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* including Makefile.local iff it existsDr Scofield2009-04-061-0/+2
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* Add copyright headers, formatting cleanup.Jeff Ames2009-04-0613-35/+306
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* Update svn properties.Jeff Ames2009-04-0610-1014/+1014
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* Thank you, Intimidated, for a patch too fix the movement animation handlingMelanie Thielker2009-04-062-44/+184
| | | | | | Fixes Mantis #3413
* * Implements World.Parcels[] array for MRM scripting.Adam Frisby2009-04-068-5/+81
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* * Adds AutoOAR module, this will automatically OAR your regions every 20 ↵Adam Frisby2009-04-062-0/+77
| | | | | | | | minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable. * Adds some MRM XMLDOC
* Changed the asynchronous call to get inventory in HG, so that it properly ↵diva2009-04-053-41/+68
| | | | | | | reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used. Minor changes in Get inventory item in HGAssetMapper.
* unspecified sculpt stitching mode now defaults to plane instead of sphere. ↵Dahlia Trimble2009-04-051-1/+3
| | | | Addresses Mantis #3403
* And another fix for the windows buildHomer Horwitz2009-04-051-0/+1
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* Try another fix for the Windows build breakHomer Horwitz2009-04-051-0/+1
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* Fix windows build break. Hopefully.Homer Horwitz2009-04-051-0/+1
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* Update bamboo build to 0.6.4Homer Horwitz2009-04-051-1/+1
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* Thanks StrawberryFride for a MSSQL patch to mirror r9011.Homer Horwitz2009-04-051-0/+1
| | | | | Fixes Mantis #3409
* Ouch. Remove some test left over from r9013, which broke startupHomer Horwitz2009-04-051-2/+1
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* - Add new RegionModulesControllerPlugin to the application modulesHomer Horwitz2009-04-0512-20/+530
| | | | | | | | - Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know...
* - Move IWindModule to OpenSim.Region.Framework.InterfacesHomer Horwitz2009-04-054-2/+7
| | | | | | - Fix a dependency problem. Hopefully fixes Mantis #3395
* Adding migrations for MySQL and SQLite for removing the "old" cloud image.Homer Horwitz2009-04-052-0/+2
| | | | | | The new one already in the Library will be reinserted automatically. Fixes Mantis #964
* Thanks BlueWall for a patch that adds Hypergrid dynamic linking to ↵diva2009-04-052-0/+21
| | | | osTeleportAgent. Fixes mantis #3408.
* Applied a patch from mcortez with settings for the new wind module.idb2009-04-051-1/+17
| | | | | Fixes Mantis #3382
* Directory defaults for region xml files when creating a new region got ↵idb2009-04-051-9/+3
| | | | | | | changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored. Fixes Mantis #3386
* * Fixing SVN propertiesTeravus Ovares2009-04-056-4031/+4031
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* * Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares2009-04-0511-0/+4061
| | | | | | | | * It's not ready to try. It doesn't do what you expect in many ways. * It throws errors and prints jibberish on the console * Test it out only if you're brave and you've backed up first. * The opensim.ini line is physics = BulletDotNETPlugin
* Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵diva2009-04-0513-78/+385
| | | | | | | be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
* * Fixed copyright headers on HyperGrid source files. (Now match the rest of ↵Adam Frisby2009-04-0518-417/+401
| | | | | | | OpenSim, license text is unchanged) * Added Bitmap[,] to IParcel for MRM
* * Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)Adam Frisby2009-04-052-2/+16
| | | | | * Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]}
* * Typo in constructor during class rename (whoops!)Adam Frisby2009-04-051-1/+1
| | | | | * OpenSim is now over 9000.
* * Implements ISocialEntity - this represents the class of "user-like" ↵Adam Frisby2009-04-053-1/+48
| | | | | | | objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties. * Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
* * Removes IsPhysical, IsPhantom from IObject, since this is now represented ↵Adam Frisby2009-04-042-13/+0
| | | | in IObject.Physics.Enabled / IObject.Physics.Phantom instead.
* Implements on IObjectPhysics:Adam Frisby2009-04-041-21/+62
| | | | | | | | | | | | | | | | | | * SetMomentum * AddAngularForce * AddForce * FloatOnWater * Force * Acceleration * Torque * Velocity * RotationalVelocity * CenterOfMass * GeometricCenter * Buoyancy * Mass (Partial) * Density (Partial)
* * Implements IObjectPhysics on SOPObject partially.Adam Frisby2009-04-043-7/+116
| | | | | * Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
* * Implements IObjectPhysics, this collects Physics attributes into one ↵Adam Frisby2009-04-041-0/+32
| | | | | | | | interface, will be referenced on IObject as IObject.Physics.* * Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5); * Maps loosely to internal PhysicsActor class.
* * More fiddling with MRM IPersistence, now stores <T> instead of Object.Adam Frisby2009-04-041-4/+5
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* Give a meaningful message if terrain save fails because of a file IO error.idb2009-04-041-0/+5
| | | | | Fixes Mantis #3348
* Thanks jonc for a new and better cloud image (for classic clouds).Homer Horwitz2009-04-041-0/+0
| | | | | Fixes Mantis #964. Please remember to clear the viewer cache.
* Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz2009-04-0410-5/+295
| | | | | First part of Mantis #964, the necessary clouds image will follow separately.
* DST setting wasn't transferred to client, leading to wrong time display.Homer Horwitz2009-04-041-1/+1
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* Remove some Mono warnings.Homer Horwitz2009-04-042-3/+3
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* Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵nlin2009-04-042-4/+45
| | | | | | | | | SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381
* * Changed IPersistence interface so that passing the MRMBase is unessecary.Adam Frisby2009-04-042-7/+5
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* * Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.Adam Frisby2009-04-043-3/+35
| | | | | * Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
* Add copyright headers, formatting cleanup.Jeff Ames2009-04-0410-19/+227
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* * Removes IObject.Position, IObject.Rotation from IObjectAdam Frisby2009-04-042-6/+55
| | | | | | * Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively. * Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
* * Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.Adam Frisby2009-04-042-5/+28
| | | | | | * Adds Heightmap[x,y] to interface. * MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
* * Proactively fixed bug-potential concerning the fact that m_httpServer ↵lbsa712009-04-032-7/+1
| | | | property was differently referred to between RegionApplicationBase and all other grid services.
* * Fixes issue where of you force your avatar against a region corner, it ↵Arthur Valadares2009-04-031-6/+64
| | | | | | | gets stuck and NonFinite Avatar messages floods console Addresses Mantis #3380
* * refactor: Call StatsReporter methods directly rather than through Scene ↵Justin Clarke Casey2009-04-035-44/+26
| | | | | | | | (as WebStatsModule was doing) * Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
* Added one more delegate to Caps, and a few guards, so that these objects can ↵diva2009-04-032-14/+42
| | | | be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
* - adding -logconfig option to allow configuration of log4net fromDr Scofield2009-04-031-2/+14
| | | | | | | log4net config file other then bin/OpenSim.exe.config - moving ArgvConfigSource initialization up to allow for configuration of XmlConfigurator.Configure()
* * Implements MRM IObject.Say - this is equivilent to llSayAdam Frisby2009-04-031-0/+8
| | | | | | | | | Example: public override void Start() { Host.Object.Say("Hello World!"); }
* * Implements Scene.SimChat(string,...) rather than byte[]. We should ↵Adam Frisby2009-04-032-0/+21
| | | | | | | probably mark byte[] as obsolete. * Implements SOPObject.Say for MRM. (Note, not IObject yet)