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* * minor: remove one mono compiler warningJustin Clarke Casey2009-03-271-1/+1
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* * Implement * wildcard in save iar requestsJustin Clarke Casey2009-03-271-14/+36
| | | | | | * not yet ready for use
* * Fix single item iar savingJustin Clarke Casey2009-03-272-7/+11
| | | | | | * Not yet ready for use
* Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker2009-03-276-39/+34
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* * minor: move RegionSettingsSerializer into OpenSim.Framework.SerializationJustin Clarke Casey2009-03-274-9/+8
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* * Also temporarily disable T032_CrossAttachments() since this relies on the ↵Justin Clarke Casey2009-03-271-1/+1
| | | | execution of T021_TestCroswsToNewRegion()
* * Apply http://opensimulator.org/mantis/view.php?id=3347Justin Clarke Casey2009-03-272-9/+18
| | | | | | | * This puts in example [Wind] settings into OpenSim.ini.example to match the patch which introduced those settings from last week * Thanks maimedleech
* * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this ↵Justin Clarke Casey2009-03-271-1/+1
| | | | | | | | has both WaitOnes() which don't time out and tight loops * Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
* * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console ↵Justin Clarke Casey2009-03-275-5/+48
| | | | | | | | | when the test starts * This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed * Unfortunately they are not executed in the same order in which the results are listed in Bamboo
* Added the hg login procedure to the user server.diva2009-03-273-2/+261
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* svn:eol-style property set.diva2009-03-271-208/+208
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* svn:eol-style property set.diva2009-03-271-123/+124
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* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-276-49/+67
| | | | | | | | Fixed problem with REST services caused by changes to the OpenSim core code base - the comms manager had been 'modularized'. Also added additional debugging to RemoteAdmin interface.
* Forgot to comment an unnecessary log message on my last commit.diva2009-03-261-2/+2
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* Notecard updates bypassing the regions. (HGStandalone only)diva2009-03-262-27/+114
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* * correct iar root folder location for saving of individual itemsJustin Clarke Casey2009-03-261-1/+1
| | | | | | * however, rest of the path components are still currently wrong so this is broke
* * Fix build break - went a const or two too farJustin Clarke Casey2009-03-261-2/+2
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* * minor: change some static readonlys to constsJustin Clarke Casey2009-03-261-11/+11
| | | | | | * adjust user profile iar saving path
* add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342Dahlia Trimble2009-03-262-2/+16
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* * Ooops, wasn't that - it was the lack of a Types reference isnteadJustin Clarke Casey2009-03-261-0/+1
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* * Add missing '.dll' to Serialization OpenMetaverse use to fix windows build ↵Justin Clarke Casey2009-03-261-1/+1
| | | | break
* * Apply http://opensimulator.org/mantis/view.php?id=3343Justin Clarke Casey2009-03-261-1/+0
| | | | | | | * Removes long unused -useexecutepath switch * Thanks coyled
* * Apply http://opensimulator.org/mantis/view.php?id=865Justin Clarke Casey2009-03-261-0/+67
| | | | | | | * Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max * Thanks jonc
* * Fix build break from last commitJustin Clarke Casey2009-03-261-1/+2
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* * iars: Serialize information about item creators to archiveJustin Clarke Casey2009-03-264-21/+105
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* Small refactoring in Caps, no functional changes.diva2009-03-261-5/+25
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* Read the .map files in on sim startup. Also clean them up when an assemblyMelanie Thielker2009-03-262-1/+32
| | | | | | is deleted.
* Avoid preprocessing scripts on region restart just to generate the lineMelanie Thielker2009-03-261-11/+23
| | | | | | | | number map. Instead, write the map to a file for later use. That is not yet used, so currently runtime errors after a sim restart will have wrong line numbers
* Avoid writing script state to the filesystem if the state has not changed.Melanie Thielker2009-03-261-14/+19
| | | | | | | Remove the unneccessary double check that was only used to provide a meaningless warning message for a corner case.
* - adding osGetAgents() which returns a list of all avatars in the regionDr Scofield2009-03-263-46/+79
| | | | | | | | in which the script is running. - found a bag of space characters under my desk, thought i'd donate them to the JSON OSSL function (aka clean up)
* * Minor fixes, inverted an if for readability and introduced a virtual ↵lbsa712009-03-261-4/+20
| | | | pre-process step on the asset cache
* One more -- CopyItem.diva2009-03-261-0/+32
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* Half-way through supporting inventory access from outside the regions -- HG ↵diva2009-03-261-9/+84
| | | | standalones only, for now.
* make some arrays static to prevent excessive re-initialization - suggested ↵Dahlia Trimble2009-03-261-5/+5
| | | | by jhurliman
* Make the error messages passed to RegionReady more descriptiveMelanie Thielker2009-03-261-3/+4
| | | | | | | Patch by antont, thank you. Fixes Mantis #3338
* * Appearance patches suite: These patches are applied to allow libomv bots ↵Sean Dague2009-03-255-29/+47
| | | | | | | | | | | | to wear outfits in the future. This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything
* iar: centralize user uuid gatheringJustin Clarke Casey2009-03-251-18/+43
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* * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid ↵lbsa712009-03-251-38/+33
| | | | lethal stack overflows.
* * minor: Adjust exception catching on load/save xml[2]/oar. Justin Clarke Casey2009-03-251-21/+7
| | | | | | * Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
* * minor: spit out creator name on save iarJustin Clarke Casey2009-03-252-4/+16
| | | | | | * not yet ready for use
* adding presence.ControllingClient.Kick(msg) to the brew.Dr Scofield2009-03-251-12/+9
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* enhances the console command "kick user" with an optional alertDr Scofield2009-03-251-1/+12
| | | | | message which will be dialog-ed to the user just before being kicked.
* Thank you, dslake, for a patch that fixes passing the start param to scriptsMelanie Thielker2009-03-251-1/+1
| | | | | | Fixes Mantis #3330
* cleanupDr Scofield2009-03-256-11/+9
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* HGStandaloneInventoryService now serves inventory assets. No need for ↵diva2009-03-251-1/+36
| | | | clients to have direct access to the asset service.
* Change llGetOwnerKey to use another overload of GetSceneObject.Melanie Thielker2009-03-241-1/+1
| | | | | | Fixes Mantis #3326
* * minor: remove load oar logging I accidentally left in a few commits agoJustin Clarke Casey2009-03-242-10/+6
| | | | | | | * reduce noisiness of uuid gatherer * stop bothering to pointless complain about directory tar entries when loading an oar
* * minor: remove a couple more compiler warningsJustin Clarke Casey2009-03-241-4/+0
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* * Use memory more efficiently when loading oarsJustin Clarke Casey2009-03-241-11/+19
| | | | | | | * This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded * This should be okay, but please report any new errors
* * minor: remove mono compiler warningsJustin Clarke Casey2009-03-242-10/+9
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