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* Broken asset code + ObjectUpdate FIXMEgareth2007-03-014-4/+59
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* Brought in newer libslgareth2007-02-282-0/+2
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* Half-working asset system, but avatar objectupdate stuff needs to be done by ↵gareth2007-02-282-0/+58
| | | | a non-Gareth
* Adding monodevelop projectcw2007-02-282-0/+60
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* Assets?gareth2007-02-281-0/+32
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* Got LayerData working, need asset management to get the avatar to displaygareth2007-02-285-13/+26
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* Imported MW's terrain encoder/decodergareth2007-02-281-0/+683
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* Brought in other OGS server components and the all-important caffeine scriptgareth2007-02-2719-0/+1687
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* Brought in code from branches/garethgareth2007-02-2738-0/+5350
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* Removed old trunk codegareth2007-02-2725-4516/+0
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* Patch Applied regarding Bug #51jmalthus2007-02-142-0/+32
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* [0000050] Animations stop/start issue fixedMW2007-02-133-147/+183
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* [0000047] System.IO.Path combine pathcw2007-02-123-13/+13
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* [0000048] Animationscw2007-02-124-113/+293
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* (no commit message)MW2007-02-092-23/+60
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* Clean upMW2007-02-0411-889/+867
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* Basic Inventory support and clean upMW2007-02-037-642/+503
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* (no commit message)MW2007-02-032-0/+0
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* Added Basic Inventory supportMW2007-02-0316-105/+965
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* (no commit message)MW2007-02-021-2/+3
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* (no commit message)MW2007-02-022-0/+13
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* Fixed missing filesMW2007-02-023-0/+490
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* Clean up. Added GridManager and teleport between regions/sims.MW2007-02-0211-442/+725
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* Clean upMW2007-02-021-3/+3
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* Cleanupcw2007-02-0114-523/+269
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* Making trunk; applying appropriate license to each filecw2007-01-3115-0/+2999