aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
* Remove the script engine identifier tag, so the compiler just seesMelanie Thielker2008-09-222-0/+2
| | | | | | | the language specifier. Makes language specifiers work again with script engine specifiers.
* Disabled use of ODE internal geometry to see if it affects the "waves ↵Dahlia Trimble2008-09-221-12/+12
| | | | finger" error
* Prevent scripts from running under multiple engines at onceMelanie Thielker2008-09-222-8/+16
|
* Allows to use the new script engine feature. Begin your script withMelanie Thielker2008-09-212-0/+18
| | | | | | | //XEngine: or //DotNetEnine: , optionally followed by a language like //XEngine:lsl, and it will be run on the chosen engine.
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-2119-513/+141
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* * minor: warnings removalJustin Clarke Casey2008-09-216-20/+20
|
* Mantis#2233. Thank you kindly, Idb, for a patch that solves:Charles Krinke2008-09-212-0/+14
| | | | | | The constants for llGetParcelDetails were missing for DotNetEngine and XEngine.
* * minor: Remove some of the redundant asset id storage for nowJustin Clarke Casey2008-09-211-11/+12
|
* * Start recording asset request times after a cache miss. This is very ↵Justin Clarke Casey2008-09-212-6/+33
| | | | | | | | primtive at the moment - only the last time is kept for some classes of request * This can be seen as "Latest asset request time after cache miss" in show stats on the region console
* * Eliminate the need to copy asset request lists in the asset cache when an ↵Justin Clarke Casey2008-09-211-82/+22
| | | | | | | | asset is received or missing * Also eliminates a race condition
* * minor: tidy up of AssetCache, remove currently pointless storing of thread ↵Justin Clarke Casey2008-09-211-12/+9
| | | | reference
* Fix another reason for #2218Homer Horwitz2008-09-211-3/+8
|
* * Fix http://opensimulator.org/mantis/view.php?id=2189Justin Clarke Casey2008-09-214-6/+45
| | | | | | * Allow a grid mode region simulator to properly shutdown even if the grid service is offline
* Don't attach attachements to child agents. This coincidentially fixes a raceHomer Horwitz2008-09-211-0/+3
| | | | | | condition that was the reason for mantis #2218.
* Mantis #2232Melanie Thielker2008-09-214-26/+70
| | | | | | | Thank you, idb, for a patch that fixes an overflow issue in casting string -> int for both engines, and adds tests!
* The viewer only stores a screenshot on "Set home to here" if the alert thatHomer Horwitz2008-09-211-1/+2
| | | | | | follows show the text "Home position set.". Changed the message accordingly.
* Mantis #2230Melanie Thielker2008-09-211-0/+12
| | | | | | | The result of constants arithmetic can be a CLI type. This allows floating point CLI types to be parsed out of lists properly.
* bugfix for shutdownTedd Hansen2008-09-211-2/+9
|
* ODE was using a box collision shape for some spheres - changed those cases ↵Dahlia Trimble2008-09-211-2/+3
| | | | to now use a mesh instead.
* Change XEngine startup to enable it to run as a normal region moduleMelanie Thielker2008-09-211-27/+40
| | | | | | rather than a special one
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-2132-1396/+1396
|
* Fix an exception in new ScriptEngine loader where a region wouldMelanie Thielker2008-09-211-1/+2
| | | | | | throw on quit if there was no script engine loaded by the loader
* More locks, try's and disable some things in SEC - maybe it won't crash now. :)Tedd Hansen2008-09-213-14/+27
|
* Some error handling to avoid errors in SECTedd Hansen2008-09-212-18/+40
|
* One small bug fixed, now it compiles.Tedd Hansen2008-09-211-0/+1
|
* Completely revert the notecard uploading changes I made, since theyMelanie Thielker2008-09-212-5/+4
| | | | | | appear to break script saves in prims for some.
