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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
start sending terrain patchs in completmovement where we know its
UbitUmarov
2015-08-31
2
-2
/
+8
*
fix slow moving physical objects moving without sending updates
UbitUmarov
2015-08-31
1
-9
/
+9
*
minor changes
UbitUmarov
2015-08-31
1
-15
/
+21
*
more on tps and crossings
UbitUmarov
2015-08-30
4
-164
/
+209
*
cache in memory water texture
UbitUmarov
2015-08-30
1
-33
/
+105
*
improve object crossings
UbitUmarov
2015-08-29
1
-37
/
+15
*
fix some effects ranges
UbitUmarov
2015-08-29
5
-7
/
+7
*
fix NeighborRegions code
UbitUmarov
2015-08-29
2
-55
/
+21
*
change default scopeID to UUID.Zero
UbitUmarov
2015-08-29
3
-3
/
+6
*
review ServiceBase for var
UbitUmarov
2015-08-28
1
-2
/
+5
*
review llLoginService for var support
UbitUmarov
2015-08-28
1
-8
/
+1
*
review gridservice module. Not merged os code for varsize, since that
UbitUmarov
2015-08-28
1
-0
/
+68
*
stop sending parcel overlays on parcels crossings since SL seems to have
UbitUmarov
2015-08-28
1
-1
/
+2
*
send land parcels overlay in cat Land not Task, or avatar freezes
UbitUmarov
2015-08-28
1
-1
/
+2
*
also limit terrain flood effects ( like on pait change this should have
UbitUmarov
2015-08-28
9
-35
/
+37
*
restrict terrain PaintBrushes to the requested area
UbitUmarov
2015-08-27
12
-102
/
+97
*
remove the rest of #justEditedTerrain, it was sending patchs non
UbitUmarov
2015-08-27
1
-16
/
+0
*
make terrain undo non op, it is broken and can't be global but per agent
UbitUmarov
2015-08-27
1
-27
/
+2
*
fix terrain bake for revert. just good enought fix
UbitUmarov
2015-08-27
1
-11
/
+3
*
rename revert map as baked map, bc thats what it is
UbitUmarov
2015-08-27
1
-20
/
+20
*
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
2015-08-27
3
-11
/
+50
*
minor clear. Use isTainted in is read clear form
UbitUmarov
2015-08-27
1
-9
/
+8
*
change osd encoding of region size
UbitUmarov
2015-08-27
1
-8
/
+8
*
NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!
UbitUmarov
2015-08-26
1
-26
/
+13
*
add more of the v03 checks and homeURL. Sending side only for now
UbitUmarov
2015-08-26
6
-16
/
+69
*
change teleport version number to v0.3, without actually adding the checks
UbitUmarov
2015-08-26
2
-52
/
+29
*
fix bug
UbitUmarov
2015-08-25
1
-1
/
+1
*
update raw32 file reader to core one. Warning only suports square regions
UbitUmarov
2015-08-25
1
-0
/
+11
*
remove rest of ushort test code
UbitUmarov
2015-08-25
1
-94
/
+31
*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
3
-109
/
+164
*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
3
-37
/
+269
*
let mysql be happy with a NULL heighmap ( yeap i made several )
UbitUmarov
2015-08-25
1
-2
/
+5
*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
2
-21
/
+21
*
try to implement core load oar options
UbitUmarov
2015-08-24
9
-207
/
+539
*
rename ImapTileModule as IMAPImageUploadModule to match core
UbitUmarov
2015-08-24
4
-7
/
+7
*
turn off KeepAlive
UbitUmarov
2015-08-24
4
-13
/
+13
*
fix db region find by range for varregions ( ignoring others than Mysql)
UbitUmarov
2015-08-23
1
-0
/
+33
*
fix db region search by a position, for varregions ( ignoring other that
UbitUmarov
2015-08-23
1
-0
/
+40
*
add missing culture format on lslvector toString
UbitUmarov
2015-08-23
1
-3
/
+3
*
more on world map
UbitUmarov
2015-08-23
1
-2
/
+19
*
fix region range compare
UbitUmarov
2015-08-23
1
-3
/
+5
*
more fixes on map
UbitUmarov
2015-08-23
3
-6
/
+11
*
fix mySQL ( ignoring other dbs )
UbitUmarov
2015-08-23
1
-1
/
+2
*
Warp3D map now seems to work
UbitUmarov
2015-08-22
3
-15
/
+51
*
update MapSearchModule
UbitUmarov
2015-08-22
3
-17
/
+44
*
fix worldMapModule
UbitUmarov
2015-08-22
2
-49
/
+124
*
delay terrain sending if land queue is 2 busy
UbitUmarov
2015-08-22
7
-2
/
+48
*
"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
UbitUmarov
2015-08-21
1
-28
/
+71
*
dont use SendTerrainUpdatesByViewDistance option, code executes as true.
UbitUmarov
2015-08-21
1
-45
/
+19
*
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
2015-08-21
1
-1
/
+2
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