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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
* Fixed a NullReferenceException in GetMovementAnimation() and added more pro...
John Hurliman
2009-10-29
1
-29
/
+35
*
* Commented out two noisy debug lines in the LLUDP server
John Hurliman
2009-10-29
3
-159
/
+144
*
More performance improvements to XEngine script loading
John Hurliman
2009-10-29
2
-54
/
+37
*
* Misc. formatting cleanup for the previous patch
John Hurliman
2009-10-29
4
-37
/
+47
*
Optimizations
Dan Lake
2009-10-29
5
-118
/
+123
*
* Implemented foot collision plane for avatars
John Hurliman
2009-10-29
1
-215
/
+44
*
Ported the Simian avatar animation system to OpenSim. Landing is currently no...
John Hurliman
2009-10-29
1
-36
/
+203
*
Fixing NullReferenceException regression in the previous commit
John Hurliman
2009-10-29
1
-1
/
+1
*
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
7
-81
/
+108
*
Small performance tweaks to code called by the heartbeat loop
John Hurliman
2009-10-28
4
-117
/
+53
*
Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
4
-107
/
+6
*
Limit physics time dilation to 1.0
John Hurliman
2009-10-28
2
-2
/
+2
*
* Standalone logins will now go through the sequence of "requested region, de...
John Hurliman
2009-10-28
6
-32
/
+40
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-28
1
-0
/
+56
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*
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
Melanie
2009-10-28
1
-3
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+3
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\
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*
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Adding changes to previous patch to make it fit into core better
Melanie
2009-10-28
1
-19
/
+17
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*
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patch kill by UUID
Fredo Chaplin
2009-10-28
1
-0
/
+58
*
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
2009-10-28
4
-5
/
+15
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*
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Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
2009-10-28
1
-3
/
+3
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/
*
Track timestamps when terse updates were last sent for a prim or avatar to av...
John Hurliman
2009-10-28
2
-2
/
+10
*
Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test
John Hurliman
2009-10-28
1
-1
/
+1
*
Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
2009-10-28
1
-2
/
+6
*
Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
2009-10-28
1
-3
/
+3
*
Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
2009-10-28
2
-12
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+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-28
2
-5
/
+7
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*
Changed True to true in OpenSim.ini.example.
Diva Canto
2009-10-27
1
-1
/
+1
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*
Make map search work also for hyperlinked regions.
Diva Canto
2009-10-27
1
-4
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+6
*
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Updating the OpenJPEG libraries to the versions from libomv 0.8.0
John Hurliman
2009-10-28
5
-3
/
+3
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-27
24
-1603
/
+0
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\
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*
Remove the SECS loader
Melanie
2009-10-27
6
-544
/
+0
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*
Remove the rest of SECS. It was never used, except by an experimental version
Melanie
2009-10-27
18
-1059
/
+0
*
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
4
-17
/
+21
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-27
1
-1
/
+1
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\
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*
Bump required Mono version in README up to 2.4.2
Justin Clark-Casey (justincc)
2009-10-27
1
-1
/
+1
*
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Experimental test to rate limit the incoming packet handler and try to always...
John Hurliman
2009-10-27
2
-0
/
+29
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/
*
Updating prebuild.xml to reflect the removal of DotNetEngine
John Hurliman
2009-10-27
1
-285
/
+0
*
Removed the DotNetEngine scripting engine. You will need to create a fresh ch...
John Hurliman
2009-10-27
37
-5907
/
+1
*
Lowering the position tolerance of terse updates for ScenePresences to mitiga...
John Hurliman
2009-10-27
1
-1
/
+1
*
Making the defaults for interest management variables match whether you have ...
John Hurliman
2009-10-27
1
-3
/
+3
*
Forgot a line in the previous commit
John Hurliman
2009-10-27
1
-0
/
+2
*
Finally hunted down the Parallel deadlock. Packets were being handled asynchr...
John Hurliman
2009-10-27
2
-7
/
+10
*
* Tweak to region module loading to check for a matching constructor first in...
John Hurliman
2009-10-27
5
-23
/
+29
*
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...
John Hurliman
2009-10-27
4
-8
/
+12
*
Adding missing CSJ2K reference to OpenSim.Region.Physics.Meshing
John Hurliman
2009-10-26
1
-0
/
+1
*
* Switched from OpenJPEG to CSJ2K in Meshmerizer
John Hurliman
2009-10-26
1
-3
/
+1
*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
32
-878
/
+866
*
* Double the priority on avatar bake texture requests to get avatars rezzing ...
John Hurliman
2009-10-26
3
-62
/
+69
*
Removing the ClientManager reference from IScene and hiding it entirely insid...
John Hurliman
2009-10-26
5
-21
/
+30
*
* Switched all operations on the list of clients that could be either sync or...
John Hurliman
2009-10-26
7
-28
/
+44
*
Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...
John Hurliman
2009-10-26
2
-0
/
+11
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