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* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-0444-125/+4502
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-0454-159/+323
* think I finally fixed this hg sync issueSean Dague2008-03-041-1/+0
* one more test for good luckSean Dague2008-03-041-0/+1
* simple test to attempt to fix hgsyncSean Dague2008-03-041-1/+0
* update contributors listSean Dague2008-03-041-5/+6
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-035-89/+133
* * More compiler warning nukage.Adam Frisby2008-03-032-3/+1
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-0311-11/+8
* * Fixed about Text in the profile in grid mode.Teravus Ovares2008-03-032-1/+5
* Updated svn properties.Jeff Ames2008-03-0310-890/+890
* Fixed typo.Jeff Ames2008-03-031-2/+2
* * Oops, fixed.Adam Frisby2008-03-031-3/+3
* * Removed unused directorylbsa712008-03-030-0/+0
* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-0331-69/+1112
* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-0315-35/+349
* * Doh, forgot one license headerlbsa712008-03-032-4/+5
* * Changed the license headers. The Data Framework is now all OpenSim. Yay! *t...lbsa712008-03-038-16/+29
* * Renamed the Data Framework namespaceslbsa712008-03-0313-16/+16
* * renamed the key file (baby steps here)lbsa712008-03-032-2/+2
* * Started the ardous task to rename the TribalMedia.Framework.Data to OpenSim...lbsa712008-03-039-4/+3
* Thank you very much, Ahzzmandius for:Charles Krinke2008-03-022-51/+27
* Change handler001 through handler009 to moreCharles Krinke2008-03-0214-217/+217
* Thank you kindly, Ahzzmandius for addingCharles Krinke2008-03-023-6/+12
* Update names of handler010 through handler019Charles Krinke2008-03-023-85/+85
* Applying Ahzzmandius' second patch from bug 701. Teravus Ovares2008-03-022-1/+2
* * Temporarily commented out the parcel banlist clearing query that was being ...Teravus Ovares2008-03-021-7/+8
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-0210-124/+293
* Rename handler020 through handler029 with moreCharles Krinke2008-03-022-69/+69
* Rename handler030 through handler038 with moreCharles Krinke2008-03-021-44/+44
* Rename handler040 through handler049 with moreCharles Krinke2008-03-021-42/+42
* Rename handler050 through handler059 with moreCharles Krinke2008-03-021-42/+42
* Rename handler060 through handler069 with moreCharles Krinke2008-03-021-42/+42
* Rename handler070 through handler079 with moreCharles Krinke2008-03-021-43/+43
* Rename handler080 through handler089 with moreCharles Krinke2008-03-011-58/+58
* Beginning to change all handler000 through handler094Charles Krinke2008-03-011-25/+24
* Thank you very much, Kinoc for:Charles Krinke2008-03-012-21/+101
* From: Mike Pitman <pitman@us.ibm.com>Sean Dague2008-02-292-9/+65
* More compiler warning cleanup.Jeff Ames2008-02-295-28/+11
* Cleaned up a couple compiler warnings.Jeff Ames2008-02-292-48/+29
* * Fixed Cylinder mass formula using diameter instead of radius.Teravus Ovares2008-02-291-2/+2
* * killed a 'new mass' debug line.Teravus Ovares2008-02-291-1/+1
* * ODEPlugin Teravus Ovares2008-02-293-16/+227
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-02-281-9/+418
* sample change to see if rev actually changes on prebuild when I do thisSean Dague2008-02-281-1/+2
* propset Rev on prebuild, hoping to make it easier to propogate thisSean Dague2008-02-281-1/+1
* * Added a way for the friends module to definitively know if an avatar's root...Teravus Ovares2008-02-284-2/+70
* * OnSignificantClientMovement was never being called. So we got no land updat...Teravus Ovares2008-02-282-1/+10
* disabled AssetDownloadModule and re-enabled the asset download code in the as...MW2008-02-273-27/+28
* small fix in the showstate data in AssetCache to reflect that now some functi...MW2008-02-271-1/+1