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* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-147-22/+50
* * SimpleApp finally doing something fun. :)lbsa712007-07-141-12/+12
* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-143-6/+55
* * Worked some more on SimpleApplbsa712007-07-146-158/+108
* *Added support for prim counting on parcelsmingchen2007-07-146-20/+221
* Set up parcel manager and the master avatar in SimpleApp.MW2007-07-144-78/+68
* * encapsulated some public fieldslbsa712007-07-144-16/+29
* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-144-10/+19
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-149-11/+126
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-136-31/+20
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-135-25/+49
* Chat/Shout/etc should be working againMW2007-07-133-3/+9
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
* * Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby2007-07-131-0/+12
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-132-4/+4
* * Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2007-07-132-2/+2
* * Obsoleted ILocalStorageAdam Frisby2007-07-133-0/+75
* first draft sql definition for prims based on PrimDataSean Dague2007-07-131-0/+56
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
* * Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2007-07-132-4/+4
* * I want to commit too!lbsa712007-07-134-27/+5
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1314-2/+2
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2007-07-138-2/+602
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2007-07-132-137/+208
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby2007-07-137-0/+1513
* Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project ...MW2007-07-13125-0/+21428
* Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2007-07-132-16/+15
* Changed simpleApp to use basic physics.MW2007-07-136-19/+34
* rename file to not have spaces in itSean Dague2007-07-131-0/+0
* Shouldn't be needing explicitly adding login xmlrpclbsa712007-07-131-2/+0
* * Merged solutions again; welcome home, boys!lbsa712007-07-131-35/+0
* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-133-629/+5
* One of these days i WILL have my pulsating cube!lbsa712007-07-133-14/+7
* inlined packet deserializationlbsa712007-07-132-35/+30
* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa712007-07-139-60/+53
* * OGS project is now back down to zero warnings.Adam Frisby2007-07-131-0/+1
* * Moved SendNameReply to ClientViewlbsa712007-07-136-53/+31
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-134-4/+38
* *Parcel updates are now sent to users over newly subdivided areas and users o...mingchen2007-07-121-12/+19
* add Linux friendly prebuild scriptSean Dague2007-07-121-0/+4
* make Prebuild executable, so that it will run on LinuxSean Dague2007-07-121-0/+0
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-126-7/+43
* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-124-14/+14
* Next time maybe I should check it still compiles before committing.MW2007-07-124-6/+3
* Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW2007-07-127-24/+34
* Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...MW2007-07-127-91/+97
* Hopefully texturing prims should now work correctly.MW2007-07-115-7/+33