Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Removed unused libraries: RAILS.dll and dependencies. | Diva Canto | 2011-04-25 | 4 | -10/+0 | |
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* | Removed unused libraries Castle.* | Diva Canto | 2011-04-25 | 3 | -0/+0 | |
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* | Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into ↵ | Diva Canto | 2011-04-24 | 1 | -1/+1 | |
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| * | switch up flavour to rc2 in preparation | Justin Clark-Casey (justincc) | 2011-04-23 | 1 | -1/+1 | |
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* | | Commented verbose debug message. | Diva Canto | 2011-04-24 | 1 | -1/+1 | |
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* | some mesh config asthetics0.7.1-rc1 | BlueWall | 2011-04-22 | 3 | -3/+3 | |
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* | change flavour to rc1 | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -1/+1 | |
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* | Merge branch 'master' into 0.7.1-dev | Justin Clark-Casey (justincc) | 2011-04-21 | 108 | -2273/+3240 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-04-21 | 13 | -126/+274 | |
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| | * | Remove duplicated freeswitch settings. | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -4/+0 | |
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| | * | Adjust freeswitch logging to be somewhat less noisy. However, there is ↵ | Justin Clark-Casey (justincc) | 2011-04-21 | 2 | -14/+21 | |
| | | | | | | | | | | | | still quite a large amount of logging present for debug purposes. | |||||
| | * | minor: small amount of method doc and some commented out odds and ends | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -6/+15 | |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -3/+10 | |
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| | | * | fix meshing failure on sculpt maps smaller than 64x64 | dahlia | 2011-04-19 | 1 | -3/+10 | |
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| | * | | Alter uuid gather so that it properly analyzes coalesced objects. | Justin Clark-Casey (justincc) | 2011-04-21 | 2 | -22/+43 | |
| | |/ | | | | | | | | | | This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes. | |||||
| | * | Get Viewer 2 voice working with OpenSim. | Justin Clark-Casey (justincc) | 2011-04-20 | 2 | -14/+67 | |
| | | | | | | | | | | | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is. | |||||
| | * | synchronize Robust.HG.ini.example FreeSWITCH config with other config files | Justin Clark-Casey (justincc) | 2011-04-19 | 1 | -10/+32 | |
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| | * | For consistency, uncomment ColladaMesh option in OpenSimDefaults.ini. ↵ | Justin Clark-Casey (justincc) | 2011-04-19 | 1 | -1/+1 | |
| | | | | | | | | | | | | Thanks for the spot, Ai Austin. | |||||
| | * | Clean up freeswitch config to what is currently required. Add explanation ↵ | Justin Clark-Casey (justincc) | 2011-04-19 | 6 | -62/+95 | |
| | | | | | | | | | | | | to config parameters. Clean up some log messages. | |||||
| * | | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 2011-04-21 | 2 | -7/+8 | |
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| * | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 4 | -12/+18 | |
| | | | | | | | | | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything. | |||||
| * | bump default IAR version to 0.2 and 1.1 for the --profile version. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -2/+2 | |
| | | | | | | | | There are no changes in this bump, they just signal a point at which the control file comes first in the archive. | |||||
| * | bump oar version number to 0.6. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -1/+1 | |
| | | | | | | | | This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive. | |||||
| * | Add regression test to check that OARs start with the control file. | Justin Clark-Casey (justincc) | 2011-04-18 | 3 | -9/+21 | |
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| * | add test to ensure that an IAR starts with the control file | Justin Clark-Casey (justincc) | 2011-04-18 | 2 | -11/+39 | |
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| * | refactor: split out the code which actually copies a particular bundle to ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -106/+115 | |
| | | | | | | | | inventory | |||||
| * | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 2011-04-18 | 3 | -3/+20 | |
| | | | | | | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not | |||||
| * | Fix bug where objects were being coalesced in the wrong positions. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -2/+2 | |
| | | | | | | | | | | This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-04-18 | 14 | -425/+537 | |
