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* Add Avination's support for parcel eject and freezeMelanie2013-04-252-15/+110
* BulletSim: version of libBulletSim.so for 32 bit systems that doesn'tRobert Adams2013-04-241-0/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-04-2414-77/+358
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| * BulletSim: partial addition of BSShape class code preparing forRobert Adams2013-04-242-52/+191
| * BulletSim: update DLLs and SOs to they have no dependencies on newerRobert Adams2013-04-247-0/+44
| * BulletSim: improve avatar stair walking up. Add more parameters to control forceRobert Adams2013-04-235-25/+123
* | Bug fix: compare tolower. This should fix the issue where HG visitors current...Diva Canto2013-04-241-1/+1
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* revert CSJ2K.dll to version in use prior to commit d4fa2c69ed2895dcab76e0df1b...dahlia2013-04-231-0/+0
* Fix issue in ConciergeModule where UpdateBroker was sending malformed XML if ...Justin Clark-Casey (justincc)2013-04-231-2/+4
* BulletSim: fix crash when deleting llVolumeDetect enabled objects. Bullet's c...Robert Adams2013-04-221-5/+2
* Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-226-12/+22
* Clean up unused config and config comments.Diva Canto2013-04-212-9/+10
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimdahlia2013-04-212-3/+3
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| * Fix spellingBlueWall2013-04-201-2/+2
| * Small fix to prebuild xml for building with mono toolsBlueWall2013-04-201-1/+1
* | Materials persistence via SceneObjectPart.dynAttrs. This appears to work acro...dahlia2013-04-201-8/+154
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* handle PUT verb for RenderMaterials Capdahlia2013-04-201-1/+5
* RenderMaterials POST Cap now return material entries when invoked with an OSD...dahlia2013-04-191-61/+108
* Materials-capable viewers send ImageUpdate packets when updating materials th...dahlia2013-04-191-11/+35
* remove default parameter value that apparently mono cant handledahlia2013-04-181-1/+1
* Initial experimental support for materials-capable viewers. This is in a very...dahlia2013-04-182-0/+383
* amend previous commit, a line was left outdahlia2013-04-171-0/+1
* Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential cras...dahlia2013-04-171-2/+6
* Allow changes to TextureEntry to propagate to viewers when MaterialID changesdahlia2013-04-171-0/+2
* update libomv to git master which adds support for MaterialID in TextureEntrydahlia2013-04-1711-15459/+16598
* refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...Justin Clark-Casey (justincc)2013-04-163-8/+14
* BulletSim: fixing problems with llMoveToTarget. Not all fixed yet.Robert Adams2013-04-093-6/+18
* BulletSim: some formatting changes.Robert Adams2013-04-091-10/+17
* Another algorithm for AngularVerticalAttraction. This one Takes into account ...Vegaslon2013-04-091-0/+23
* BulletSim: add Bullet HACD library invocation. Turned off by default as notRobert Adams2013-04-097-94/+183
* BulletSim: fix problem where large sets of mega-regions weren't registeringRobert Adams2013-04-091-3/+3
* minor: fix mono compiler warning in ScriptsHttpRequests.csJustin Clark-Casey (justincc)2013-04-101-1/+0
* minor: remove mono compiler warnings in InventoryAccessModuleJustin Clark-Casey (justincc)2013-04-101-3/+2
* minor: Make exceptions thrown by MySQLAssetData more consistent.Justin Clark-Casey (justincc)2013-04-101-10/+19
* Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 02...Justin Clark-Casey (justincc)2013-04-091-1/+1
* Add more notes to async_call_method relating to UnsafeQueueUserWorkItemJustin Clark-Casey (justincc)2013-04-091-0/+5
* minor: Log an exception if we aren't able to delete a script state file rathe...Justin Clark-Casey (justincc)2013-04-091-1/+6
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-04-0916-828/+1261
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| * BulletSim: Add dylib for BulletSim and add he who figured out building BulletSimRobert Adams2013-04-082-0/+1
| * fixed bullet config for osxJon Cundill2013-04-081-0/+2
| * BulletSim: moving comments around. No functional change.Robert Adams2013-04-083-10/+11
| * BulletSim: clean up actor code so routines use the same coding pattern.Robert Adams2013-04-0810-123/+137
| * BulletSim: complete movement of physical object action code out of theRobert Adams2013-04-0811-636/+1078
| * Optimize the number of Simian calls to get the initial presenceMic Bowman2013-04-071-110/+83
* | If OpenSimulator is writing a PID file and finds the file already present on ...Justin Clark-Casey (justincc)2013-04-091-0/+5
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* Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...Justin Clark-Casey (justincc)2013-04-064-53/+76
* When rezzing a coalesced object, check adjust position of all components.Justin Clark-Casey (justincc)2013-04-061-20/+27
* * In between the fog, a moment of clarity. This fixes mantis 6570teravus2013-04-041-1/+1
* Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last u...Justin Clark-Casey (justincc)2013-04-041-1/+1
* refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply...Justin Clark-Casey (justincc)2013-04-041-10/+4