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* Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-01-172-56/+65
* Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim in...Justin Clark-Casey (justincc)2014-01-155-10/+80
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| * Dynamically adjust to the number of visual params sent.Melanie2014-01-051-1/+1
| * Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim in...BlueWall2013-12-161-3/+12
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| * | Fix issue with editing notes for other avatarsBlueWall2013-12-162-2/+6
| * | Populate user preferences with UserAccount email if it is present, else retur...BlueWall2013-12-163-7/+73
* | | Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...Justin Clark-Casey (justincc)2014-01-151-2/+2
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* | Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...Justin Clark-Casey (justincc)2013-12-141-3/+12
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* Backport profile fixesBlueWall2013-12-0612-21/+274
* Added support for attachments to group notices when using Flotsam groups.Kevin Cozens2013-10-151-50/+122
* Change 0.7.6 release flavour to post fixesJustin Clark-Casey (justincc)2013-10-041-1/+1
* Update flavour to release0.7.6-releaseJustin Clark-Casey (justincc)2013-10-041-1/+1
* Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)2013-10-041-6/+21
* Flip release version to RC10.7.6-rc1Justin Clark-Casey (justincc)2013-09-271-1/+1
* minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
* refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-2712-22/+23
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-2716-53/+43
* minor code formatting for the sake of consistency and readabilitydahlia2013-09-271-18/+36
* minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)Justin Clark-Casey (justincc)2013-09-271-18/+33
* minor: Clean up tabbing and spacing issues in OpenSim.ini.exampleJustin Clark-Casey (justincc)2013-09-271-25/+26
* minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
* minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
* minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
* minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
* minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-261-1/+1
* Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-261-2/+1
* Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-262-11/+29
* Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)2013-09-261-2/+2
* Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)2013-09-261-7/+32
* minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)2013-09-261-4/+4
* When giving items between avatars in different simulators, only add the item ...Oren Hurvitz2013-09-261-9/+44
* minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)2013-09-261-1/+1
* minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)2013-09-261-1/+1
* Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)2013-09-261-0/+2
* Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)2013-09-261-5/+33
* Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)2013-09-261-3/+3
* BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-262-0/+4
* BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-261-0/+1
* Make new regions PG by default instead of Mature.Justin Clark-Casey (justincc)2013-09-261-1/+1
* UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-261-1/+14
* For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-263-6/+59
* minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-261-5/+5
* minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-261-1/+1
* minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-261-16/+15
* Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-261-13/+0
* Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2013-09-262-1/+88
* minor: Make config-include .ini files more consistentJustin Clark-Casey (justincc)2013-09-267-149/+149
* Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.iniJustin Clark-Casey (justincc)2013-09-262-0/+21
* minor: correct method name in commentJustin Clark-Casey (justincc)2013-09-261-1/+1
* refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)2013-09-263-9/+10