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* headersSignpostMarv2012-09-081-4/+4
* removing redundant header; this is the building.txt file for opensimSignpostMarv2012-09-081-2/+0
* code blocksSignpostMarv2012-09-081-2/+2
* markdown-formatted linkSignpostMarv2012-09-081-3/+1
* renaming to markdown fileSignpostMarv2012-09-081-0/+0
* header syntaxSignpostMarv2012-09-081-24/+8
* casingSignpostMarv2012-09-081-1/+1
* Move addin attributes to RegionCombinerModule.addin.xmlBlueWall2012-09-072-3/+14
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-09-071-5/+6
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-0715-55/+271
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| * | Moved the new vars in Robust.HG.ini to the proper section.Diva Canto2012-09-071-5/+6
* | | Revert "Move addin information to RegionCombinerModule.addin.xml"BlueWall2012-09-072-15/+3
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* | Move addin information to RegionCombinerModule.addin.xmlBlueWall2012-09-072-3/+15
* | Move addin information to CoreModulePlugin.addin.xmlBlueWall2012-09-073-6/+3
* | Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...Justin Clark-Casey (justincc)2012-09-071-0/+4
* | Add missing DynamicTexture.cs file from last commitJustin Clark-Casey (justincc)2012-09-061-0/+61
* | If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-068-46/+188
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* Added missing configs, and deleted the [Profile] part on the Hypergrind config.Diva Canto2012-09-062-2/+9
* adding utility method for getting SceneObjectGroup from sceneSignpostMarv2012-09-061-0/+12
* adding utility method for getting SceneObjectPart from sceneSignpostMarv2012-09-061-0/+12
* pasting in show uptime codeSignpostMarv2012-09-061-0/+41
* Add file to .gitignoreBlueWall2012-09-061-0/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-09-063-8/+62
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-061-1/+1
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| * | If the GetTexture capability receives a request for a range of data beyond th...Justin Clark-Casey (justincc)2012-09-063-8/+62
* | | 0006270: Warp3D leaks memory on mono based systemsBlueWall2012-09-062-1/+5
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* | Enables cast from int to float for MOD* functions;Mic Bowman2012-09-051-1/+1
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* Bump master code up to 0.7.5 now that 0.7.4 is out.Justin Clark-Casey (justincc)2012-09-041-1/+1
* wrapping attachment functions in a regionSignpostMarv2012-09-043-2/+4
* Implementing functing to send messages directly to attachmentsSignpostMarv2012-09-044-0/+201
* refactoring the grunt work of MessageObject into a private method with a UUID...SignpostMarv2012-09-041-0/+5
* implementing a function to get the number of attachments wornSignpostMarv2012-09-043-0/+55
* formattingSignpostMarv2012-09-041-6/+6
* although the attachmentPoint argument is a uint, zero is not a valid attachme...SignpostMarv2012-09-041-1/+4
* Revert "made setting rotation match Second Life"Melanie2012-09-031-1/+32
* Revert "no need to assign rotation to a variable now"Melanie2012-09-031-1/+2
* Revert "formatting"Melanie2012-09-031-2/+2
* formattingSignpostMarv2012-09-031-2/+2
* no need to assign rotation to a variable nowSignpostMarv2012-09-031-2/+1
* made setting rotation match Second LifeSignpostMarv2012-09-031-32/+1
* BulletSim: update the SOs and DLLsRobert Adams2012-08-314-0/+0
* BulletSim: Update BulletSimAPI to match the DLL interface.Robert Adams2012-08-314-137/+231
* BulletSim: clean up some variable naming for consistancy.Robert Adams2012-08-314-102/+183
* BulletSim: fix line endings.Robert Adams2012-08-311-22/+22
* BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams2012-08-318-185/+597
* BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams2012-08-315-160/+200
* BulletSim: add new interface for mesh, hull and terrain creation that will mo...Robert Adams2012-08-311-7/+20
* Remove the unused Newtonsoft.Json dllsMic Bowman2012-08-314-5850/+0
* Fix Windows buildBlueWall2012-08-311-0/+1
* Type.Type is RuntimeTypeSignpostMarv2012-08-311-1/+1