| Commit message (Collapse) | Author | Age | Files | Lines |
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* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros. Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
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http://opensimulator.org/mantis/view.php?id=2739 by no longer bothering to store or retrieve the local parentID in
the region database
* The original issue is that the now randomly generated local ids do not fit into the int parentID datatype
* However, as far as I know it's actually pointless to store this local parent ID anyway (we already store the groupUUID), especially as we don't bother to store the localID (as
opposed to UUID itself).
* Conservatively, the actual column will be removed in a later commit
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class. Thanks sdague for the protip!
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m_interServiceInventoryService from private to protected
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OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service.
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user server to get a list of items in a folder and add a new item.
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exceptions as well.
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they will use the SOG the SOP belongs to (as it was for the root-SOP already).
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to fix the A -> B -> A issue. Because the code is very reuse friendly,
it shouldn't cause much additional memory bloat in the sims.
I'm sure this isn't the right fix, but it is progress, and confirms that
the close path while leaving a region is part of the issue.
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starting something different
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* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
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than it solved by trying to use, and then exhausting, the connection pool
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for now.
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* This resolves problems on Linux detailed in http://opensimulator.org/mantis/view.php?id=2734 where System.Data.Oracle libraries can't be found
* On a quick look I can't see that these exist on mono 1.9.1
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that are not inline (UUID only)
* make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'. This makes it symmetrical with input xml
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inventory rest input xml
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before" issue. This involves the EventQueueGet module so I'm not sure
this is the right fix but it appears to work.
When the ScenePresence leaves force a close on it. The reuse of the
queues doesn't seem to be working, so the forced close causes a new one
the next time in. This does appear to work.
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MSSQL Fix to accommodate random ParentIDs. uint values now
cleanly converted to ints and vice versa to hopefully prevent
outofrange exceptions on prim storage.
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Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them.
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MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
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Add a check for script reset permissions to the permissions module
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Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
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Next step of diva's TP fixes and HG support
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an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
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Now silently fails to link prims in different regions.
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This should finally kill the "There is already an open data reader associated
with this connection, which must be closed first" error that makes people's
builds not save
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dependencies
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Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
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a gratuitious asset fetch when region crossing.
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Applying a patch from Diva. This patch introduces significant improvements
in teleporting. Thank you, Diva.
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prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
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expire and take the scripts down
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Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
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scripts until that can be better debugged
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is the proper way to handle this
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