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opensim-SC_OLD
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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
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*
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Prevent a null ref when getting the velocity of an avatar during login or
Melanie
2012-06-07
1
-2
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+3
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fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
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+0
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revert last bad commit but fix recoil direction
UbitUmarov
2012-06-05
1
-4
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+4
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Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
2012-06-05
1
-2
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+3
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Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
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+16
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Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
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+1
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Merge branch 'ubitwork' into avination
Melanie
2012-06-04
1
-3
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+3
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fix addforce/impulse.
UbitUmarov
2012-06-04
1
-3
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+3
*
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
5
-9
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+27
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When regions are set to shut down the instance, always send notifications to
Melanie
2012-06-03
1
-6
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+30
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Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
2
-8
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+34
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Fix impersonation, it got broken in a merge
Melanie
2012-06-01
1
-7
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+10
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Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
2012-06-01
1
-19
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+19
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ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
2012-05-30
1
-3
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+4
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Guard setting the building flag
Melanie
2012-05-30
1
-0
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+4
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Whitespace fix
Melanie
2012-05-30
1
-1
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+1
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Prevent multiple requests to go physical from reaching the physics plugin
Melanie
2012-05-30
1
-0
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+4
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Fix the log standing attach-from-world bug.
Melanie
2012-05-30
2
-42
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+59
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fix physics not reporting collisions only with terrain
UbitUmarov
2012-05-29
1
-0
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+1
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Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
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+162
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Fix collision filtering
Melanie
2012-05-29
1
-10
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+10
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fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
2012-05-28
1
-2
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+1
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a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
2012-05-28
1
-7
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+6
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let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
2012-05-28
1
-29
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+25
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
2
-180
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+103
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Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
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+4
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If a region is not found on a simulator, make the health query return
Melanie
2012-05-28
1
-4
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+13
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Merge branch 'ubitwork' into avination
Melanie
2012-05-28
4
-38
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+110
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*
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Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
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+90
*
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disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
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+8
*
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revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
2012-05-28
1
-2
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+0
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*
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
3
-29
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+33
*
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also don't collide sculps or meshs if meshing is OFF
UbitUmarov
2012-05-21
1
-0
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+2
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-21
2
-2
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+2
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Merge branch 'ubitwork' into avination
Melanie
2012-05-21
7
-328
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+562
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*
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Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
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+1
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*
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Merge branch 'ubitwork' into avination
Melanie
2012-05-17
1
-28
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+9
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\
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*
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Temprorarily disable collision sounds until we have some sound bites
Melanie
2012-05-17
1
-1
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+5
*
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try to let avas climb higher steps. Will only work in some cases, may have b...
UbitUmarov
2012-05-21
2
-9
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+75
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missing update script events call
UbitUmarov
2012-05-20
1
-1
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+12
*
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minor changes
UbitUmarov
2012-05-20
3
-32
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+24
*
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fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
2012-05-19
1
-1
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+1
*
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reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
2012-05-19
4
-126
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+148
*
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a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
2
-53
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+100
*
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temp work: sounds simetric acording to materials, still 'window close' test ...
UbitUmarov
2012-05-19
1
-30
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+98
*
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modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
2012-05-19
2
-46
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+89
*
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modulate collision sounds intensity with relative collision speed
UbitUmarov
2012-05-19
2
-81
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+120
*
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fix character IsPhysical
UbitUmarov
2012-05-19
1
-1
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+1
*
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add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
3
-1
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+13
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*
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removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
2012-05-17
1
-28
/
+13
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