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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-06-06
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Database persistence for keyframes. Contains a Migration.
Melanie
2013-06-06
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+32
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Merge branch 'master' into careminster
Melanie
2013-06-06
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
2013-06-06
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+229
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Committing Avination's Keyframe module. This is not hooked up yet and will do...
Melanie
2013-06-06
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+766
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-06-05
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+343
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-06-05
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-06-05
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Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script...
Justin Clark-Casey (justincc)
2013-06-05
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+21
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Port Avination's inventory send throttling
Melanie
2013-06-05
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+322
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Merge commit 'e449950030decf7e65e7d9b334ddaed25c1bd629' into careminster
Melanie
2013-06-06
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+65
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Prevent processing for Npc
BlueWall
2013-06-05
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+3
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Cleanup
BlueWall
2013-06-05
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Remove a couple of orphaned lines
BlueWall
2013-06-05
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Make locking more uniform
BlueWall
2013-06-05
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+19
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BulletSim: default PhysicsTimeStep to same as the simulator's
Robert Adams
2013-06-05
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BulletSim: fix corner case when rebuilding a compound linkset while
Robert Adams
2013-06-05
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+46
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Merge branch 'master' into careminster
Melanie
2013-06-04
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+4565
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New HttpServer_OpenSim.dll with increased limits on number of connections, re...
Diva Canto
2013-06-04
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BulletSim: experimental movement of physics execution off of heartbeat
Robert Adams
2013-06-01
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+209
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Adding standard OpenSim header to source files
BlueWall
2013-05-31
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+216
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Adding back the BasicProfileModule
BlueWall
2013-05-31
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+193
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Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
Justin Clark-Casey (justincc)
2013-05-31
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Lock areas of AsyncCommandManager where multiple threads could try to access/...
Justin Clark-Casey (justincc)
2013-05-31
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refactor: Remove unused AsyncCommandManager.PleaseShutdown
Justin Clark-Casey (justincc)
2013-05-31
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Fill in fields with default values on profile creation
BlueWall
2013-05-31
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+48
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Trigger Jenkins build
BlueWall
2013-05-30
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2013-05-30
20
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+3727
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Merge branch 'work' contains UserProfiles with Robust service and updates reg...
BlueWall
2013-05-30
20
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UserProfiles
BlueWall
2013-05-30
20
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+3727
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Trigger OnScenePresenceUpdated when the avatar's animations change.
Robert Adams
2013-05-30
2
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+21
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Add methods to Animation and AnimationSet for easier manipulation and
Robert Adams
2013-05-30
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+156
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Add region heartbeat start event to complement heartbeat end event.
Robert Adams
2013-05-30
2
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+25
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BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini and
Robert Adams
2013-05-30
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+25
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If an exception occurs in the AsyncCommandManager loop, spit it out to log ra...
Justin Clark-Casey (justincc)
2013-05-30
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minor: fix warnings in GodsModule that were due to duplicate using statements
Justin Clark-Casey (justincc)
2013-05-30
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Fix passing of voice distance attenuation to the Vivox voice server.
Justin Clark-Casey (justincc)
2013-05-30
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If on a sit request we sit the avatar on a different prim in a linkset for so...
Justin Clark-Casey (justincc)
2013-05-30
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Merge branch 'master' into careminster
Melanie
2013-05-30
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+150
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Try caching the user name for a new agent earlier on in the process of establ...
Justin Clark-Casey (justincc)
2013-05-29
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+11
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-05-29
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+27
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-28
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First change in Vivox for ages! -- added a lock to serialize calls to vivox s...
Diva Canto
2013-05-28
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-20
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+12114
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Add comment
Diva Canto
2013-05-20
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Add HG regression TestCachedUserNameForNewAgent()
Justin Clark-Casey (justincc)
2013-05-29
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BulletSim: don't zero motion when changing vehicle type.
Robert Adams
2013-05-28
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BulletSim: default using mesh asset hulls to 'true'. This means that,
Robert Adams
2013-05-27
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BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
Robert Adams
2013-05-26
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Update the money framework to allow sending the new style linden "serverside ...
Melanie
2013-05-25
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+32
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