aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-10173-390/+320
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* Stopgap measure: To use gridlaunch, or GUI, start opensim withMelanie Thielker2009-02-103-1/+35
| | | | | | OpenSim.exe -gui=true
* Commented out a problematic test that needs more careful revision.diva2009-02-101-1/+2
|
* Fixes a failed unit test on ScenePresences tests. That test unit needs some ↵diva2009-02-091-1/+2
| | | | fixing too.
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-095-321/+321
|
* Moved prim crossing out of OGS1 and into RESTComms and ↵diva2009-02-0910-111/+546
| | | | | | | | | | LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.
* Thank you kindly, TLaukkan (Timmil) for a patch that:Charles Krinke2009-02-093-0/+318
| | | | | | | * Fixed and added athursv's BasicEstateTest * Added MySQLEstateTest * Added SQLiteEstateTest
* oops, missing file from last patch setSean Dague2009-02-091-0/+51
|
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-0927-68/+85
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-095-1/+6
| | | | | | * Updated migration scripts and hbm.xml so that nhibernate tests work.
* * Add the ability to type help <command> for more detailed help about a ↵Justin Clarke Casey2009-02-095-19/+137
| | | | specific command if any is available
* a last set of files that seem to have embedded ^M in themSean Dague2009-02-094-343/+343
|
* add a script for fixing line endings (at least from linux)Sean Dague2009-02-091-0/+8
|
* Add a bunch of missing svn line ending propertiesSean Dague2009-02-090-0/+0
|
* * Restore show information for the OpenSim region server (version, info, ↵Justin Clarke Casey2009-02-092-2/+5
| | | | threads, etc.)
* * Apply http://opensimulator.org/mantis/view.php?id=3080Justin Clarke Casey2009-02-092-5/+16
| | | | | | | * Changes the NHibernate asset mapping and expose FullID on AssetBase for NHibernate * mikem has seen this patch :)
* * Apply http://opensimulator.org/mantis/view.php?id=3094Justin Clarke Casey2009-02-095-0/+409
| | | | | | | * Add NHibernate PostgreSQL database tests. * Tests not yet being run as the PostgreSQL module is not yet fully functional
* Reinstate the KickUserCommand handler, which was commented out byMelanie Thielker2009-02-091-26/+26
| | | | | | another dev whiel I was putting the reference to it back in
* Correct a delegate in OpenSim.csMelanie Thielker2009-02-091-1/+1
| | | | | | Fixes Mantis #3117
* * Reinstate tests that are now in CoreModulesJustin Clarke Casey2009-02-094-1/+61
|
* * Fixing refactoring +1 (Fixes Mantis #3113)Sean Dague2009-02-091-1/+1
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* fixing warnings.Dr Scofield2009-02-093-40/+40
|
* This patch implements llLookAt to the extent that an object will correctlyDr Scofield2009-02-091-1/+23
| | | | | | | | | rotate and point to the target, however it doesnt yet use the damping or strength parameters. From: Robert Smart <smartrob@uk.ibm.com>
* fixing refactoring artefact. (fixes mantis #3113)Dr Scofield2009-02-091-1/+1
|
* starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield2009-02-0916-15/+63
| | | | | | OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
* adding bin/ScriptEngines/*/*.{dll,state}, bin/j2kDecodeCache,Dr Scofield2009-02-091-4/+8
| | | | | | bin/UserAssets to .gitignore
* Thanks Tommi Laukkanen for a patch that allows theMike Mazur2009-02-091-3/+7
| | | | | | CSCodeGeneratorTest.TestStringsWithEscapedQuotesAndComments unit test to pass on Windows. Fixes Mantis #3104.
* Remove unused OpenSim/Data/{DataStore,InventoryData}Base.cs.Mike Mazur2009-02-092-67/+0
|
* The DataPluginFactory is now a set of generic methods instead ofMike Mazur2009-02-095-74/+87
| | | | | multiple duplicates of the same code.
