Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵ | Diva Canto | 2010-06-04 | 9 | -34/+58 |
| | | | | avies are in different sims. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-06-02 | 1 | -1/+1 |
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| * | Applying patch from coyled to fix IAR support with the SimianGrid connectors | John Hurliman | 2010-06-01 | 1 | -1/+1 |
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* | | Add a forgotten security check. Make the new functions only work on prims | Melanie Thielker | 2010-06-02 | 1 | -0/+6 |
| | | | | | | | | owned by the host prim owner. | ||||
* | | Add two new osFunctions: | Melanie Thielker | 2010-06-02 | 5 | -0/+50 |
|/ | | | | | list osGetPrimititveParams(key prim, list rules); osSetPrimitiveParams(key prim, list rules); | ||||
* | One should not lock null objects. | Melanie Thielker | 2010-06-01 | 1 | -5/+8 |
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* | Lock the object queue when dequeueing | Melanie | 2010-06-01 | 1 | -78/+81 |
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* | Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the | Melanie | 2010-06-01 | 2 | -26/+19 |
| | | | | needed libraries | ||||
* | Fix prim returns I broke earlier | Melanie Thielker | 2010-06-01 | 1 | -1/+1 |
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* | Fix prim returns I broke earlier | Melanie Thielker | 2010-06-01 | 1 | -4/+7 |
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* | Continuing refactor. Refactor DeRezObject to deal with multiple objects | Melanie Thielker | 2010-06-01 | 5 | -71/+118 |
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* | Add a method to get the bounding box and root prim offsets within it for | Melanie Thielker | 2010-06-01 | 1 | -0/+44 |
| | | | | a group of prims. | ||||
* | Split GetAxisAlignedBoundingBox into two methods to allow calculation of | Melanie Thielker | 2010-06-01 | 1 | -3/+20 |
| | | | | combined bounding boxes and offsets | ||||
* | Change the handling of CreateSelected. Only send it on real creation, not | Melanie Thielker | 2010-06-01 | 1 | -1/+2 |
| | | | | for each prim coming into view. | ||||
* | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 5 | -6/+13 |
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* | Fix a nullref in EventManager caused by RegionReady not setting the scene | Melanie Thielker | 2010-05-30 | 1 | -0/+1 |
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* | Changes osFunction permissions again. Allow_ with a list of UUIDs now again | Melanie Thielker | 2010-05-30 | 2 | -16/+57 |
| | | | | | | refers to prim OWNERS. A new option set, Creators_, is added to allow selection by script creator. For existing installs, this means no functional change. The warning from my prior commit doesn't apply anymore. | ||||
* | Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDs | Melanie Thielker | 2010-05-30 | 1 | -3/+18 |
| | | | | | | | | | | | | | would be the IDs of the prim owners in whose prims these functions would run. This changes it so the UUID is the SCRIPT CREATOR instead. Further, osfunctions limited by uuid will not run if the creator and owner differ and the owner has mod rights on the script. There is still a danger in passing moodifiable scripts to others, as they can insert a harmful function, then remove the mod rights to make it runnable. As before, care needs to be taken, but where it was modable prims that were the risk before, modable scripts are the weak spot now. In cases where prim owner == script creator == script owner, nothing will change. | ||||
* | Get the user's DOB back from the server response properly. | Melanie Thielker | 2010-05-29 | 1 | -1/+1 |
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* | get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 4 | -110/+138 |
| | | | | didn't get the authentication server to work and my brain is about to fizzle out my ears | ||||
* | restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 2 | -52/+49 |
| | | | | work with the new UserAccountService/InventoryService | ||||
* | minor: move a method so that the #regions make more sense | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -36/+35 |
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* | fission UserAccountService.HandleCreateUser() into two methods, one which ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 4 | -138/+143 |
| | | | | handles user command parsing and another which actually does the work | ||||
* | If a command has descriptive help, add a line above and below the print out ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -0/+10 |
| | | | | for readability | ||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -1/+2 |
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* | Add ability to load IARs directly from URIs | Justin Clark-Casey (justincc) | 2010-05-28 | 4 | -9/+44 |
