Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Revert an accidental default value change | Melanie | 2010-10-05 | 1 | -1/+1 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-05 | 1 | -4/+3 |
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| * | Formatting cleanup. | Jeff Ames | 2010-10-04 | 1 | -4/+3 |
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* | | Patch to allow other cam angles. Not complete. Thanks, Antont. | Melanie | 2010-10-05 | 1 | -4/+14 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-05 | 15 | -67/+66 |
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| * | Formatting cleanup. | Jeff Ames | 2010-10-04 | 9 | -19/+19 |
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| * | Formatting cleanup. | Jeff Ames | 2010-10-04 | 6 | -48/+47 |
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* | | Make windlight set the default environment on start | BlueWall | 2010-10-05 | 1 | -0/+1 |
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* | Avoid throwing errors when adding existing meshes to the render scene | Latif Khalifa | 2010-10-04 | 1 | -0/+6 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-04 | 3 | -3/+26 |
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| * | Made the home agent handler check for xff if behind a proxy. | Diva Canto | 2010-10-03 | 3 | -3/+26 |
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* | | Added Meshmerizer rendering plugin for libomv | Latif Khalifa | 2010-10-04 | 1 | -0/+0 |
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* | | Removed linden renderer | Latif Khalifa | 2010-10-04 | 1 | -0/+0 |
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* | | Use libomv 0.8.4.3445 | Latif Khalifa | 2010-10-04 | 7 | -27968/+27887 |
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* | Made the Gatekeeper proxy-able. | Diva Canto | 2010-10-03 | 5 | -3/+35 |
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* | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2010-10-03 | 1 | -0/+0 |
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| * | Add the matching PrimMesher.dll | Melanie | 2010-10-04 | 1 | -0/+0 |
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* | | Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵ | Diva Canto | 2010-10-03 | 8 | -20/+97 |
|/ | | | | client ip address to agent circuit data, so that it's always there. | ||||
* | Replaced OpenMetaverse dlls with ones compiled in Windows. | Diva Canto | 2010-10-03 | 7 | -18612/+17739 |
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* | Fix a comment marker | Melanie | 2010-10-04 | 1 | -1/+1 |
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* | Add linden prim renderer and update libOMV | Melanie | 2010-10-04 | 12 | -16774/+18083 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-03 | 4 | -0/+41 |
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| * | Upgraded Mono.Addins.dll to 0.5, coming from here: ↵ | Diva Canto | 2010-10-03 | 4 | -0/+41 |
| | | | | | | | | http://monoaddins.codeplex.com/ | ||||
* | | I really have to say it again and again: e.Message is NOT enough data for | Melanie | 2010-10-03 | 1 | -2/+1 |
|/ | | | | | | troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must be used. Fix one more instance of that cr.p | ||||
* | Add the Warp3D dll | Melanie | 2010-10-03 | 1 | -0/+0 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-03 | 1 | -21/+34 |
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| * | Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. | Diva Canto | 2010-10-02 | 1 | -21/+34 |
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* | | Port ExecutingDirectory from omfOS Util class. | Melanie | 2010-10-03 | 1 | -0/+11 |
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* | | Adapt to core changes | Melanie | 2010-10-03 | 1 | -1/+1 |
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* | | Addign the new / renamed files for previous commit | Melanie | 2010-10-03 | 8 | -0/+2655 |
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* | | Initial port of the Warp3D map tile renderer | Melanie | 2010-10-03 | 9 | -1293/+8 |
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* | So, the client can have an old idea of the object properties for the object ↵ | Melanie | 2010-10-02 | 1 | -0/+24 |
| | | | | when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. | ||||
* | Reapplying the parts of the prior revert that were not derived from the | Melanie | 2010-10-02 | 3 | -5/+5 |
| | | | | original patch | ||||
* | Revert "Forward-port 0.6 fix" | Melanie | 2010-10-02 | 3 | -17/+5 |
| | | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1. | ||||
* | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 2010-10-02 | 1 | -234/+219 |
| | | | | Thank you. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-01 | 1 | -5/+33 |
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| * | couple fixes to enable profiles in simian connector | Master ScienceSim | 2010-09-30 | 1 | -5/+33 |
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* | | adding -logconfig to Robust.exe | BlueWall | 2010-10-01 | 2 | -7/+21 |
|/ | | | | | | Adding -logconfig to Robust.exe. will still process the -logfile option, as before. No options given, the value "Robust.log" will be written in the ./bin directory | ||||
* | Prevent dropping someone else's attachments | Melanie | 2010-09-30 | 1 | -0/+3 |
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* | Forward-port 0.6 fix | Melanie | 2010-09-30 | 3 | -5/+17 |
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* | Fix an inventory fetch issue | Melanie | 2010-09-30 | 1 | -0/+3 |
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* | Actually log users out (call LogoutAgent) in the ↵ | John Hurliman | 2010-09-29 | 1 | -0/+6 |
| | | | | SimianPresenceServiceConnector when LoggedOut() is called | ||||
* | Cleanup: Removed an unreferenced variable from ActivityDetector.cs | John Hurliman | 2010-09-29 | 1 | -11/+1 |
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* | Part two of the previous commit, making IGridUserService.LoggedOut() more ↵ | John Hurliman | 2010-09-29 | 10 | -16/+22 |
| | | | | flexible without changing current behavior | ||||
* | Made IGridUserService.SetLastPosition() more flexible to allow different ↵ | John Hurliman | 2010-09-29 | 9 | -21/+30 |
| | | | | possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now | ||||
* | Restrict top colliders / top scripts to estate managers | Melanie | 2010-09-27 | 1 | -0/+3 |
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* | Prevent setting arbitrary groups on your objects. | Melanie | 2010-09-27 | 1 | -0/+3 |
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* | Fix build break | Melanie | 2010-09-27 | 1 | -37/+38 |
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* | Quash the region ID on intersim messages. That prevents people from determining | Melanie | 2010-09-27 | 1 | -1/+1 |
| | | | | another avatars location | ||||
* | if you can't edit a prim's inventory, you don't need to see the asset ids. | Melanie | 2010-09-27 | 1 | -3/+11 |
| | | | | | | Prevents stealing IDs of animations, sounds and textures from prim inventories. Prevents copybot from gathering the wearable UUIDs needed for pirating things from vendors. |