Commit message (Collapse) | Author | Age | Files | Lines | |
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* | no SimUUID in OpenSimMain | gareth | 2007-04-04 | 1 | -3/+1 |
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* | Added SimUUID | gareth | 2007-04-04 | 3 | -16/+24 |
| | | | | | | Added empty POST for /sims in REST on gridserver | ||||
* | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 2007-04-04 | 13 | -604/+237 |
| | | | | | Split World class into two partial classes | ||||
* | Split Avatar class into three partial classes (hopefully will make it easier ↵ | MW | 2007-04-04 | 9 | -404/+471 |
| | | | | to work on) | ||||
* | * Added Primitive2 to vs2005 solution (again) | lbsa71 | 2007-04-04 | 2 | -0/+4 |
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* | Seems that I didn't actually include the Primitive2.cs file in the earlier ↵ | MW | 2007-04-04 | 1 | -0/+254 |
| | | | | commit. | ||||
* | * Added Primitive2 to vs2005 solution | lbsa71 | 2007-04-04 | 23 | -1245/+1272 |
| | | | | | * Apparently, Prebuild thinks DEBUG should be in there. | ||||
* | Started to clean up/ rewrite Primitive class , currently the new version is ↵ | MW | 2007-04-04 | 6 | -181/+160 |
| | | | | called Primitive2 and not used, but once it is complete then it will replace the old version. | ||||
* | Finished initial sim<>Grid login (kinda) | gareth | 2007-04-03 | 28 | -1145/+1165 |
| | | | | | | | Can login but no config data sent/updated yet | ||||
* | * lovely. svn doesn't delete the files from disk on svn delete, so they show ↵ | lbsa71 | 2007-04-03 | 4 | -85/+117 |
| | | | | up in prebuilt projs and build files. | ||||
* | * Fixad namespace clash | lbsa71 | 2007-04-03 | 5 | -181/+149 |
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* | * The world can not contain ScriptFactories that creates unique instances of ↵ | lbsa71 | 2007-04-03 | 6 | -60/+74 |
| | | | | | | | | scripts for entities. * Created Scripts folder to house trusted Scripts * The test script now lives in Scripts/FollowRandomAvatar.cs | ||||
* | * Extended Script API with GetRandomAvatar | lbsa71 | 2007-04-03 | 12 | -155/+276 |
| | | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar. | ||||
* | Another temporary bug fix attempt, this time for the packet overflow ↵ | MW | 2007-04-03 | 1 | -7/+11 |
| | | | | problem, changed it so for now, packets are ACKed straight away in one PacketAck Packet for each ACK. | ||||
* | attempt at a temporary fix to the shirt creation bug. (Its only temporary as ↵ | MW | 2007-04-03 | 1 | -1/+1 |
| | | | | I think the real problem is a deeper one) | ||||
* | Added easier way to add "scripts" to prims: to add Libsa71's test script, ↵ | MW | 2007-04-03 | 2 | -1/+88 |
| | | | | create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to. | ||||
* | * added script prototype intructions | lbsa71 | 2007-04-03 | 1 | -0/+12 |
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* | * Script prototype | lbsa71 | 2007-04-03 | 12 | -47/+219 |
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* | Limited (hacked) object linking. Note: once you have linked a set of prims ↵ | MW | 2007-04-03 | 2 | -3/+33 |
| | | | | together (in one go), then don't try to link anymore prims to those objects. | ||||
* | Temporary fix for the object taking bug | MW | 2007-04-03 | 8 | -69/+33 |
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* | OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵ | MW | 2007-04-02 | 11 | -207/+472 |
| | | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig). | ||||
* | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2007-04-02 | 30 | -1083/+1391 |
| | | | | configuration method, so that it is easier to load configuration data from a ogs server | ||||
* | minor bug | gareth | 2007-04-02 | 1 | -1/+1 |
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* | Added /simstatus REST handler | gareth | 2007-04-02 | 1 | -0/+5 |
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* | Added help line | gareth | 2007-04-02 | 1 | -6/+7 |
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* | Added DB backing for user profiles | gareth | 2007-04-02 | 2 | -4/+46 |
| | | | | | | Added "create profile command" | ||||
* | Finished adding Db4o support to user profile manager | gareth | 2007-04-02 | 7 | -27/+16 |
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* | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2007-04-02 | 28 | -2394/+2405 |
| | | | | same database as in world prims are stored. | ||||
* | Finished putting user server config into Db4o | gareth | 2007-04-02 | 1 | -42/+41 |
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* | Added OpenUser.Config project | gareth | 2007-04-02 | 26 | -2226/+2495 |
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* | More renaming | gareth | 2007-04-02 | 4 | -159/+2 |
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* | Renamed GridConfigDb4o | gareth | 2007-04-02 | 4 | -0/+0 |
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* | Copied OpenGrid.Config to OpenUser.Config ready for the user server stuff | gareth | 2007-04-02 | 4 | -0/+300 |
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* | (no commit message) | MW | 2007-04-02 | 1 | -1/+3 |
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* | (no commit message) | MW | 2007-04-02 | 2 | -106/+84 |
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* | Fixed VS2005 solution/project files | MW | 2007-04-02 | 20 | -2220/+2220 |
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* | Brought back in older version of libsecondlife.dll for now. | MW | 2007-04-02 | 1 | -0/+0 |
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* | Brought in latest libsl | gareth | 2007-04-02 | 1 | -0/+0 |
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* | Fixed loading problem | gareth | 2007-04-02 | 1 | -1/+1 |
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* | Moved grid configuration to Db4o database | gareth | 2007-04-02 | 11 | -122/+282 |
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* | ditto | gareth | 2007-04-02 | 1 | -0/+0 |
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* | Renamed to GridConfig | gareth | 2007-04-02 | 6 | -226/+2 |
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* | Copied OpenSim.Config ready to port for grid server | gareth | 2007-04-02 | 7 | -0/+495 |
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* | Added sim check timer | gareth | 2007-04-02 | 2 | -2/+39 |
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* | Added new REST protocol (partially complete) | gareth | 2007-04-02 | 40 | -3106/+3192 |
| | | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login | ||||
* | More refactoring | MW | 2007-04-01 | 6 | -69/+130 |
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* | More cleaning up of SimClient and packet handling | MW | 2007-04-01 | 4 | -60/+58 |
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* | Moved more packet types to handlers | MW | 2007-04-01 | 3 | -130/+147 |
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* | More work on adding Packets handlers and tested the first handler. | MW | 2007-04-01 | 3 | -78/+115 |
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* | Added Packet handlers to SimClient | MW | 2007-03-31 | 2 | -353/+402 |
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