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* change default ODE world_stepsize to 0.0178 from 0.02Justin Clark-Casey (justincc)2011-10-141-2/+2
| | | | | | | | | This exactly fits five ODE steps in the default frame time (0.089). This means that ODE execution time now matches the default minimum frame time. This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation. On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089. This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer. This approach replaces the tweaks previously discussed on the opensim-dev mailing list
* Change hardcoded ODE total frame time to match the default total frame time ↵Justin Clark-Casey (justincc)2011-10-141-1/+1
| | | | | | | (0.09375 -> 0.089). No apparant ill effects - because the default stepsize is 0.2, there are still 5 physics steps per physics frame. This is a precursor to using the elapsed value passed in (and now changeable in config).
* Bug fix -- Test User on first run standalone might not be created properly: ↵Diva Canto2011-10-131-46/+44
| | | | let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one.
* refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵Justin Clark-Casey (justincc)2011-10-147-8/+15
| | | | sends entity updates (including presence ones), not just prims.
* Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
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* Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵Justin Clark-Casey (justincc)2011-10-141-0/+6
| | | | module is disabled.
* Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-132-19/+75
| | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
* refactor: Put the frame update period when temporary objects are cleaned up ↵Justin Clark-Casey (justincc)2011-10-131-4/+4
| | | | in a field, like all the other update periods
* refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
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* Tie reported FPS correction factor into the minimum frame time rather than ↵Justin Clark-Casey (justincc)2011-10-132-6/+13
| | | | | | setting separately. This makes reported FPS scale as required if min frame time changes
* Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
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* More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-133-8/+39
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* refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵Justin Clark-Casey (justincc)2011-10-132-91/+79
| | | | | | into a DestroyOdeStructures() method also adds some method doc
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-10-123-44/+1
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* Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-125-54/+6
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* Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)2011-10-126-354/+291
| | | | Code drift means that most of this stuff doesn't compile but the structure is still useful.
* When shutting down XEngine, log how many scripts are being shutdown so the ↵Justin Clark-Casey (justincc)2011-10-122-2/+5
| | | | user knows why they are waiting.
* minor: insert some commented out log lines which are a blunt but useful ↵Justin Clark-Casey (justincc)2011-10-123-3/+12
| | | | instrument to see packet expiry and received acks
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-126-2/+12
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| * Make it possible to disable the HG linker. On non-HG systems it spits yellowMelanie2011-10-124-0/+10
| | | | | | | | spam, so it should not load unless HG is desired.
| * Update OpenSimDefaults.ini to make the prior state (Groups messaging enabledMelanie2011-10-121-1/+1
| | | | | | | | | | by default) the config default. This way it will work for current cases while allowing the use of other groups modules without config bloat.
| * Change default groups messaging module in hardcode to the empty string.Melanie2011-10-121-1/+1
| | | | | | | | | | Modules should not assume thet they are the one and only, but only be enabled when explicitly configured.
* | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)2011-10-123-17/+39
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* Start recording object updates per second statistic (analogue of agent ↵Justin Clark-Casey (justincc)2011-10-113-1/+43
| | | | | | updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor A useful diagnostic to find out how object updates are burdening a scene
* meaningless change to goose pandaJustin Clark-Casey (justincc)2011-10-111-0/+1
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* osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2011-10-112-21/+32
| | | | | | | this new flag set parcels claim date value 0 for this flag set current unixstamp http://opensimulator.org/mantis/view.php?id=5725
* Allow monitoring of stats by region nameJustin Clark-Casey (justincc)2011-10-101-0/+3
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* Add other region stats (total frame time, physics fps, etc.) currently ↵Justin Clark-Casey (justincc)2011-10-1016-21/+326
| | | | | | | missing from MonitorModule Unlike the other 3 stats mechanisms, monitor data can be queried per individual region, which makes this useful. This doesn't affect an of the existing monitored stats.
* Convert getLastReportedSimFPS() and getLastReportedSimStats() into more ↵Justin Clark-Casey (justincc)2011-10-103-15/+15
| | | | idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter
* Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)2011-10-102-15/+40
| | | | Default is currently on since this is the historical setting
* refactor: have lsl and ossl interrogate scene.StatsReporter directly rather ↵Justin Clark-Casey (justincc)2011-10-103-15/+2
| | | | | | than going through scene I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
* remove unused LastAssetID from DynamicTextureUpdaerJustin Clark-Casey (justincc)2011-10-101-6/+4
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* Tweak to language of last commit in rejecting UUID.Zero in ↵Justin Clark-Casey (justincc)2011-10-081-2/+4
| | | | | | | GridService.RegisterRegion() Allowing regions with UUID.Zero causes problems elsewhere according to http://opensimulator.org/mantis/view.php?id=3426 It's probably a bad idea to allow these in any case.
* GridService - Region UUID can not be NULLPixel Tomsen2011-10-081-0/+2
| | | | http://opensimulator.org/mantis/view.php?id=3426
* Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵Justin Clark-Casey (justincc)2011-10-081-39/+1
| | | | | | check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway.
* replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵Justin Clark-Casey (justincc)2011-10-082-5/+5
| | | | HashSet
* Improve explanation of access_ip_addresses in [RemoteAdmin] to say that ↵Justin Clark-Casey (justincc)2011-10-082-0/+2
| | | | there are no restrictions if not set
* Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)2011-10-083-124/+124
| | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
* Go back to lying that sim fps is 55 when it's actually locked at a maximum ↵Justin Clark-Casey (justincc)2011-10-081-2/+6
| | | | | | | of 11. We're been lying since 2008 so I'm sure another few years can't hurt. To know the real fps, either divide sim fps by 5 and/or look at the frame time.
* flip master version up to 0.7.3Justin Clark-Casey (justincc)2011-10-071-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-071-0/+17
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-10-071-1/+1
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| * | Add note to docsBlueWall2011-10-071-0/+17
| | | | | | | | | | | | | | | This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID.
* | | Correct DeleteScriptsOnRestart to DeleteScriptsOnStartup in comments in ↵Justin Clark-Casey (justincc)2011-10-071-1/+1
| |/ |/| | | | | OpenSim.ini.example
* | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)2011-10-071-1/+1
|/ | | | As per earlier discussions with dslake
* Fixed line endings from previous commitDan Lake2011-10-063-51/+51
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-063-13/+6
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| * remove the pointless slashes on the end of the (5!) different server stat ↵Justin Clark-Casey (justincc)2011-10-073-13/+6
| | | | | | | | | | | | | | retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path.
* | Refactored "known child region" in ScenePresence. There were 4 differentDan Lake2011-10-065-89/+79
|/ | | | | | ways to access the list/dictionary of child regions and locking was inconsistent. There are now public properties which enforce locks. Callers are no longer required to create new copies of lists.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-063-301/+312
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