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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-17
2
-56
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+65
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Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim in...
Justin Clark-Casey (justincc)
2014-01-15
5
-10
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+80
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Dynamically adjust to the number of visual params sent.
Melanie
2014-01-05
1
-1
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+1
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Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim in...
BlueWall
2013-12-16
1
-3
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+12
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Fix issue with editing notes for other avatars
BlueWall
2013-12-16
2
-2
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+6
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Populate user preferences with UserAccount email if it is present, else retur...
BlueWall
2013-12-16
3
-7
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+73
*
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Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...
Justin Clark-Casey (justincc)
2014-01-15
1
-2
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+2
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Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
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+12
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*
Backport profile fixes
BlueWall
2013-12-06
12
-21
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+274
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Added support for attachments to group notices when using Flotsam groups.
Kevin Cozens
2013-10-15
1
-50
/
+122
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Change 0.7.6 release flavour to post fixes
Justin Clark-Casey (justincc)
2013-10-04
1
-1
/
+1
*
Update flavour to release
0.7.6-release
Justin Clark-Casey (justincc)
2013-10-04
1
-1
/
+1
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Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
2013-10-04
1
-6
/
+21
*
Flip release version to RC1
0.7.6-rc1
Justin Clark-Casey (justincc)
2013-09-27
1
-1
/
+1
*
minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
/
+1
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
12
-22
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+23
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
16
-53
/
+43
*
minor code formatting for the sake of consistency and readability
dahlia
2013-09-27
1
-18
/
+36
*
minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)
Justin Clark-Casey (justincc)
2013-09-27
1
-18
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+33
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minor: Clean up tabbing and spacing issues in OpenSim.ini.example
Justin Clark-Casey (justincc)
2013-09-27
1
-25
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+26
*
minor: correct attachment spelling mistake in log message in HGEntityTransfer...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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minor: Comment out windlight log message about sending scene data for now.
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+2
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minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
Justin Clark-Casey (justincc)
2013-09-26
1
-0
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+4
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minor: correct spelling of Initialized in LSC connector version message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...
Justin Clark-Casey (justincc)
2013-09-26
1
-2
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+1
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Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
2013-09-26
2
-11
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+29
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Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...
Justin Clark-Casey (justincc)
2013-09-26
1
-2
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+2
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Instead of swallowing any socket begin/end receive exceptions, log them for d...
Justin Clark-Casey (justincc)
2013-09-26
1
-7
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+32
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minor: Recomment out log message uncommented in previous cbdfe969
Justin Clark-Casey (justincc)
2013-09-26
1
-4
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+4
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When giving items between avatars in different simulators, only add the item ...
Oren Hurvitz
2013-09-26
1
-9
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+44
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minor: Add prefix to log message in LureModule
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
Make UUID.Zero resolve to "Unknown User" in user cache.
Justin Clark-Casey (justincc)
2013-09-26
1
-0
/
+2
*
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-26
1
-5
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+33
*
Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
2013-09-26
1
-3
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+3
*
BulletSim: reduce avatar walking stopped threshold.
Robert Adams
2013-09-26
2
-0
/
+4
*
BulletSim: zero velocity when avatar not moving.
Robert Adams
2013-09-26
1
-0
/
+1
*
Make new regions PG by default instead of Mature.
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
2013-09-26
1
-1
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+14
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For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-26
3
-6
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+59
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minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-26
1
-5
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+5
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minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
2013-09-26
1
-16
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+15
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Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
2013-09-26
1
-13
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+0
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Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2013-09-26
2
-1
/
+88
*
minor: Make config-include .ini files more consistent
Justin Clark-Casey (justincc)
2013-09-26
7
-149
/
+149
*
Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.ini
Justin Clark-Casey (justincc)
2013-09-26
2
-0
/
+21
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minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-26
1
-1
/
+1
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-26
3
-9
/
+10
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