aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
* potencial null refUbitUmarov2016-08-241-2/+3
|
* potencial null refUbitUmarov2016-08-241-3/+5
|
* estate handleTerrainRequest memory leaksUbitUmarov2016-08-241-6/+15
|
* DynamicTextureModule memory leaksUbitUmarov2016-08-241-28/+35
|
* fix a use of string Trim()UbitUmarov2016-08-241-1/+1
|
* remove some dead codeUbitUmarov2016-08-241-9/+0
|
* use known name a group ejetee if its local clientUbitUmarov2016-08-241-13/+10
|
* change odd condition on groupsV2 add to roleUbitUmarov2016-08-231-1/+1
|
* coment some debug messagesUbitUmarov2016-08-234-7/+7
|
* replace warp3D.dll by a newer modified version. (only minor testing done :(UbitUmarov2016-08-233-106/+56
|
* change strange rotation in legacy MapImageModule (untested)UbitUmarov2016-08-221-4/+4
|
* change ODEs topcolliders code ( still bad), plus a few memory leaksUbitUmarov2016-08-225-40/+34
|
* try to make mono happyUbitUmarov2016-08-221-3/+3
|
* workaround potencial memory leakUbitUmarov2016-08-221-1/+3
|
* workaround potencial memory leakUbitUmarov2016-08-221-0/+4
|
* locking issueUbitUmarov2016-08-221-4/+5
|
* minor locking issueUbitUmarov2016-08-221-11/+11
|
* remove unnecessary lockUbitUmarov2016-08-221-31/+21
|
* locking issueUbitUmarov2016-08-221-2/+2
|
* minor locking issueUbitUmarov2016-08-221-13/+3
|
* locking issueUbitUmarov2016-08-221-18/+18
|
* minor locking issueUbitUmarov2016-08-221-2/+2
|
* workaround potencial memory leakUbitUmarov2016-08-221-0/+2
|
* workaround potencial memory leakUbitUmarov2016-08-221-2/+2
|
* workaround potencial memory leaksUbitUmarov2016-08-223-61/+66
|
* workaround potencial memory leakUbitUmarov2016-08-224-36/+46
|
* workaround potencial memory leakUbitUmarov2016-08-221-0/+1
|
* workaround potencial memory leaksUbitUmarov2016-08-227-50/+32
|
* (re)fix avatar standup from a child prim on object deleteUbitUmarov2016-08-221-1/+1
|
* add a missing lock()UbitUmarov2016-08-211-1/+2
|
* put back the dangerous resp.ReuseContext = true option, that for some odd ↵UbitUmarov2016-08-211-2/+2
| | | | reason OSgrid nginx configuration seems to need
* remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵UbitUmarov2016-08-213-7/+19
| | | | scene.PacketHandlers) where it belongs
* remove region combine option (mega region) for config ini filesUbitUmarov2016-08-212-14/+0
|
* in HGAssetBroker do cache all if asset id changedUbitUmarov2016-08-211-5/+7
|
* partially apply patch in mantis 8002UbitUmarov2016-08-211-3/+9
|
* limit the scan of terrain EnforceEstateLimits to the area changed.UbitUmarov2016-08-211-2/+23
|
* fix llSetText utf8 string size clipingUbitUmarov2016-08-211-12/+2
|
* fix terrain BMP image format on SaveStream mantis: 8001UbitUmarov2016-08-211-1/+1
|
* make the case llCollisionSound("",1.0) more clear its retunring to default ↵UbitUmarov2016-08-211-1/+3
| | | | sounds, ie like a prim that never had this funtion called.
* fix llCollisionSound("",0.0) not disabling sounds BUT let ↵UbitUmarov2016-08-202-22/+50
| | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
* Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!Melanie Thielker2016-08-201-23/+29
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Allow creation of user appearance from a model avatar. Thank you,Melanie Thielker2016-08-202-4/+215
| | | | | | Cinder, for this patch. Signed-off-by: Melanie Thielker <melanie@t-data.com>
* fix GetLandData(...) in land connectors not suporting large regionsUbitUmarov2016-08-202-2/+29
|
* fix physics sits on child primsUbitUmarov2016-08-191-1/+1
|
* fix ubOde prims unlink that got broken fixing sleeping bodies collisions, ↵UbitUmarov2016-08-192-6/+28
| | | | core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
* on sog unlink loose the reference to the deleted physics actorUbitUmarov2016-08-191-0/+3
|
* on object delete send a direct kill and a delayed one via updates queue, ↵UbitUmarov2016-08-192-8/+3
| | | | Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
* fix updates resend by reEnqueing, that got broken down the lineUbitUmarov2016-08-191-15/+13
|
* avoid telling a work job to cancel itselfUbitUmarov2016-08-191-2/+9
|
* do not enqueue next event processing if script is in SelfDelete stateUbitUmarov2016-08-191-3/+4
|