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* Merge branch 'master' into mantis5110Jonathan Freedman2010-10-299-82/+304
|\ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Rename the new default texture to be consistent with the othersMelanie2010-10-292-1/+1
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| * Add a default alpha layerMelanie2010-10-291-0/+0
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| * Merge commit 'cmickeyb/dev-appearance'Melanie2010-10-2914-303/+567
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| | * Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-292-2/+41
| | | | | | | | | | | | | | | send in the scene presence constructor... need to figure this out later.
| | * Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-295-81/+132
| | | | | | | | | | | | | | | and avatar data are sent. And the number of times they are stored.
| * | Add my work on top of cmickeyb'sMelanie2010-10-293-1/+133
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| * | Merge branch 'dev-appearance'Melanie2010-10-2928-779/+954
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| | * \ Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into ↵Melanie2010-10-2128-780/+956
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| * | | | Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2010-10-294-235/+261
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
| * | | | Preliminary work on appearance layers. No user functionality yet.Melanie2010-10-294-261/+235
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* | | | | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-292-23/+30
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | Conflicts: OpenSim/Services/GridService/HypergridLinker.cs
| * | | | HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with ↵Marck2010-10-282-20/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | linked regions. * Added check for already occupied region coordinates. * Optimized Check4096.
* | | | | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-2942-934/+1275
|\ \ \ \ \ | | |_|_|/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | | | Configuration of persistent baked textures and save/send delays.Master ScienceSim2010-10-283-5/+41
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| * | | | Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-2828-130/+273
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| | * | | Formatting cleanup.Jeff Ames2010-10-282-2/+1
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| | * | | Prevent nullrefs in scene object deletion. Mantis #5156Melanie2010-10-271-1/+4
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| | * | | Merge branch 'master' of ssh://MyConnection01/var/git/opensimdahlia2010-10-269-63/+37
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| | | * | | Formatting cleanup.Jeff Ames2010-10-279-63/+37
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| | * | | | Overload Scene.NewUserConnection() to facilitate NPCs and other region ↵dahlia2010-10-261-9/+27
| | |/ / / | | | | | | | | | | | | | | | specific applications
| * | | | Added background thread to handle delayed send and save of appearanceMaster ScienceSim2010-10-282-59/+171
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
| * | | | Small cleanup and add more debugging informationMaster ScienceSim2010-10-262-8/+23
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| * | | | Made the check for texture assets asynchronous. This is one part ofMaster ScienceSim2010-10-261-7/+10
| | | | | | | | | | | | | | | | | | | | a bigger clean up that needs to happen around locks on appearance.
| * | | | Half of the compatibility is working. Login into a new region withMaster ScienceSim2010-10-254-21/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
| * | | | Intermediate commit for backward compatability; does not compile yetMic Bowman2010-10-252-62/+73
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| * | | | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-216-111/+100
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
| * | | Major refactoring of appearance handling.Master ScienceSim2010-10-2028-779/+955
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
| * | | Merge branch 'master' of /var/git/opensim/opensim mirror account2010-10-193-4/+7
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