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* READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2010-10-3011-423/+282
| | | | | | | | | It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
* Rename the new default texture to be consistent with the othersMelanie2010-10-292-1/+1
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* Add a default alpha layerMelanie2010-10-291-0/+0
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* Merge commit 'cmickeyb/dev-appearance'Melanie2010-10-2914-303/+567
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| * Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-292-2/+41
| | | | | | | | | | send in the scene presence constructor... need to figure this out later.
| * Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-295-81/+132
| | | | | | | | | | and avatar data are sent. And the number of times they are stored.
| * Configuration of persistent baked textures and save/send delays.Master ScienceSim2010-10-283-5/+41
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| * Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-2828-130/+273
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| * | Added background thread to handle delayed send and save of appearanceMaster ScienceSim2010-10-282-59/+171
| | | | | | | | | | | | | | | | | | | | | to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
| * | Small cleanup and add more debugging informationMaster ScienceSim2010-10-262-8/+23
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| * | Made the check for texture assets asynchronous. This is one part ofMaster ScienceSim2010-10-261-7/+10
| | | | | | | | | | | | a bigger clean up that needs to happen around locks on appearance.
| * | Half of the compatibility is working. Login into a new region withMaster ScienceSim2010-10-254-21/+29
| | | | | | | | | | | | | | | | | | old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
| * | Intermediate commit for backward compatability; does not compile yetMic Bowman2010-10-252-62/+73
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| * | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-216-111/+100
| | | | | | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
* | | Add my work on top of cmickeyb'sMelanie2010-10-293-1/+133
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* | | Merge branch 'dev-appearance'Melanie2010-10-2928-779/+954
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| * \ \ Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into ↵Melanie2010-10-2128-780/+956
| |\ \ \ | | |/ / | | | | | | | | dev-appearance
| | * | Major refactoring of appearance handling.Master ScienceSim2010-10-2028-779/+955
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
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