* EXPERIMENTAL: Early commit of new Script Engine Component SystemTedd Hansen2008-09-2128-0/+1652
|
* And re-reverse the names from last commitMelanie Thielker2008-09-201-2/+2
|
* Remove CAPS notecard updating, as LL isn't supporting it and the viewerMelanie Thielker2008-09-201-1/+2
| | | | | | is not playing nice
* Partially implement notecard saves in task inventory. Still makes theMelanie Thielker2008-09-202-4/+5
| | | | | | notecard go read-only, but changes are saved.
* XEngine: Fix loading lists from saved stateMelanie Thielker2008-09-201-1/+1
|
* * Tidy up OGS1GridServicesJustin Clarke Casey2008-09-201-101/+39
| | | | | | * Remove what should be unnecessary RemoteException catches when executing local backend calls
* * refactor: remove unnecessary packet null check in LLClientViewJustin Clarke Casey2008-09-202-8/+8
| | | | | | | * if a packet was really null it would be caught by the general exception handler at the top of the client thread, which would also provide more information and attempt a clean shutdown
* Fix up some ScriptBase detailsMelanie Thielker2008-09-201-10/+9
|
* - Consistency fix: Like llGetNumberOfNotecardLines, llGetNotecardLine ↵Homer Horwitz2008-09-201-1/+13
| | | | | | | | | | returns NULL_KEY on error now - Conformance fix: If the notecard can't be found, shout on DEBUG_CHANNEL as the docs state - Bug fix: Don't let llGetNotecardLine throw an exception on freshly created notecards
* * Fix build error, (maybe)Teravus Ovares2008-09-202-4/+5
| | | | | * Might break something.. hard to say.. 0.o
* XEngine: Fix llGetListEntryType to return the correct type for the LSL types.Melanie Thielker2008-09-202-7/+23
| | | | | | Change serialization to omit types it can't deal with.
* Add <expire> tag to data snapshot to give the search server an ideaMelanie Thielker2008-09-201-0/+6
| | | | | | of when to query this node again
* Fix Mantis #2215: llGetNotecardLine() not detecting EOF under DNEHomer Horwitz2008-09-201-9/+23
|
* remove some extraneous debug messages from migrationsSean Dague2008-09-201-2/+0
|
* Removing empty folderTedd Hansen2008-09-200-0/+0
|
* * One more tweak in the OGP module to support OGP draft3. Teravus Ovares2008-09-191-1/+8
| | | | | * Recognize the proper cap message for rez_avatar/rez in the response cap.
* * Implements an experimental method to define which region you want to go to ↵Teravus Ovares2008-09-193-11/+143
| | | | in your 'region domain' in OGP.
* Small formatting cleanup, before chi11ken notices. Me bad.Homer Horwitz2008-09-193-20/+39
|
* add in bits to attempt to enable log4net on these tests to help when debuggingSean Dague2008-09-193-0/+27
|
* * minor: eliminate the current warningsJustin Clarke Casey2008-09-192-3/+3
| | | | | | * you'd think from all this that I was one of those fanatically tidy people. I can assure you from looking around my bedroom/study that this is not the case :)
* * Enables logins to regions on a grid once they have finished starting up ↵Justin Clarke Casey2008-09-192-30/+47
| | | | (this does not include script startup).
* add a region settings testSean Dague2008-09-191-0/+13
|
* * Duh, forgot I had undone some of the changes I meant to include in the ↵Justin Clarke Casey2008-09-192-14/+7
| | | | previous commit
* * Remove one possible deadlock situation as seen todayJustin Clarke Casey2008-09-191-1/+7
| | | | | | | | * On script rez, XEngine was taking an m_scripts lock and then later on an m_parts lock when looking for a part by local id * In the meantime, a scene object being deleted would take an m_parts lock and then later on try to take an m_scripts lock when it tried to trigger script removal * There may be better ways to resolve this, but I believe that in general, we must always take an m_parts lock before an m_scripts lock