Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Cause llGetInventoryType to return the asset type, which corresponds with | Melanie Thielker | 2008-11-09 | 1 | -1/+1 |
| | | | | | | the LSL constants. | ||||
* | Clean up a few comments. | Charles Krinke | 2008-11-09 | 1 | -11/+3 |
| | |||||
* | Clean up the mass < 0 logic a tiny bit when | Charles Krinke | 2008-11-09 | 1 | -2/+1 |
| | | | | | calculating mass. | ||||
* | * Applying EventQueueGetModule patch to try debug the case of the missing EQG. | Adam Frisby | 2008-11-09 | 1 | -1/+2 |
| | |||||
* | * Added license file for previous commit. | Adam Frisby | 2008-11-09 | 1 | -0/+477 |
| | |||||
* | * Enabled GTCache for AssetCache | Adam Frisby | 2008-11-09 | 4 | -204/+100 |
| | | | | | | * Items will now be locally cached for only 24 hours from last access. (Rather than until restart) * Caveat: Implementing the new caching mechanism means statistics gathering on AssetCache is no longer functional. (Justin - you might want to take a look and see if you can somehow get that back and running if you still need it) | ||||
* | * Adding GlynnTucker.Cache.dll, from http://gtcache.sourceforge.net/ | Adam Frisby | 2008-11-09 | 1 | -0/+0 |
| | | | | | | | * Licensed under MPL License. * Adding to be used in the AssetCache, this cache allows you to do things like specify rules on when cache items should be removed (ie 24 hours since last access, etc). * No code changed in this commit. | ||||
* | Refactoring: Moved component creation to "ComponentFactory" as dictated by ↵ | Tedd Hansen | 2008-11-09 | 4 | -108/+155 |
| | | | | convention | ||||
* | Update svn properties. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 2008-11-09 | 26 | -140/+653 |
| | |||||
* | Reintroduce transactionID to the parameter list for SendInstantMessage. | Melanie Thielker | 2008-11-09 | 7 | -13/+21 |
| | | | | | | | It is required by group IM and also for a proper implementation of item give, group notice attachments and offline IM. | ||||
* | Mantis#2591. Thank you kindly, Ruud Lathrop for a patch that: | Charles Krinke | 2008-11-09 | 2 | -0/+50 |
| | | | | | | | This patch is two script that fixes a issue when adding more then 1 avatar to estateban/estatemanager list. It removes a key and adds a index to the tables. | ||||
* | Refactor the detectparams variable from 'd' to | Charles Krinke | 2008-11-08 | 1 | -30/+30 |
| | | | | | a more meaningful name of 'detectedParams'. | ||||
* | * Quick test for Dahlia, returns Packet Processing Loop to Infinite Loop. | Adam Frisby | 2008-11-08 | 1 | -1/+1 |
| | |||||
* | Mantis#2590. Thank you kindly, Diva for a patch that solves: | Charles Krinke | 2008-11-08 | 1 | -1/+10 |
| | | | | | | When the given address to CheckRegion is wrong, it crashes the whole server. Patch included. | ||||
* | Mantis#2583. Thank you kindly, Idb for a patch that solves: | Charles Krinke | 2008-11-08 | 1 | -16/+31 |
| | | | | | | | | | | PRIM_TEMP_ON_REZ and PRIM_MATERIAL are not implemented in llSetPrimitiveParams so support for these is in the patch. Also two deprecated functions throw errors. They are changed to behave as in SL: llSetPrimURL - Does nothing except the sleep (currently commented out) & llRefreshPrimURL shouts "llRefreshPrimURL - not yet supported" on the error channel | ||||
* | Mantis#2589: Thanks StrawberryFride, for a patch that fixes the build on VS2005. | Homer Horwitz | 2008-11-08 | 1 | -2/+3 |
| | |||||
* | * Fixed issue where incorrect braces nesting resulted in a section of ↵ | Adam Frisby | 2008-11-08 | 1 | -24/+22 |
| | | | | | | | PacketQueue getting disabled. * This means the recent memory fix should now be working correctly - so the current largest memory leak should be fixed. AssetCache still needs to be addressed however. | ||||
* | * Fixed a major memory leak in packet processing - PacketQueue.Close is ↵ | Adam Frisby | 2008-11-08 | 3 | -27/+64 |
| | | | | | | | never called, causing the PacketQueue for dead clients to be preserved (including it's contents). * This patch is highly experimental and may cause clients to not be able to connect, if this is the case, it will be rolled back in approximately 5 minutes. | ||||
* | * "Fixed" a NRE with the new script engine Tedd committed | Adam Frisby | 2008-11-08 | 1 | -8/+14 |
| | | | | | * Tedd will need to fix properly. | ||||
* | Mantis#2598: Thanks Fly-Man- for a patch that fixes a client-thread crash by | Homer Horwitz | 2008-11-08 | 1 | -1/+1 |
| | | | | | | allowing landFlags bit 31 to be used (Int32 -> UInt32). | ||||
* | Mantis #2553: Thank you, idb, for a fix that helps to persist changes in ↵ | Homer Horwitz | 2008-11-08 | 1 | -0/+8 |
| | | | | prim attributes. | ||||
* | * Missed a file from previous checkin. | Adam Frisby | 2008-11-08 | 1 | -0/+15 |