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| | * | Merge branch 'master' into test-merge0418 | Mic Bowman | 2011-04-18 | 22 | -801/+626 | |
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| | * | | Remove the call to remove tokens from the parent. Under heavy load | Mic Bowman | 2011-04-15 | 2 | -5/+14 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | this appears to cause problems with the system timer resolution. This caused a problem with tokens going into the root throttle as bursts leading to some starvation. Also changed EnqueueOutgoing to always queue a packet if there are already packets in the queue. Ensures consistent ordering of packet sends. | |||||
| | * | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-14 | 1 | -1/+5 | |
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| | * \ \ | Merge branch 'testmerge' into queuetest | Mic Bowman | 2011-04-13 | 50 | -541/+1075 | |
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||||
| | | * | | | remove packet monitoring debugging code | Mic Bowman | 2011-04-13 | 1 | -116/+2 | |
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| | | * | | | Fixed the update of items in the priority queue to enable both | Mic Bowman | 2011-04-13 | 3 | -7/+21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | types of property updates to be specified. Not sure if one form of property update should supercede another. But for now the old OpenSim behavior is preserved by sending both. | |||||
| | | * | | | fixed a couple bugs with the property queues | Mic Bowman | 2011-04-13 | 1 | -1/+37 | |
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| | | * | | | First pass at moving object property requests into a queue similar | Mic Bowman | 2011-04-13 | 11 | -208/+262 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code. | |||||
| | | * | | | New tokenbucket algorithm. This one provides fair sharing of the queues | Mic Bowman | 2011-04-13 | 4 | -145/+259 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | when client and simulator throttles are set. This algorithm also uses pre-defined burst rate of 150% of the sustained rate for each of the throttles. Removed the "state" queue. The state queue is not a Linden queue and appeared to be used just to get kill packets sent. | |||||
| | * | | | | Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into ↵ | Mic Bowman | 2011-04-13 | 3 | -4/+26 | |
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | queuetest | |||||
| | | * \ \ \ | Merge branch 'master' of /home/git/repo/OpenSim into queuetest | BlueWall | 2011-04-13 | 7 | -43/+99 | |
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| | | * | | | | | remove packet monitoring debugging code | Mic Bowman | 2011-04-12 | 1 | -116/+2 | |
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| | | * | | | | | Fixed the update of items in the priority queue to enable both | Mic Bowman | 2011-04-12 | 3 | -7/+21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | types of property updates to be specified. Not sure if one form of property update should supercede another. But for now the old OpenSim behavior is preserved by sending both. | |||||
| | | * | | | | | fixed a couple bugs with the property queues | Mic Bowman | 2011-04-12 | 1 | -1/+37 | |
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| | | * | | | | | Merge branch 'test-select' into queuetest | Mic Bowman | 2011-04-12 | 11 | -208/+262 | |
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| | | | * | | | | | First pass at moving object property requests into a queue similar | Mic Bowman | 2011-04-12 | 11 | -208/+262 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code. | |||||
| | | * | | | | | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-12 | 8 | -74/+158 | |
| | | |\ \ \ \ \ \ | | | | |/ / / / / | | | |/| | | | | | ||||||
| | | * | | | | | | New tokenbucket algorithm. This one provides fair sharing of the queues | Mic Bowman | 2011-04-11 | 4 | -145/+259 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | when client and simulator throttles are set. This algorithm also uses pre-defined burst rate of 150% of the sustained rate for each of the throttles. Removed the "state" queue. The state queue is not a Linden queue and appeared to be used just to get kill packets sent. | |||||
| | * | | | | | | | remove packet monitoring debugging code | Mic Bowman | 2011-04-12 | 1 | -116/+2 | |
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| | * | | | | | | | Fixed the update of items in the priority queue to enable both | Mic Bowman | 2011-04-12 | 3 | -7/+21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | types of property updates to be specified. Not sure if one form of property update should supercede another. But for now the old OpenSim behavior is preserved by sending both. | |||||
| | * | | | | | | | fixed a couple bugs with the property queues | Mic Bowman | 2011-04-12 | 1 | -1/+37 | |
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