minor: Remove warning from RegionInfo due to repeated config.GetString() ↵Justin Clark-Casey (justincc)2012-02-101-1/+0
| | | | | | | | | | | | | | | | call where the first was unused.
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-101-0/+12
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| | | * \ Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-02-101-9/+20
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| | | * \ \ Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-02-102-3/+12
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| | | * | | | Fix: Covenant view fails after updates or cache-clean see mantis ↵PixelTomsen2012-02-101-0/+12
| | | | |_|/ | | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=2879 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| | * | | | Add line numbers to Util.PrintCallStack()Justin Clark-Casey (justincc)2012-02-101-2/+3
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| | * | | Fix an npc delete race condition with LSL sensors where an initial presence ↵Justin Clark-Casey (justincc)2012-02-101-9/+20
| | | |/ | | |/| | | | | | | | | | | | | | | | | | | | | check could succeed but then the npc removed before the subequent npc check. The resulting null would cause an exception. We now check for null before looking at SenseAsAgent. Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872
| | * | Fix bug where somebody taking a copy of an object they didn't own that was ↵Justin Clark-Casey (justincc)2012-02-102-3/+12
| | |/ | | | | | | | | | | | | | | | rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825
| * | Change parser to leave embedded quotes alone if the pattern is recognizedMelanie2012-02-101-0/+34
| | | | | | | | | | | | as an OptionSet long option
* | | remove drawstuff from ubitodeUbitUmarov2012-02-114-256/+1
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* | | removed outdated coments.UbitUmarov2012-02-111-630/+0
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* | | remove forgotten taints codeUbitUmarov2012-02-111-32/+0
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* | | scenepresence change! in standup() give avatar a physical actor after ↵UbitUmarov2012-02-111-0/+10
| | | | | | | | | | | | deciding the new position. This reduces a bit the odds of it being still coliding with object.
* | | UbitODE: replace 'taints' by 'changes' for avatars also. This provides ↵UbitUmarov2012-02-113-250/+378
| | | | | | | | | | | | better time order with changes in prims.
* | | vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-112-132/+200
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* | | changes to vehicle bankingUbitUmarov2012-02-111-69/+23
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