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* Removed reference to Scene EventManager from primitive. In its place, primiti...MW2007-07-157-79/+52
* * PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby2007-07-152-12/+9
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-152-2/+5
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-153-6/+32
* * Storage Manager now initialises with a DB name equal to that of the region ...Adam Frisby2007-07-152-2/+2
* * Added loading methods for NullStorage.Adam Frisby2007-07-158-7/+83
* * Typo in prebuild.xmlAdam Frisby2007-07-151-1/+1
* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-155-1/+128
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-152-4/+4
* * fixed locations both set to y (thanks to babblefro)lbsa712007-07-151-1/+1
* * Fixed up gebrockenet config file from libsl (#172)lbsa712007-07-151-3/+3
* #72, formerly known as#166lbsa712007-07-151-0/+5
* * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby2007-07-141-1/+10
* * Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby2007-07-141-0/+2
* * Excelsior!Adam Frisby2007-07-145-1/+22
* * libterrain now builds againlbsa712007-07-141-1/+1
* * Upgraded MySQL Connector to support 1222 changes.Adam Frisby2007-07-142-3/+7
* * Taking antother stab at #166lbsa712007-07-143-0/+0
* * ServerIP can now take larger values (which could be used to store a hostnam...Adam Frisby2007-07-141-1/+1
* *Updated getParcel to accept floats as well. This helps in finding the parcel...mingchen2007-07-141-7/+14
* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-147-22/+50
* * SimpleApp finally doing something fun. :)lbsa712007-07-141-12/+12
* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-143-6/+55
* * Worked some more on SimpleApplbsa712007-07-146-158/+108
* *Added support for prim counting on parcelsmingchen2007-07-146-20/+221
* Set up parcel manager and the master avatar in SimpleApp.MW2007-07-144-78/+68
* * encapsulated some public fieldslbsa712007-07-144-16/+29
* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-144-10/+19
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-149-11/+126
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-136-31/+20
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-135-25/+49
* Chat/Shout/etc should be working againMW2007-07-133-3/+9
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
* * Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby2007-07-131-0/+12
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-132-4/+4
* * Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2007-07-132-2/+2
* * Obsoleted ILocalStorageAdam Frisby2007-07-133-0/+75
* first draft sql definition for prims based on PrimDataSean Dague2007-07-131-0/+56
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
* * Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2007-07-132-4/+4
* * I want to commit too!lbsa712007-07-134-27/+5
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1314-2/+2
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2007-07-138-2/+602
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2007-07-132-137/+208
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby2007-07-137-0/+1513
* Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project ...MW2007-07-13125-0/+21428
* Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2007-07-132-16/+15