| | |||||
* | * Added IClientChat to IClientCore | Adam Frisby | 2008-11-08 | 2 | -102/+187 |
| | | | | | | * Updated LLClientView * Removed defunct SendChatMessage(bytes[]...) method, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide | ||||
* | - Try to fix build again... | Homer Horwitz | 2008-11-08 | 1 | -2/+2 |
| | |||||
* | * Ported InstantMessageModule to IClientCore | Adam Frisby | 2008-11-08 | 1 | -6/+11 |
| | | | | | * See http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#InstantMessageModule.cs | ||||
* | CIA test | Tedd Hansen | 2008-11-08 | 1 | -0/+1 |
| | |||||
* | * Fixed prebuild | Adam Frisby | 2008-11-08 | 1 | -20/+1 |
| | |||||
* | * Implemented OnClientConnect in Scene EventManager | Adam Frisby | 2008-11-08 | 1 | -0/+16 |
| | | | | | | * Identical to OnNewClient except it passes IClientCore instead of IClientAPI * See http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide | ||||
* | Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵ | Tedd Hansen | 2008-11-08 | 53 | -573/+2997 |
| | | | | release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. | ||||
* | * Added IClientIM to IClientCore interfaces | Adam Frisby | 2008-11-08 | 33 | -116/+111 |
| | | | | | | * Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.* | ||||
* | Fix broken build since r7179 | Homer Horwitz | 2008-11-08 | 1 | -0/+22 |
| | |||||
* | Added necessary locking to LandManagementModule. As it is used by several | Homer Horwitz | 2008-11-08 | 1 | -143/+239 |
| | | | | | | | threads concurrently, you'll get bad Heisenbugs without correct locking. This might fix Mantis#2413 | ||||
* | Small bugfix for RemoveNeighbourRegion | Homer Horwitz | 2008-11-08 | 1 | -1/+1 |
| | |||||
* | * Made ClientLoop non-infinite, ClientLoop will now disengage when the ↵ | Adam Frisby | 2008-11-08 | 2 | -33/+20 |
| | | | | | | | | | | client has logged out. * Cleaned up a section of LLClientView * Removed unused 'using' from HTTPServer * Please test this patch. | ||||
* | * Implementing first of the 0.6 IClientAPI Changes | Adam Frisby | 2008-11-08 | 3 | -98/+47 |
| | | | | | | * Introducing IClientCore - this will be the key replacement for IClientAPI in the long run, it has a very minimal set of methods designed to allow you to access specialist API's. * See https://lists.berlios.de/pipermail/opensim-dev/2008-September/003049.html for the early discussion on this. | ||||
* | Fix llParseString* to create LSLStrings. This makes llListFindList work | Melanie Thielker | 2008-11-08 | 1 | -19/+19 |
| | | | | | | on lists created by parsing | ||||
* | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 2008-11-08 | 3 | -3/+29 |
| | | | | | | No user functionality yet | ||||
* | Change Version string from 0.5.11 to 0.6.0 for release. | Charles Krinke | 2008-11-08 | 1 | -1/+1 |
| | |||||
* | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 2008-11-08 | 29 | -24/+726 |
| | |||||
* | Fix .mdb include in Prebuild. | Jeff Ames | 2008-11-08 | 2 | -3/+1 |
| | |||||
* | * Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken ↵ | lbsa71 | 2008-11-08 | 2 | -3/+3 |
| | | | | should have a look at this. | ||||
* | * Rebuildt Prebuild.exe to fix vs2008 not creating Solution | lbsa71 | 2008-11-08 | 2 | -73/+74 |
| | | | | | * Wrapped solution streamwrites in using for great justice | ||||
* | Remove part of another patch that would cause DNE to nuke the sim in it's | Melanie Thielker | 2008-11-08 | 1 | -2/+0 |
| | | | | | | current form | ||||
* | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 2008-11-08 | 15 | -105/+110 |
| | |||||
* | * Correct catch changed on last commit, since I just realized I started ↵ | Justin Clarke Casey | 2008-11-07 | 1 | -1/+1 |
| | | | | making it catch a little too much, in principle | ||||
* | * minor: Remove mono compiler warning | Justin Clarke Casey | 2008-11-07 | 1 | -1/+1 |
| | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2582 | Justin Clarke Casey | 2008-11-07 | 5 | -67/+41 |
| | | | | | | | * Send prim flags as booleans from LLClientView rather than in the native LL array * Thanks idb | ||||
* | * Fix bug in r7162 where avatars could not move | Justin Clarke Casey | 2008-11-07 | 4 | -28/+30 |
| | | | | | | | * Was caused by the lack of a local id. Local ids are now given from the same sequence as prims, rather than a separate one * I don't believe this will cause any problems, but please revert to a separate sequence if it does | ||||
* | * refactor: cleanup AllocateLocalPrimId() a bit more | Justin Clarke Casey | 2008-11-07 | 9 | -31/+19 |
| | |||||
* | * Rename PrimIDAllocate() to more effectively convey what it does, and put ↵ | Justin Clarke Casey | 2008-11-07 | 6 | -14/+15 |
| | | | | the verb at the front |