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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
3
-28
/
+35
*
EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
Diva Canto
2013-07-24
1
-39
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+39
*
Amend previous commit.
Diva Canto
2013-07-24
1
-4
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+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-07-24
2
-3
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+4
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*
For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+2
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-07-23
5
-21
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+50
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*
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Correct issue where the last instance of a sampled stat was shown 3x larger t...
Justin Clark-Casey (justincc)
2013-07-23
1
-1
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+2
*
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Added config var that we all thought was already there: see_into_region. (Not...
Diva Canto
2013-07-24
2
-34
/
+48
*
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Decreased the time of group cache to 1 min, because it was getting on my nerv...
Diva Canto
2013-07-24
1
-1
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+1
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*
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Don't touch the Current Outfit folder also on coming back home
Diva Canto
2013-07-23
1
-1
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+9
*
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Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
2013-07-23
1
-0
/
+19
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In renaming the folders for hypergriding, don't rename the Current Outfit fol...
Diva Canto
2013-07-23
1
-1
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+1
*
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Improvement of fetching name in groups
Diva Canto
2013-07-23
1
-11
/
+10
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Don't post Link asset types back to the home grid
Diva Canto
2013-07-23
3
-8
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+11
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*
Improve spacing between data and units on console stats display
Justin Clark-Casey (justincc)
2013-07-23
1
-3
/
+12
*
BulletSim: Turn on center-of-mass calculation by default.
Robert Adams
2013-07-23
2
-5
/
+7
*
Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...
Robert Adams
2013-07-23
3
-7
/
+59
*
Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...
Robert Adams
2013-07-23
1
-2
/
+15
*
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...
Robert Adams
2013-07-23
2
-12
/
+33
*
Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...
Robert Adams
2013-07-23
5
-18
/
+121
*
Revert "Revert "Add experimental stubs for an extension function interface on...
Robert Adams
2013-07-23
2
-0
/
+15
*
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
2013-07-23
3
-23
/
+64
*
For stats which can show average change over time, show the last sample as we...
Justin Clark-Casey (justincc)
2013-07-23
1
-1
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+11
*
Add proper method doc and comments to m_dataPresentEvent (from d9d9959)
Justin Clark-Casey (justincc)
2013-07-23
1
-2
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+13
*
Add clientstack.InboxPacketsCount stat. This records the number of packets w...
Justin Clark-Casey (justincc)
2013-07-23
1
-0
/
+13
*
Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...
Justin Clark-Casey (justincc)
2013-07-23
2
-3
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+22
*
Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount
Justin Clark-Casey (justincc)
2013-07-23
2
-1
/
+20
*
Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...
Justin Clark-Casey (justincc)
2013-07-23
2
-2
/
+56
*
Added check for user movement specification before discarding an incoming
Robert Adams
2013-07-22
2
-42
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+42
*
Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
2013-07-22
3
-64
/
+23
*
Revert "Add experimental stubs for an extension function interface on both"
Robert Adams
2013-07-22
2
-15
/
+0
*
Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
Robert Adams
2013-07-22
5
-121
/
+18
*
Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
2013-07-22
2
-33
/
+12
*
Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"
Robert Adams
2013-07-22
1
-15
/
+2
*
Revert "BulletSim: Add logic to linksets to change physical properties for"
Robert Adams
2013-07-22
3
-59
/
+7
*
BulletSim: Add logic to linksets to change physical properties for
Robert Adams
2013-07-22
3
-7
/
+59
*
BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable
Robert Adams
2013-07-22
1
-2
/
+15
*
BulletSim: only create vehicle prim actor when vehicles are enabled.
Robert Adams
2013-07-22
2
-12
/
+33
*
BulletSim: move collision processing for linksets from BSPrimLinkable
Robert Adams
2013-07-22
5
-18
/
+121
*
Add experimental stubs for an extension function interface on both
Robert Adams
2013-07-22
2
-0
/
+15
*
BulletSim: freshen up the code for constraint based linksets.
Robert Adams
2013-07-22
3
-23
/
+64
*
Better version of previous commit
Diva Canto
2013-07-21
1
-2
/
+6
*
Add the Current Outfit folder as an available folder in the SuitcaseInventory.
Diva Canto
2013-07-21
1
-0
/
+16
*
Minor cosmetic changes.
Diva Canto
2013-07-21
1
-27
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+23
*
Minor aesthetic change to make things more clear.
Diva Canto
2013-07-21
1
-1
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+2
*
The quaternion delta was a bit to high, now that the head rotation is out of ...
Diva Canto
2013-07-21
1
-1
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+1
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
6
-28
/
+12
*
Filter certain viewer effects depending on distance between the avatar that i...
Diva Canto
2013-07-21
1
-7
/
+25
*
A couple of small optimizations over the previous commit
Diva Canto
2013-07-21
2
-9
/
+11
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
6
-146
/
+183
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