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* Merge branch 'master' into mantis5110Jonathan Freedman2010-10-292-23/+30
|\ | | | | | | | | Conflicts: OpenSim/Services/GridService/HypergridLinker.cs
| * HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with ↵Marck2010-10-282-20/+28
| | | | | | | | | | | | | | linked regions. * Added check for already occupied region coordinates. * Optimized Check4096.
* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-2942-934/+1275
|\ \ | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Configuration of persistent baked textures and save/send delays.Master ScienceSim2010-10-283-5/+41
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| * | Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-2828-130/+273
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| | * Formatting cleanup.Jeff Ames2010-10-282-2/+1
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| | * Prevent nullrefs in scene object deletion. Mantis #5156Melanie2010-10-271-1/+4
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| | * Merge branch 'master' of ssh://MyConnection01/var/git/opensimdahlia2010-10-269-63/+37
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| | | * Formatting cleanup.Jeff Ames2010-10-279-63/+37
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| | * | Overload Scene.NewUserConnection() to facilitate NPCs and other region ↵dahlia2010-10-261-9/+27
| | |/ | | | | | | | | | specific applications
| * | Added background thread to handle delayed send and save of appearanceMaster ScienceSim2010-10-282-59/+171
| | | | | | | | | | | | | | | | | | | | | to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
| * | Small cleanup and add more debugging informationMaster ScienceSim2010-10-262-8/+23
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| * | Made the check for texture assets asynchronous. This is one part ofMaster ScienceSim2010-10-261-7/+10
| | | | | | | | | | | | a bigger clean up that needs to happen around locks on appearance.
| * | Half of the compatibility is working. Login into a new region withMaster ScienceSim2010-10-254-21/+29
| | | | | | | | | | | | | | | | | | old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
| * | Intermediate commit for backward compatability; does not compile yetMic Bowman2010-10-252-62/+73
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| * | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-216-111/+100
| | | | | | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
| * | Major refactoring of appearance handling.Master ScienceSim2010-10-2028-779/+955
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
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