Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add missing stub for llSetVelocity | UbitUmarov | 2015-09-06 | 1 | -0/+1 |
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* | dont store/upload map asset for large regions, ( needs testing) | UbitUmarov | 2015-09-06 | 1 | -2/+12 |
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* | still a missing stat ID | UbitUmarov | 2015-09-06 | 2 | -10/+13 |
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* | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 2015-09-06 | 5 | -64/+123 |
| | | | | array indexes all over the place | ||||
* | fix modifing m_threads on a foreach scanning it | UbitUmarov | 2015-09-05 | 1 | -1/+3 |
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* | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 2015-09-04 | 3 | -83/+95 |
| | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc | ||||
* | comment a large debug message | UbitUmarov | 2015-09-04 | 1 | -1/+1 |
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* | actually reduce max number of ode spaces | UbitUmarov | 2015-09-04 | 2 | -8/+8 |
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* | bug fix on ode spaces and allow more of them on large regions | UbitUmarov | 2015-09-04 | 2 | -12/+12 |
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* | remove a forgotten 1000.9 factor on physics fps | UbitUmarov | 2015-09-04 | 5 | -5/+5 |
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* | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵ | UbitUmarov | 2015-09-04 | 2 | -106/+122 |
| | | | | rearrange on stat code ( MOSES special ones still out ) | ||||
* | add a GetTimeStampMS method, this returns a time stamp in miliSeconds with ↵ | UbitUmarov | 2015-09-04 | 1 | -0/+11 |
| | | | | the resolution avaiable for StopWatchs. Value in double since it can be large (as machine uptime in high resolution ticks) | ||||
* | normalise physics plugins to return fps as (simulated time / requested ↵ | UbitUmarov | 2015-09-04 | 6 | -1906/+3319 |
| | | | | simulation time). improved a bit old ode simulations per call math | ||||
* | a bit better addAvatar() call chain | UbitUmarov | 2015-09-03 | 1 | -5/+1 |
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* | make addavatar more friendly between plugins | UbitUmarov | 2015-09-03 | 2 | -3330/+1891 |
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* | fix a old bug i added: MaxWearables can't be changed in runtime | UbitUmarov | 2015-09-03 | 1 | -1/+0 |
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* | fix CM_api compile error | UbitUmarov | 2015-09-03 | 1 | -3/+3 |
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* | minor clean | UbitUmarov | 2015-09-03 | 2 | -91/+0 |
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* | missing file | UbitUmarov | 2015-09-03 | 1 | -0/+530 |
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* | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 25 | -252/+117 |
| | | | | scenepresence) | ||||
* | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 157 | -9790/+1313 |
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* | bad merge? | UbitUmarov | 2015-09-01 | 406 | -7876/+62371 |
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| * | dont change camera on crossings | UbitUmarov | 2015-08-31 | 1 | -4/+4 |
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| * | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2015-08-31 | 2 | -2/+8 |
| | | | | | | | | position. Also reset camera to position on makeroot | ||||
| * | fix slow moving physical objects moving without sending updates | UbitUmarov | 2015-08-31 | 1 | -9/+9 |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 |
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| * | more on tps and crossings | UbitUmarov | 2015-08-30 | 4 | -164/+209 |
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| * | cache in memory water texture | UbitUmarov | 2015-08-30 | 1 | -33/+105 |
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| * | improve object crossings | UbitUmarov | 2015-08-29 | 1 | -37/+15 |
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| * | fix some effects ranges | UbitUmarov | 2015-08-29 | 5 | -7/+7 |
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| * | fix NeighborRegions code | UbitUmarov | 2015-08-29 | 2 | -55/+21 |
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| * | change default scopeID to UUID.Zero | UbitUmarov | 2015-08-29 | 3 | -3/+6 |
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| * | review ServiceBase for var | UbitUmarov | 2015-08-28 | 1 | -2/+5 |
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| * | review llLoginService for var support | UbitUmarov | 2015-08-28 | 1 | -8/+1 |
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| * | review gridservice module. Not merged os code for varsize, since that | UbitUmarov | 2015-08-28 | 1 | -0/+68 |
| | | | | | | | | should be handle at db level | ||||
| * | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
| | | | | | | | | stop sending also | ||||
| * | send land parcels overlay in cat Land not Task, or avatar freezes | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
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| * | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 |
| | | | | | | | | no visible impact, just cpu saving) | ||||
| * | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 |
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| * | remove the rest of #justEditedTerrain, it was sending patchs non | UbitUmarov | 2015-08-27 | 1 | -16/+0 |
| | | | | | | | | | | conforming to protocol, and no longer in agreement with how patchs are schedule to send | ||||
| * | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 |
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| * | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 |
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| * | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 |
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 3 | -11/+50 |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | ||||
| * | minor clear. Use isTainted in is read clear form | UbitUmarov | 2015-08-27 | 1 | -9/+8 |
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| * | change osd encoding of region size | UbitUmarov | 2015-08-27 | 1 | -8/+8 |
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| * | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 2015-08-26 | 1 | -26/+13 |
| | | | | | | | | this costed me hours :P | ||||
| * | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 6 | -16/+69 |
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| * | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2015-08-26 | 2 | -52/+29 |
| | | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | ||||
| * | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 |
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