* * Once again, fixing linked prim collisions by putting AbsolutePosition = ↵Teravus Ovares2009-02-081-1/+23
| | | | | | | AbsolutePosition; back in the linking routine. Why was it removed? It's critical to the physics scene. * Fixes mantis #3108
* * Some minor cleanupTeravus Ovares2009-02-081-30/+30
| | | | | * sealed OdeScene
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-087-225/+216
|
* send group name in binary bucket in chatterbox invitation eventqueue messageDahlia Trimble2009-02-081-1/+6
|
* * Limit the total number of joints created per frame to the maximum possible ↵Teravus Ovares2009-02-081-12/+53
| | | | | | | | without causing a stack collision. * This fixes crashing on large sets of physical prims because of stack collisions (assuming you follow the directions on linux for starting ode with ulimit). After the maximum joints are created, objects will start to fall through the ground and be disabled. Not the best solution, but it's better then a crash caused by a stack collision with the process exceeding the maximum available memory/recursions per thread. * Make a clean region, make a stack of 5000 prim, 20 layers high. Make them physical, *SLOW*, but no crash.
* * Fixes colliding with the terrain lower then 0 and higher then 256mTeravus Ovares2009-02-081-11/+10
| | | | | | * The actual AABB of the heightfield on the Z is now determined by the minimum and maximum heightfield value in the terrain array (assuming it's a reasonable number). This might optimize collisions in simulators that have a small difference between minimum and maximum heightfield values.
* * Removed the duplicate AddCapsHandler that existed in ↵diva2009-02-082-6/+7
| | | | | | | | ScenePresence.MakeRootAgent; CAPs are already in place when this runs. * Moved MoveAgentIntoRegion further down in the CompleteMovement method. * changed a couple of methods from protected to public in SceneCommunicationService
* Bug fix related to the filling out the remoting port in RegionInfo. It still ↵diva2009-02-071-1/+1
| | | | must be there because of attachments.
* * Refactored UserLoginService.CustomiseResponse to be (almost) text-wide ↵lbsa712009-02-072-20/+67
| | | | identical to LocalLoginService.CustomiseResponse in order to be able to pull them up.
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-072-0/+147
| | | | | | | Created nunit test for LSL API and example test for llAngleBetween which was marked untested in wiki. Run new test succesfully with NUnitGUI and nant build.
* Add TLaukkan (Tommil) to CONTRIBUTORS.txt for OpenSimCharles Krinke2009-02-071-1/+1
|
* Adds support for HG linking to specific regions within an instance. The ↵diva2009-02-074-181/+264
| | | | format is Host:Port:Region. Refactored the linking code from MapSearchModule to HGHyperlink, so that it can be used both by the MapSearchModule and the Console command.
* Fix a .NET issue where changing a locked reference would cause a crashMelanie Thielker2009-02-071-6/+18
|
* the parameters for llAtan2 were inverted before passing to Math.Sean Dague2009-02-071-1/+1
| | | | | Thanks to Rob Smart for pointing this out.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-0723-1035/+1471
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* Thank you dslake for a patch that:lbsa712009-02-072-2/+2
| | | | | * fixes mantis #3092: User Server sets agent starting position to passed x/y/x instead of x/y/z
* oops spaces where tabs should be in the makefileSean Dague2009-02-071-2/+2
|
* create a "make release" target which does the release instead ofSean Dague2009-02-071-0/+4
| | | | | | debug build. Just a convenience for people on the Linux side of the house
* * minor: Apply second patch from ↵Justin Clarke Casey2009-02-063-28/+42
| | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3089 * This adds more explanation for the new proxy settings in OpenSim.ini.example * Also does some formatting correction * I did some additional reformatting on top of that
* * Removed superflous (and circular) ref to OpenSim.Region.Frameworklbsa712009-02-061-1/+0
|
* killing OpenSim.Data.Base ref once moreDr Scofield2009-02-061-1/+0
|