Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Can change the name and description of a prim. | MW | 2007-07-01 | 10 | -10/+112 |
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* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 25 | -731/+1237 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | ||||
* | * now saves ExternalHostName in config | lbsa71 | 2007-07-01 | 2 | -8/+13 |
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* | MAJOR IP RESTRUCTURING | lbsa71 | 2007-07-01 | 13 | -155/+271 |
| | | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division | ||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 58 | -383/+440 |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | ||||
* | * Project files fixed for OGS. | Adam Frisby | 2007-07-01 | 2 | -83/+79 |
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* | * Fixed scripting engine with a few minor updated namespace issues. | Adam Frisby | 2007-07-01 | 2 | -0/+2 |
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* | * Small bugfix comparing equal UUIDs | Adam Frisby | 2007-06-29 | 1 | -2/+2 |
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* | * Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵ | Adam Frisby | 2007-06-29 | 2 | -15/+153 |
| | | | | from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. | ||||
* | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2007-06-29 | 3 | -199/+119 |
| | | | | to force IPv4 | ||||
* | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 2007-06-29 | 1 | -16/+23 |
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* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 37 | -297/+208 |
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* | * just making sure build files are latest | lbsa71 | 2007-06-29 | 7 | -21/+21 |
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* | Switched in NameSpaceChanges | lbsa71 | 2007-06-29 | 440 | -15072/+3152 |
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| * | *Hopefully fixed the empty dialog box error on client when logging in on ↵ | mingchen | 2007-06-29 | 7 | -7/+7 |
| | | | | | | | | sandbox mode | ||||
| * | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 45 | -468/+430 |
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| * | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 2007-06-28 | 21 | -122/+158 |
| | | | | | | | | | | | | | | in sandbox mode) *Various small renamings | ||||
| * | enabled physics plugin flying flags. | MW | 2007-06-28 | 2 | -2/+3 |
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| * | *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal ↵ | mingchen | 2007-06-28 | 4 | -26/+33 |
| | | | | | | | | -- its sandbox mode counterpart | ||||
| * | *Master User is now set up | mingchen | 2007-06-28 | 43 | -219/+339 |
| | | | | | | | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | ||||
| * | Applied ScenePresence movement patch from Darok. | MW | 2007-06-28 | 3 | -226/+174 |
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| * | *User Profile requests on OGS UserServer now uses XMLRPC instead of REST | mingchen | 2007-06-28 | 6 | -139/+165 |
| | | | | | | | | | | *Added base support for setting up a master user | ||||
| * | Finished removing the old scripting code, Scene.Scripting.cs and ↵ | MW | 2007-06-28 | 13 | -251/+43 |
| | | | | | | | | OpenSim.Framework.Interfaces.Scripting. | ||||
| * | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 76 | -932/+2869 |
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| * | should now work. | MW | 2007-06-28 | 34 | -2/+175 |
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| * | *Added missing files from last commit (oops!) | mingchen | 2007-06-28 | 1 | -0/+0 |
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| * | *Fixed UserServer and OpenSim so now they start without crashing. | mingchen | 2007-06-28 | 5 | -6/+6 |
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| * | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 2007-06-27 | 41 | -409/+648 |
| | | | | | | | | | | | | *Some folder renaming to follow project Name *Updated prebuild.xml | ||||
| * | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 2007-06-27 | 20 | -225/+183 |
| | | | | | | | | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | ||||
| * | *Fixed OpenGridServices.sln and prebuild.xml | mingchen | 2007-06-27 | 3 | -73/+65 |
| | | | | | | | | | | *NameSpaceChanges branch now fully compiles! | ||||
| * | *Fixed all renaming for OpenGridServices.sln, still a reference issue in ↵ | mingchen | 2007-06-27 | 28 | -173/+249 |
| | | | | | | | | prebuild.xml though | ||||
| * | *More compile fixes (should be it on OpenSim.sln) | mingchen | 2007-06-27 | 8 | -76/+69 |
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| * | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 54 | -609/+204 |
| | | | | | | | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | ||||
| * | *Ran prebuild | mingchen | 2007-06-27 | 3 | -46/+46 |
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| * | *Added some missing files I forgot to add...OpenSim.sln should compile now | mingchen | 2007-06-27 | 12 | -0/+1096 |
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| * | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 74 | -1331/+231 |
| | | | | | | | | to add/remove something | ||||
| * | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 1413 | -0/+62000 |
| | | | | compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. | ||||
* | Deleted some files that are no longer in use. (I am sure I deleted these ↵ | MW | 2007-06-28 | 7 | -1532/+44 |
| | | | | yesterday but they seem to have returned). | ||||
* | * Run prebuild, and stuff. (Fixed bug) | Adam Frisby | 2007-06-28 | 14 | -258/+270 |
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* | Shiny commit (finally) | Adam Frisby | 2007-06-28 | 10 | -6/+608 |
| | | | | | | | | | | * Added support for new scripting engines ** Javascript ** J# (Java on .NET) ** C# * Added license headers to things. * Updated prebuild for the above | ||||
* | * More removing stuff. Tortoise SVN I hate you. | Adam Frisby | 2007-06-28 | 4 | -218/+0 |
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* | * Removing stuff piecemeal since Tortoise SVN blows. | Adam Frisby | 2007-06-28 | 0 | -0/+0 |
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* | * Updating solution (OpenSim.Scripting no longer exists, now part of Region ↵ | Adam Frisby | 2007-06-28 | 1 | -1/+1 |
| | | | | again) | ||||
* | * Brand spankin' new scripting engine. | Adam Frisby | 2007-06-28 | 17 | -523/+193 |
| | | | | | | * Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly. * Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working) | ||||
* | Some very Preliminary work on .net remoting for interregion comms. | MW | 2007-06-27 | 17 | -142/+300 |
| | | | | | a few more classes for CAPS LLSD types. | ||||
* | * Begun reimplementing scripting. | Adam Frisby | 2007-06-27 | 5 | -23/+196 |
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* | * Added patch for SYSTEMIP handling when an IPv6 address is the primary ↵ | Adam Frisby | 2007-06-27 | 1 | -1/+10 |
| | | | | address of the system. (as is the case on Windows Vista) | ||||
* | The following events now work: | Adam Frisby | 2007-06-27 | 2 | -10/+33 |
| | | | | | | | | * OnFrame * OnNewPresence * OnNewPrimitive * OnRemovePresence | ||||
* | * Renamed new event manager "SceneEvents" to "EventManager" | Adam Frisby | 2007-06-27 | 2 | -1/+9 |
| | | | | | | * Installed into Scene.cs * TODO: Remove IScriptHandler and ScriptEng calls from Update() - they should use eventManager and bind as needed. | ||||
* | * Commiting new "SceneEvents" class - a single class which contains bindable ↵ | Adam Frisby | 2007-06-27 | 1 | -0/+29 |
| | | | | | | | events for common things, which can later be passed to the scripting engine. Events being things like OnFrame / OnNewViewer, etc. |