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* Mantis#1690. Thank you, Malanie for a patch that:Charles Krinke2008-07-081-0/+2
| | | | | addresses "recompiles clear perms:
* Mantis#1691. Applied Melanie's modification of Charles Krinke2008-07-081-2/+13
| | | | | | Phrearch's iiGetCameraPos() patch, but not the original yet. Thank you Phrearch and Melanie.
* * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵lbsa712008-07-085-1/+87
| | | | IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList.
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-087-55/+55
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* * Ignored some binslbsa712008-07-080-0/+0
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* * Split out various classes from IClientAPI into their own files, in ↵lbsa712008-07-0816-365/+437
| | | | accordance with code standards
* RegionInfo.configMember can be null for dynamically created regionsDr Scofield2008-07-081-0/+3
| | | | | | that are not backed by a file.
* * Ignored some binslbsa712008-07-080-0/+0
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* * Moved script packet handlers from 'unimplemented' to 'Script Packets'lbsa712008-07-081-173/+180
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* * Added missing reference to Tools.dlllbsa712008-07-081-0/+1
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* Patch from Mike: added unit tests for the LSL compilerJohan Berntsson2008-07-082-0/+1323
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* Patch from Mike: clarification of Tools.dll licensing (used by the LLScript ↵Johan Berntsson2008-07-081-0/+12
| | | | compiler)
* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-088-0/+29514
| | | | as well. Thanks Mike
* llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson2008-07-084-7194/+7574
| | | | initializations
* Mantis#1685. Thank you kindly, Mjm for a patch that:Charles Krinke2008-07-081-1/+12
| | | | | | | | | The attached patch tries to read the SVN revision from local file "svn_revision" before checking "../.svn/entries". This allows simulators not running from the source tree to properly display the SVN revision, if the installer generates the "svn_revision" file.
* Mantis#1681. Adding Vytek's submittal of DotNetOpenMail.dll Charles Krinke2008-07-081-0/+0
| | | | | | | to our bin/ directory in anticipation of a reformatted llEmailFunction patch including a commented out OpenSim.ini.example
* changes to use NHPrim instead of SOP directlySean Dague2008-07-071-1/+2
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* add NHPrim to subclass SOP so we can stick region uuid in there. Sean Dague2008-07-072-1/+47
| | | | | | | I think the only place we need it is in NHibernate so a subclass is probably appropriate.
* added skeleton (no function) region store componentSean Dague2008-07-071-0/+268
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* change SitTarget calls from functions to propertiesSean Dague2008-07-078-103/+87
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* remove build references to what I believe to be the very old MSSQL Sean Dague2008-07-071-28/+0
| | | | | | | | | datastore tucked down in the Region namespace. This is based on the assumption that OpenSim.Data.MSSQL is what is actually used by anyone, and prevents us from having to refactor 2 different MSSQL store paths when futzing with SOP functions.
* * remove redundant sync locking in AssetServerBase since this is already ↵Justin Clarke Casey2008-07-075-26/+8
| | | | being done by the lower database layers
* * remove unused CommitAssets() hook for nowJustin Clarke Casey2008-07-0710-53/+1
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* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-076-13/+28
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* * switch terrain archiving to raw32 rather than png to avoid unnecessary ↵Justin Clarke Casey2008-07-071-1/+1
| | | | posterization. Thanks to Adam for the tip.
* adding support for IP EndPoint whitelisting in HttpServer code.Dr Scofield2008-07-072-10/+24
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* added a hollow size constraint to box, cylinder, and prism prim meshes to ↵Dahlia Trimble2008-07-071-0/+8
| | | | prevent a possible sim lockup
* switching to safer locks.Dr Scofield2008-07-072-9/+12
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* further progress on HttpServer integration: OSHttpRequest can now beDr Scofield2008-07-074-26/+65
| | | | | | instantiated from both .NET and HttpServer code path.
* Addresses more problem box cut anglesDahlia Trimble2008-07-071-6/+4
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* fix some Meshmerizer problem angles for sphere dimple and box path cutDahlia Trimble2008-07-071-4/+15
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* disables changes in r5356 until I have more time to do further characterizationDahlia Trimble2008-07-061-2/+2
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* Mantis#1678. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-062-2/+2
| | | | | | Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
* Corrects errors in sphere mesh with dimple start angle > 0 and hollow == 0Dahlia Trimble2008-07-061-2/+2
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* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
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* * refactor: archiver code clean up so that it's more readable for the next ↵Justin Clarke Casey2008-07-062-21/+43
| | | | functionality addition
* Mantis#1677. Thank you, Melanie for a patch that:Charles Krinke2008-07-061-4/+8
| | | | | | Patch propagates the permissionToTake flag into the timer handler, so that "take copy" and delete permissions are honored.
* Copyright notices and formatting cleanup.Jeff Ames2008-07-0622-888/+992
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* Remove scripts that don't really belong in OpenSim SVN.Jeff Ames2008-07-062-243/+0
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* * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵Justin Clarke Casey2008-07-062-29/+46
| | | | AddInventoryItem methods to reduce code duplication
* * minor: remove unnecessary locking from SOP.GetInventoryItem()Justin Clarke Casey2008-07-061-20/+7
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* * minor: Stop spurious 'item not found' messages when placing things into a ↵Justin Clarke Casey2008-07-062-15/+28
| | | | prim's inventory
* Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-062-2/+4
| | | | | | This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
* * Moves sending items to inventory via a delete into a seperate thread (this ↵Adam Frisby2008-07-061-92/+172
| | | | | | | | thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it.
* alters a problem path cut angle for the cylinder prim profileDahlia Trimble2008-07-061-0/+9
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* Add implementation of llGetTimeOfDay()Charles Krinke2008-07-051-2/+1
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* changes prompting of create user console command to only ask for unspecified ↵Dahlia Trimble2008-07-051-12/+16
| | | | parameters and avoid an exception if the wrong number of parameters are supplied
* Changed default terrain lower limit to -100 instead of 100Dahlia Trimble2008-07-051-1/+1
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* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
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* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
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