aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
* Same VB.Net patch done right.Tedd Hansen2008-02-071-4/+9
|
* VB.Net compiler might work on Windows now.Tedd Hansen2008-02-071-1/+1
|
* * Fixed negative child agents in the sim stats.Teravus Ovares2008-02-071-0/+6
|
* * This update contains a bucket-full of network optimizations.Teravus Ovares2008-02-076-7/+53
| | | | | | | | | * ParcelProperties are sent only when needed instead of on any movement * Terse Updates and other temporary data packets are marked unreliable * After a certain amount of users, the sim actually sends updates on things less * Experimental * Tested to 68 avatar with pCampBot (And it's surprising what actually causes the most lag.. the text chat!)
* * didn't save :P so, this is the other half to my last commitTeravus Ovares2008-02-071-1/+20
|
* Missed the appender change on the previous log4net config file sync.Jeff Ames2008-02-079-9/+9
|
* Fix warning in BotManager.csJeff Ames2008-02-071-9/+3
|
* Convert pCampBot to use log4netJeff Ames2008-02-075-55/+50
|
* Update version numbers to 0.5Jeff Ames2008-02-0711-13/+12
|
* Set svn:ignore in pCampBotJeff Ames2008-02-070-0/+0
|
* Removed .csproj from svnJeff Ames2008-02-071-102/+0
|
* Updated svn properties.Jeff Ames2008-02-070-0/+0
|
* Sync other log4net config files with region server config.Jeff Ames2008-02-079-9/+9
|
* Additional debugging print on LOGOUT if/else in userServer.Charles Krinke2008-02-071-2/+1
|
* Shorten root inventory create folder message.Charles Krinke2008-02-071-2/+1
|
* * Added the Scripted objectflag if there is a script running in a prim. ↵Teravus Ovares2008-02-073-2/+21
| | | | Remove the flag if you delete all of the scripts in the object.
* make a couple more changes to get us back very close to old color schemeSean Dague2008-02-062-4/+17
|
* * Allow terrain load-tile for RAW filesJustin Clarke Casey2008-02-061-1/+57
| | | | | | * Patch from Sophie Lee [webmage] - IBM. Thanks very much!
* ummm... removed 1 too many newlines, formating a bit better nowSean Dague2008-02-061-1/+1
|
* * Chasing down memory leak where memory used by a client is not returned on ↵Justin Clarke Casey2008-02-065-10/+50
| | | | | | | | client logout * This code may or may not be on the right track, but I want to save my work so far.
* pass 1 on getting colors back to the consoleSean Dague2008-02-062-2/+71
|
* Shortened console log messages.Jeff Ames2008-02-0610-19/+19
|
* change the console logging format a little bit to look more likeSean Dague2008-02-061-2/+2
| | | | | | it did before (still no colors)
* * Marking off which uses of catch (Exception e) is legit and which are not, ↵Adam Frisby2008-02-065-12/+12
| | | | for later removal/replacement.
* * Added debug message to try track down Mantis#305.Adam Frisby2008-02-061-0/+1
|
* Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames2008-02-063-40/+9
| | | | | Fixes locking issues with Animations in ScenePresence (bug #324)
* * Fixed script count incrementer. Was decrementing but only incrementing ↵Teravus Ovares2008-02-061-2/+2
| | | | when a script was requested by UUID
* Removed super-stealth mode from PasswdPrompt. (Now you can see the prompt)Jeff Ames2008-02-061-0/+1
|
* * Put the script run limiter on the SceneObjectPart as otherwise you can ↵Teravus Ovares2008-02-061-13/+15
| | | | drop scripts in prim and they'll still run with scripts disabled.
* * Added the ability to start and stop all scripts in the simulator using the ↵Teravus Ovares2008-02-064-4/+76
| | | | debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
* Cleaned up some unreachable code warnings.Jeff Ames2008-02-061-10/+0
|
* Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames2008-02-061-1/+1
|
* * Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares2008-02-068-13/+441
| | | | | | | * Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now)
* Revert color console changes until a cross-platform method is found.Jeff Ames2008-02-0611-191/+10
|
* Added colors back to console output.Jeff Ames2008-02-0611-20/+190
| | | | | Fixed line duplication in console output.
* Fixed regex in LSL2CSConverter so it will properly handle casting to ↵alondria2008-02-061-2/+2
| | | | | | | (string) part of vector (eg. vector.z) This fixes Mantis 388
* Somehow llList2Float never made it into LSL_BaseClass and ↵alondria2008-02-063-1/+6
| | | | LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)
* Converted logging to use log4net.Jeff Ames2008-02-05173-1948/+2173
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* Cut down on the number of packets sent during terraforming. Terraforming ↵Brian McBee2008-02-051-7/+15
| | | | should be much more responsive.
* Added explicit Quaternion->string and list->string conversions.alondria2008-02-053-2/+116
| | | | | Some preliminary work on llSetStatus and llGetStatus.
* Small refactoring on Terrain Update sending, so that other code can force ↵MW2008-02-051-15/+20
| | | | terrain updates to be sent to clients.
* some small changes, like adding a couple of extra methods to ↵MW2008-02-054-0/+36
| | | | IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
* * Fix Mantis 457Justin Clarke Casey2008-02-051-6/+6
| | | | | | * Show stats, users, etc. should now work again on the region console.
* Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't ↵Tedd Hansen2008-02-053-42/+29
| | | | | | | work anyway. Added js to OpenSim.ini.example.
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-058-121/+449
| | | | | | * Fixed a few bugs * Wrote an example module to make certain event systems more mature.
* Added copyright statements.Jeff Ames2008-02-0522-37/+634
|
* Updated svn properties.Jeff Ames2008-02-053-42/+42
|
* * Fixing the console write on shutdown where the object is already disposed.Teravus Ovares2008-02-051-46/+63
|
* * added missing project referencelbsa712008-02-041-0/+1
| | | | | * ignored some bins
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-049-189/+201
| | | | | | | * The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc) * DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once