| | | | | | | | | So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web. | ||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -1/+1 |
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* | tidy up help information on load oar and save oar | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -5/+11 |
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* | refactor: move GetStream and URI methods from ArchiveReadRequest -> ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 3 | -64/+65 |
| | | | | ArchiveHelpers | ||||
* | Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars. | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -2/+6 |
| | | | | | This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments | ||||
* | comment out large chunks of appearance/inventory region access services to ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 2 | -660/+656 |
| | | | | eliminate warnings that this code is unused | ||||
* | add a smidgen more log debug information in the form of the operating system ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -1/+5 |
| | | | | version | ||||
* | Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -2/+5 |
| | | | | object's corresponding single avatar update method, rather than calling the sceneviewer directly | ||||
* | remove redundant ScenePresence.QueuePartForUpdate() - every place in the ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -9/+0 |
| | | | | code calls SceneViewer.QueuePartForUpdate() directly | ||||
* | hopefully get "nant test" passing again by replacing data.sqlite/mysql ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -18/+7 |
| | | | | references in .nant/local.include with OpenSim.Data.Tests.dll | ||||
* | Prevent a null ref | Melanie Thielker | 2010-05-27 | 1 | -0/+3 |
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* | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 2 | -14/+14 |
| | | | | important stuff off screen too fast. Clean this time | ||||
* | Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" | Melanie | 2010-05-27 | 4 | -28/+16 |
| | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a. | ||||
* | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 4 | -16/+28 |
| | | | | important stuff off screen too fast | ||||
* | Just because there is an agent update handler, that doesn't mean there is | Melanie Thielker | 2010-05-26 | 1 | -3/+4 |
| | | | | a pre agent update handler. Null check these separately. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-05-26 | 1 | -2/+1 |
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| * | fix sculpt normal direction for mirrored plane sculpts | dahlia | 2010-05-24 | 1 | -2/+1 |
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* | | Merge branch 'unitests' | Melanie | 2010-05-26 | 35 | -1268/+1154 |
|\ \ | |/ |/| | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | Minor correction to AssetTests.cs | AlexRa | 2010-05-26 | 1 | -3/+3 |
| | | | | | | | | (forgot to change test descriptions, has no effect on running the tests) | ||||
| * | Ensured that tests are skipped for wrong conn string, also m_log chng | AlexRa | 2010-05-23 | 1 | -2/+23 |
| | | | | | | | | | | | | | | | | | | | | The base test class now tries to connect to DB, ignores all tests in the class if unable to. Also m_log changed to instance field (which in this case shouldn't cause any problems), to avoid having to define it separately in each derived class. Here I touched things that I don't understand well (using log4net), so please review this commit. | ||||
| * | Removed (unused?) empty SQL files from MSSQL resource dir | AlexRa | 2010-05-23 | 9 | -0/+0 |
| | | | | | | | | | | | | There was a whole bunch of these SQL files, all empty and apparently unused. Removing them is just a clean-up, if anybody has a reason for these files to be there, feel free to revert. | ||||
| * | MySQL Migrations: Minor correcton to Region/Estate split | AlexRa | 2010-05-23 | 2 | -6/+12 |
| | | | | | | | | (some Estate SQL left behind in the Region migration) | ||||
| * | MSSQL Migration: CreatorID in InventoryItems changed to VARCHAR(36) | AlexRa | 2010-05-23 | 1 | -0/+70 |
| | | | | | | | | Again, the same thing about potentially having non-GUID CreatorID. | ||||
| * | Various minor changes in the data tests | AlexRa | 2010-05-23 | 5 | -16/+18 |
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| * | Further corrections to MS SQL stores (now passes all tests) | AlexRa | 2010-05-23 | 2 | -89/+49 |
| | | | | | | | | | | | | | | | | | | | | | | Besides, AssetData is slightly optimized to StoreAsset in one request ("IF EXISTS() UPDATE ... ELSE INSERT ...") The main change in the MS SQL Inventory implem. is that it now return empty list (or whatever) when called with UUID.Zero, which is consistent with how the code for other DBs work. I did no changes at all in XInventory, as there is no test set for them. |