| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'master' into careminster | Melanie | 2012-02-21 | 22 | -979/+68 |
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| * | Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 ... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| * | Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate. | Justin Clark-Casey (justincc) | 2012-02-21 | 3 | -0/+3 |
| * | Replace previous windows 64-bit sqlite3.dll with one from http://system.data.... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| * | Replace win 64-bit sqlite3.dll with another version, though I suspect this on... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| * | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 2012-02-21 | 11 | -14/+51 |
| * | Fix bug where NPCs would establish child agents on other neighbour regions th... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -15/+14 |
| * | Remove PhysXPlugin and wrappers. | Justin Clark-Casey (justincc) | 2012-02-21 | 8 | -1026/+0 |
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-20 | 4 | -13/+23 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2012-02-20 | 4 | -13/+23 |
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| | * | Amend to last commit: synchronize access to queues. | Diva Canto | 2012-02-20 | 1 | -2/+5 |
| | * | More improvements on agent position updates: if the target sims fail, blackli... | Diva Canto | 2012-02-20 | 2 | -11/+16 |
| | * | One more tweak related to the previous 2 commits. | Diva Canto | 2012-02-19 | 1 | -1/+3 |
| | * | Amend to last commit. This should have been committed too. | Diva Canto | 2012-02-19 | 1 | -1/+1 |
* | | | Make vehicles retain velocity when crossing between regions. | Melanie | 2012-02-20 | 1 | -0/+4 |
* | | | Add an override to make SOG.Velocity work as expected | Melanie | 2012-02-20 | 1 | -0/+6 |
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* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie | 2012-02-19 | 4 | -18/+29 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2012-02-19 | 4 | -18/+29 |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-02-19 | 3 | -10/+11 |
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| | | * | Use localy defined name, TPFlags, for Constants.TeleportFlags | BlueWall | 2012-02-19 | 1 | -6/+6 |
| | * | | A few more tweaks on position updates and create child agents. Mono hates con... | Diva Canto | 2012-02-19 | 3 | -11/+23 |
* | | | | Uncomment serialization | Melanie | 2012-02-19 | 1 | -3/+3 |
* | | | | Merge branch 'ubitwork' | Melanie | 2012-02-19 | 3 | -4/+300 |
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| * | | | | simplified vehicle fromXml. Use still comented on SceneObjectSerialized.cs | UbitUmarov | 2012-02-19 | 1 | -77/+117 |
| * | | | | Vehicle XML serialization more complete. Inactived by coments in SceneObjectS... | UbitUmarov | 2012-02-19 | 3 | -4/+260 |
* | | | | | Fix merge issues in prebuild | Melanie | 2012-02-19 | 1 | -1/+5 |
* | | | | | Merge branch 'ubitwork' | Melanie | 2012-02-19 | 29 | -1105/+13371 |
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| * | | | | moved vehicle from SOG to SOP | UbitUmarov | 2012-02-19 | 3 | -104/+79 |
| * | | | | minor fix to chODE terrain heighmap scale | UbitUmarov | 2012-02-19 | 1 | -4/+4 |
| * | | | | missing paramenters init plus some cleaning | UbitUmarov | 2012-02-18 | 1 | -91/+16 |
| * | | | | added a EnUsCulture whatever that is.. | UbitUmarov | 2012-02-18 | 1 | -4/+3 |
| * | | | | a bit less human readable xml | UbitUmarov | 2012-02-18 | 1 | -25/+25 |
| * | | | | added some ToXml2 to SOGVehicle ( unused untested ) | UbitUmarov | 2012-02-18 | 1 | -1/+84 |
| * | | | | changed how vehicle data is stored and passed to physics. use unsafe in seria... | UbitUmarov | 2012-02-18 | 6 | -222/+522 |
| * | | | | vehicle parameters do cross (i hope) on regions in same instance ( others ne... | UbitUmarov | 2012-02-18 | 2 | -13/+57 |
| * | | | | let SOG know about vehicles. Still needs serialization and applyphyscis on d... | UbitUmarov | 2012-02-18 | 3 | -30/+541 |
| * | | | | Added simple binary serializer/deserializer to chODE. 100% untested and most ... | UbitUmarov | 2012-02-17 | 5 | -1035/+1540 |
| * | | | | Now if chode prim.cs detects out of bounds it requests a update and blocks mo... | UbitUmarov | 2012-02-15 | 2 | -20/+45 |
| * | | | | don't freeze with a sitted avatar in a border without other sim. Still messy :( | UbitUmarov | 2012-02-15 | 2 | -3/+10 |
| * | | | | try to make crossings work better. chode no longer prevents crossings i hope | UbitUmarov | 2012-02-15 | 4 | -27/+77 |
| * | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-02-15 | 30 | -540/+1239 |
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| * | | | | | remove drawstuff from ubitode | UbitUmarov | 2012-02-11 | 4 | -256/+1 |
| * | | | | | removed outdated coments. | UbitUmarov | 2012-02-11 | 1 | -630/+0 |
| * | | | | | remove forgotten taints code | UbitUmarov | 2012-02-11 | 1 | -32/+0 |
| * | | | | | scenepresence change! in standup() give avatar a physical actor after decidin... | UbitUmarov | 2012-02-11 | 1 | -0/+10 |
| * | | | | | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better... | UbitUmarov | 2012-02-11 | 3 | -250/+378 |
| * | | | | | vehicle changes done by simulation thread and not calling one | UbitUmarov | 2012-02-11 | 2 | -132/+200 |
| * | | | | | changes to vehicle banking | UbitUmarov | 2012-02-11 | 1 | -69/+23 |
| * | | | | | a bit better vertical attractor and banking | UbitUmarov | 2012-02-11 | 1 | -12/+23 |
| * | | | | | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture... | UbitUmarov | 2012-02-11 | 5 | -33/+129 |