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* Fixed the flashing when crossing a border.MW2007-06-186-58/+68
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* Fixed inverted map texture problem.MW2007-06-1728-8/+88
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-1720-71/+86
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* * SimpleApp: lbsa712007-06-177-14/+0
| | | | | | * fixed build errors * still not working though...
* * Added the two Sample Apps to the solutionlbsa712007-06-1725-329/+542
| | | | | | | * Made them build * They don't work though, gotta have a look see at that later. * ignored a shitload of bins
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-1731-153/+506
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* * Added 'LogFilename' attribute to simconfig.xml - in order to specify log namelbsa712007-06-172-136/+125
| | | | | | * removed some greedy try-catch * ignored some bins
* Some Rearranging of CommsManager.MW2007-06-1627-627/+389
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* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-1517-40/+266
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-1514-95/+220
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* and some moreMW2007-06-159-1372/+159
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* some more rearrangingMW2007-06-158-22/+1288
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* trying to clean up the namespaces.MW2007-06-1418-45/+2961
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* trying to clean up the namespaces.MW2007-06-1421-2968/+57
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* Deleted IGridServer interface (and classes implementing that).MW2007-06-1417-699/+133
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* * Applied Prebuild fixes to Sugilitelbsa712007-06-1471-556/+660
| | | | | | * Rebuilt project files * ignored some bins
* Commented out the Scene.Backup method for now as there isn't really anything ↵MW2007-06-1430-2594/+116
| | | | | | | to Backup yet and it might be the cause of a memory leak. Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
* Fixed the bug that makes a region use its water height as its name (in ↵MW2007-06-144-187/+222
| | | | | | | regionhandshake), which lead to most regions being called "20". (applied fix to sugilite) Rearranged some of the methods in ClientView.API.
* * Added experimental RegionHandle class to Framework.Types - see email ↵Adam Frisby2007-06-142-15/+143
| | | | posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
* * Applying patches to sugilite too.Adam Frisby2007-06-131-3/+6
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* * Importing libTerrain-BSD into libraries folderAdam Frisby2007-06-1233-0/+3332
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* (no commit message)MW2007-06-1212-25/+24
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* Renamed World class to Scene classMW2007-06-1215-149/+203
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* Renamed OpenSim.Region/World folder to Scene (classes renaming will follow)MW2007-06-1219-43/+74
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* some more rearranging. MW2007-06-123-0/+0
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* (no commit message)MW2007-06-126-179/+32
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* Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are ↵MW2007-06-1211-432/+120
| | | | | | | currently unused and would need rewriting when we do get .net remoting added. Fixed compile error that happened due to the deleting of ClientView.Grid.
* Deleted ClientView.Grid.cs (Unused).MW2007-06-125-157/+177
| | | | | Added one or two new helper functions to ClientView.
* Work on Primitive class.MW2007-06-125-177/+145
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* Deleted old AssetCache.cs file.MW2007-06-124-141/+148
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* Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches.MW2007-06-128-578/+8
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* Created OpenSim.Caches project and moved the assetcache to that. MW2007-06-1211-143/+889
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* did I say I was doing some rearranging? MW2007-06-123-29/+32
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* And some more!MW2007-06-128-2113/+23
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* More rearranging.MW2007-06-1210-261/+2354
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* Some rearranging of folders in OpenSim.RegionMW2007-06-1233-301/+344
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* Some Work on the Primitive classMW2007-06-125-59/+143
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* *Fixed sugilitemingchen2007-06-112-159/+112
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* *Removed missing file in csprojmingchen2007-06-119-182/+141
| | | | | *Removed Avatar.Client.cs (unused)
* *Removed SimProfileBase from OpenSim (Unused/Depreciated)mingchen2007-06-1132-386/+338
| | | | | *Updated prebuild.xml
* *Removed OSVector3 and replaced with libsecondlife.LLVector3mingchen2007-06-116-81/+54
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* *Removed AdminWebFront -- Unusedmingchen2007-06-115-69/+0
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* *Added and updated copyright headers on all files in both OpenSim and OGSmingchen2007-06-11115-101/+2763
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* Started to add/update copyright notice in sugilite.MW2007-06-1134-34/+791
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* Seems someone deleted BaseServer.cs without removing references to itMW2007-06-114-66/+57
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* A few small changes and hopefully fixed the nant build problem ↵MW2007-06-116-17/+68
| | | | (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
* Added AttachObject method to IClientAPI.MW2007-06-114-1/+31
| | | | | Added RequestAvatar(LLUUID avatarID) method to world.
* Renamed sandBoxManager to LocalBackEndServicesMW2007-06-119-58/+58
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* Added InterSimComms (Likely to be renamed) to the commsManager and moved the ↵MW2007-06-1011-94/+127
| | | | InformClientOfNeighbours method into that.
* Added SandBoxManager which in sandbox mode, acts as the backend server for ↵MW2007-06-1013-154/+163
| | | | the CommsManager interfaces (commsManager.gridServer etc).