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* | varregion: remove scattered use of Constants.RegionSize by having routines re...Robert Adams2013-10-075-15/+10
* | varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres...Robert Adams2013-10-072-0/+1110
* | Merge branch 'varregion' of git://opensimulator.org/git/opensim into varregionRobert Adams2013-09-280-0/+0
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| * | varregion: serious rework of TerrainChannel:Robert Adams2013-09-259-135/+247
| * | Remove time based terrain storage in SQLite so revision number can be usedRobert Adams2013-09-254-16/+28
| * | varregion: go back to using Constants.RegionSize so as not to breakRobert Adams2013-09-251-20/+13
| * | VarRegion: add RegionSize[XYZ] to RegionInfo.cs.Robert Adams2013-09-251-23/+78
| * | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-2528-155/+191
* | | varregion: serious rework of TerrainChannel:Robert Adams2013-09-289-135/+247
* | | Remove time based terrain storage in SQLite so revision number can be usedRobert Adams2013-09-284-16/+28
* | | varregion: go back to using Constants.RegionSize so as not to breakRobert Adams2013-09-281-20/+13
* | | VarRegion: add RegionSize[XYZ] to RegionInfo.cs.Robert Adams2013-09-281-23/+78
* | | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-2828-155/+191
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* | minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
* | refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-2712-22/+23
* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-2716-53/+43
* | minor code formatting for the sake of consistency and readabilitydahlia2013-09-261-18/+36
* | minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)Justin Clark-Casey (justincc)2013-09-271-18/+33
* | minor: Clean up tabbing and spacing issues in OpenSim.ini.exampleJustin Clark-Casey (justincc)2013-09-271-25/+26
* | minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
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* minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
* minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
* minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
* minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-251-1/+1
* Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-251-2/+1
* Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-252-11/+29
* Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)2013-09-251-2/+2
* Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)2013-09-251-7/+32
* * The last two are the the patch that Aleric wanted pulled from his repo. * A...teravus2013-09-221-0/+1
* Don't use 'Indented' formatting for RpcXml responses.Aleric Inglewood2013-09-221-1/+15
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-2214-10/+150
* minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)2013-09-211-4/+4
* When giving items between avatars in different simulators, only add the item ...Oren Hurvitz2013-09-211-9/+44
* minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)2013-09-211-1/+1
* minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)2013-09-201-1/+1
* Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)2013-09-201-0/+2
* Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)2013-09-201-5/+33
* Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)2013-09-201-3/+3
* BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-202-0/+4
* BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-201-0/+1
* Make new regions PG by default instead of Mature.Justin Clark-Casey (justincc)2013-09-201-1/+1
* UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
* For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-193-6/+59
* minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-191-1/+1
* minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-191-5/+5
* minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
* Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-191-13/+0
* Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2013-09-192-1/+88
* minor: Make config-include .ini files more consistentJustin Clark-Casey (justincc)2013-09-187-149/+149
* Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.iniJustin Clark-Casey (justincc)2013-09-182-0/+21