index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
One more: Async LSL command thread is also shared now.
Tedd Hansen
2008-02-22
5
-254
/
+279
*
* Converted the last of the events to the private delegate instance method to...
Teravus Ovares
2008-02-22
5
-62
/
+116
*
* Downgrade texture exception to a warning.
Justin Clarke Casey
2008-02-22
1
-4
/
+5
*
Bugfixes - Scripting works again
Tedd Hansen
2008-02-22
2
-2
/
+17
*
* Oops! Add missing interface
Justin Clarke Casey
2008-02-22
1
-0
/
+44
*
* Implement packet queue statistics
Justin Clarke Casey
2008-02-22
4
-10
/
+126
*
Some misplaced code made scripts never start :)
Tedd Hansen
2008-02-22
1
-14
/
+13
*
Better timing of MaintenanceThread's tasks (uses less CPU)
Tedd Hansen
2008-02-22
2
-34
/
+56
*
* Moved all events except gridcomms and regioncomms over to Event Delegate in...
Teravus Ovares
2008-02-22
7
-19
/
+40
*
* Moved the EventManager over to delegate instances to prevent race conditions.
Teravus Ovares
2008-02-22
1
-49
/
+104
*
fixed it so that the different types of trees now work (show up in the client...
MW
2008-02-22
1
-1
/
+5
*
Bugfixes - wasn't counting threads right++
Tedd Hansen
2008-02-22
3
-17
/
+17
*
Minor annoying Exception-bug fixed
Tedd Hansen
2008-02-22
2
-2
/
+3
*
Execution threads are now shared between regions too. Default thread count re...
Tedd Hansen
2008-02-22
3
-242
/
+229
*
Maintenance thread in charge of loading/unloading of scripts. 1 thread less p...
Tedd Hansen
2008-02-22
2
-17
/
+28
*
Now last commit will compile too... The features just keep on coming!
Tedd Hansen
2008-02-22
3
-6
/
+12
*
From this commit and a few hours into the future ScriptEngine will be unstable:
Tedd Hansen
2008-02-22
5
-79
/
+87
*
* Relative large ClientView refactoring of packet Events into .Net recommende...
Teravus Ovares
2008-02-22
1
-256
/
+686
*
Fixes to ScriptEngine thread cleanup on destructor
Tedd Hansen
2008-02-21
4
-17
/
+14
*
* Fixed an issue where the client thread was aborted before the UDP server se...
Teravus Ovares
2008-02-21
1
-4
/
+11
*
Update svn properties.
Jeff Ames
2008-02-21
1
-106
/
+106
*
* A few additional null checks in the Physics Scene and PhysicsActor so we do...
Teravus Ovares
2008-02-21
2
-11
/
+6
*
ScriptEngine changes in locking. Another step in direction of shared threads.
Tedd Hansen
2008-02-21
2
-24
/
+22
*
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
2008-02-21
16
-7
/
+149
*
Remove a couple compiler warnings.
Jeff Ames
2008-02-21
2
-5
/
+5
*
* Properly guard against the possibility that CopyInventoryItem doesn't get a...
Justin Clarke Casey
2008-02-20
1
-5
/
+16
*
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
2008-02-20
2
-58
/
+30
*
Treads command lists threads, but not thread name (yet)
Tedd Hansen
2008-02-20
1
-7
/
+9
*
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
2008-02-20
5
-20
/
+22
*
div+
Tedd Hansen
2008-02-20
2
-1
/
+14
*
* Found the land bug, yay
Teravus Ovares
2008-02-20
3
-5
/
+18
*
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (...
Justin Clarke Casey
2008-02-20
2
-14
/
+16
*
* Remove unused texture dictionaries from AssetCache
Justin Clarke Casey
2008-02-20
2
-48
/
+73
*
Minor cleanup.
Jeff Ames
2008-02-20
206
-445
/
+345
*
Fix exception when reading OpenSim.ini file.
Jeff Ames
2008-02-20
1
-6
/
+2
*
Report command string on ConsoleBase.RunCommand exception
Justin Clarke Casey
2008-02-20
2
-3
/
+4
*
* Fixed a long standing race condition in physics events. Could this be the...
Teravus Ovares
2008-02-20
1
-3
/
+3
*
llSetTimerEvent updated to use ticks instead of DateTime for internal timing.
Tedd Hansen
2008-02-20
3
-24
/
+41
*
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
2008-02-20
6
-33
/
+91
*
llSetTimerEvent was setting seconds as milliseconds causing major problems in...
Tedd Hansen
2008-02-20
2
-2
/
+2
*
* re-enabled AssetNotFound code
lbsa71
2008-02-20
2
-92
/
+96
*
Fixed big bug in AgentAssetTransactions, now don't seem to be getting any Abo...
MW
2008-02-20
1
-4
/
+4
*
some changes to the initialising of AgentAssetTransactionModule to see if the...
MW
2008-02-20
1
-9
/
+23
*
* just added a readonly and a comment
lbsa71
2008-02-20
2
-2
/
+2
*
small change
MW
2008-02-20
1
-0
/
+11
*
* Added a few more packets to ClientView. Added tendons to the Skeletal Group...
Teravus Ovares
2008-02-20
4
-15
/
+303
*
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
2008-02-20
4
-75
/
+104
*
* Caught 'OPTIONS' verb in BaseHttpServer that would otherwise explode.
lbsa71
2008-02-20
1
-1
/
+17
*
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
2008-02-20
5
-10
/
+78
*
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
2008-02-20
4
-1
/
+55
[next]