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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'testmerge' into queuetest
Mic Bowman
2011-04-13
50
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+1075
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remove packet monitoring debugging code
Mic Bowman
2011-04-13
1
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+2
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Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-13
3
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+21
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fixed a couple bugs with the property queues
Mic Bowman
2011-04-13
1
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+37
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First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-13
11
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+262
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New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
2011-04-13
4
-145
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+259
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Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
2011-04-13
1
-54
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+13
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Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
2011-04-13
3
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+24
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refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
2011-04-13
3
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+39
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Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2011-04-13
2
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+11
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Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2011-04-13
8
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+389
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factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
2011-04-13
1
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+15
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Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
2011-04-13
4
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+146
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force mesh proxy for simple box prims with path cut
dahlia
2011-04-12
2
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+6
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Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
2011-04-12
30
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+338
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Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
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+132
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Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
2011-04-12
1
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+1
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Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...
Mic Bowman
2011-04-13
3
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+26
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Merge branch 'master' of /home/git/repo/OpenSim into queuetest
BlueWall
2011-04-13
7
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+99
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Add ColladaMesh switch
BlueWall
2011-04-13
3
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+26
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Merge branch 'master' of /home/git/repo/OpenSim
BlueWall
2011-04-13
154
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+3275
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Merge branch 'master' of /home/opensim/src/OpenSim/Core
BlueWall
2011-03-21
97
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+2109
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Merge branch 'master' of /home/opensim/src/OpenSim/Core
BlueWall
2011-02-14
2
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+8
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Set filter to send proper rotations for root part
BlueWall
2011-02-13
1
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+1
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Revert "Fix unsitting of avatar on linked sets"
BlueWall
2011-02-13
1
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+1
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Fix unsitting of avatar on linked sets
BlueWall
2011-02-12
1
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+1
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Merge branch 'master' of /home/opensim/src/OpenSim/Core
BlueWall
2011-02-12
59
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+1164
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Merge branch 'master' of /home/opensim/src/OpenSim/Core
BlueWall
2011-02-09
31
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+1037
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Merge branch 'master' of /home/opensim/src/OpenSim/Core
BlueWall
2011-01-27
60
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+898
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Make FireAndForgetWrapper a singleton class
BlueWall
2011-01-13
3
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+24
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remove packet monitoring debugging code
Mic Bowman
2011-04-12
1
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+2
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Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-12
3
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+21
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fixed a couple bugs with the property queues
Mic Bowman
2011-04-12
1
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+37
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Merge branch 'test-select' into queuetest
Mic Bowman
2011-04-12
11
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First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-12
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Merge branch 'master' into queuetest
Mic Bowman
2011-04-12
8
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+158
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New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
2011-04-11
4
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+259
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remove packet monitoring debugging code
Mic Bowman
2011-04-12
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Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-12
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fixed a couple bugs with the property queues
Mic Bowman
2011-04-12
1
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+37
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First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-12
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New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
2011-04-12
4
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Move example HttpProxy setting to OpenSim.ini.example and tidy
Justin Clark-Casey (justincc)
2011-04-12
2
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minor typo correction. thanks Ai Austin.
Justin Clark-Casey (justincc)
2011-04-12
1
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-04-12
1
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refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2011-04-12
2
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If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
2011-04-12
1
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Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
2011-04-12
1
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Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2011-04-12
2
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+58
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minor: add a bit more method doc to IInventoryService.GetItem()
Justin Clark-Casey (justincc)
2011-04-11
1
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+1
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