Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Load XML for neighbourinfo from grid | gareth | 2007-03-20 | 14 | -21/+44 |
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* | Removed the AssemblyInfo.cs files from the Vs2005 projects | MW | 2007-03-19 | 11 | -26/+1 |
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* | * if you specify revision, you cannot use * for build | lbsa71 | 2007-03-18 | 1 | -1/+1 |
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* | Added some sanity | gareth | 2007-03-18 | 17 | -210/+229 |
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* | Added neighbourinfo class | gareth | 2007-03-18 | 1 | -0/+9 |
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* | Added child_agent flag | gareth | 2007-03-18 | 1 | -0/+1 |
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* | fixed build in nant | gareth | 2007-03-18 | 1 | -15/+0 |
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* | * Removed private memeber _login, replaced with local var. | lbsa71 | 2007-03-16 | 1 | -9/+4 |
| | | | | | | * Removed Random Class, replaced with LLUUID.Random | ||||
* | * Extracted request-response handling | lbsa71 | 2007-03-16 | 1 | -112/+119 |
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* | * Corrected login fail code (adapted from Gareths php) | lbsa71 | 2007-03-16 | 1 | -61/+63 |
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* | * renamed Framework Project to OpenSim.Framework | lbsa71 | 2007-03-16 | 10 | -14/+14 |
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* | Added Framework Project and Made buildfiles work on windows. | lbsa71 | 2007-03-16 | 28 | -227/+382 |
| | | | | | | | | | | | | * added nogenvers target to opensim.build - sets version to 0.0.0.1 * extracted core_build target * FIX : csc gets confused over System.Xml ref - should be System.Xml.dll as there is a System.Xml file in same dir. * Added OpenGrid.Framework project for great justice. * Added LoginService as base class for LoginServer (GF) * FIX: Plugins default.build now creates target dir, otherwise it fails. * Added VERSION file to source control - it really should be circumvented as well. | ||||
* | (no commit message) | MW | 2007-03-15 | 4 | -64/+89 |
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* | Created VS2005 Solution/Project files for the OGS apps | MW | 2007-03-15 | 9 | -0/+370 |
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* | Cleaned up IGridServer interfaces. | MW | 2007-03-15 | 5 | -47/+82 |
| | | | | | Added a try/catch around the http server Startup | ||||
* | Added simple mono/nant instructions | gareth | 2007-03-14 | 1 | -0/+10 |
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* | * just ignored non-versioned Physics folder | lbsa71 | 2007-03-14 | 0 | -0/+0 |
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* | * /bin for Release as well | lbsa71 | 2007-03-14 | 3 | -3/+3 |
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* | * Made sure physics dlls end up in /bin/Physics | lbsa71 | 2007-03-14 | 4 | -10/+33 |
| | | | | | | * Re-fixed the timer bug. * Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005 | ||||
* | Fixed problem with link to CAPS\SimHttp.cs in second-server project | MW | 2007-03-14 | 1 | -1/+0 |
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* | Added the physics plugin projects to the VS solution. | MW | 2007-03-14 | 15 | -258/+74 |
| | | | | | | | | Added SimHttp.cs to the Second-server project Renamed the old PhysXplugin to BasicPhysicsplugin Deleted the excess solutions | ||||
* | Replaced VS2005 compatible versions of AssemblyInfo.cs | MW | 2007-03-14 | 8 | -168/+248 |
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* | Imported libsl (yes, messy - need to make this truly common) | gareth | 2007-03-14 | 1 | -0/+0 |
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* | Missed a few | gareth | 2007-03-14 | 4 | -886/+0 |
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* | Cleaned up PHP | gareth | 2007-03-14 | 6 | -131/+0 |
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* | merged new OpenSim from branches/ogs-cs | gareth | 2007-03-14 | 17 | -33/+230 |
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* | Merged ogs-cs into trunk | gareth | 2007-03-14 | 22 | -371/+1820 |
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* | added movement etc from r191 | gareth | 2007-03-13 | 15 | -58/+180 |
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* | Rolled back all but the VS solution | gareth | 2007-03-13 | 15 | -421/+219 |
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* | -- Trying to get trunk to run from first build | lbsa71 | 2007-03-13 | 8 | -43/+273 |
| | | | | | | | | | | * Collected required dll's into /bin * Moved timer start for great justice * Added some Writes to Console, and a Status field * Added dumb NullPhysicsScene and NullPhysicsActor that kicks in if Physics Plugin not specified * Svn-ignored a shitload | ||||
* | (no commit message) | MW | 2007-03-11 | 3 | -0/+0 |
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* | A PhysX physics plugin (that actually uses physX now but currently only ↵ | MW | 2007-03-10 | 14 | -35/+674 |
| | | | | | | | | | works on windows) Can now change direction when walking without stopping Flying works when using the Physx dll | ||||
* | Another attempt to fix the project files | MW | 2007-03-10 | 5 | -8/+8 |
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* | Updated Project files | MW | 2007-03-10 | 6 | -12/+12 |
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* | When a user logs off , the server now tells the other clients to kill that ↵ | MW | 2007-03-08 | 1 | -0/+8 |
| | | | | avatar. (So no more half dead avatars messing up the landscape.) | ||||
* | Primitive's shape and scale are now saved into database and reloaded. | MW | 2007-03-08 | 8 | -48/+211 |
| | | | | | New ServerConsole command: regenerate - will regenerate the terrain of the whole sim. | ||||
* | Changed water height to default of 20 | gareth | 2007-03-08 | 1 | -1/+1 |
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* | Added nant for LocalStorage.dll | gareth | 2007-03-08 | 2 | -0/+54 |
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* | Another attemp to fix the Session Logout bug | MW | 2007-03-08 | 16 | -52/+524 |
| | | | | | | World map data is now saved in database and recovered on startup. Primitives are now backed up to a local database and reloaded on startup. | ||||
* | Brought OGS.sql back into trunk | gareth | 2007-03-08 | 1 | -0/+134 |
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* | Primitives movement and rotation updates are now sent to all clients | MW | 2007-03-07 | 4 | -3/+125 |
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* | Hopefully fixed the Session logout bug. | MW | 2007-03-07 | 4 | -12/+80 |
| | | | | | Should now see avatars for other users connected to the same sim. | ||||
* | fixed genvers.sh | gareth | 2007-03-07 | 1 | -1/+1 |
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* | Added MW's fix for prim editing | gareth | 2007-03-07 | 1 | -1/+2 |
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* | Added OGS | gareth | 2007-03-07 | 17 | -0/+1545 |
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* | fixed last screwup | gareth | 2007-03-07 | 65 | -0/+0 |
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* | Imported branch | gareth | 2007-03-07 | 65 | -0/+5278 |
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* | Deleted old trunk code | gareth | 2007-03-07 | 49 | -3856/+0 |
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* | * Updating libsecondlife.dll to the latest version with a working LayerData ↵ | jhurliman | 2007-03-07 | 10 | -1427/+846 |
| | | | | | | | | | | | | function * Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm) | ||||
* | NEVER COMMIT WITHOUT A TEST COMPILE! | gareth | 2007-03-07 | 1 | -1/+1 |
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