Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * Remove a bug I created in r5171 where taking an object would terminate the ↵ | Justin Clarke Casey | 2008-06-21 | 6 | -14/+40 |
| | | | | | | | | client session * change code to use an explicit state variable instead of using SOG.Name = null to signal deletion | ||||
* | * minor: start saving current prims xml to an objects/ directory in the archive | Justin Clarke Casey | 2008-06-21 | 1 | -1/+1 |
| | |||||
* | * minor: override the name of the sog such that it gets/sets the root part name | Justin Clarke Casey | 2008-06-21 | 2 | -1/+10 |
| | |||||
* | Changes selection criteria to allow meshing of more sphere prim configurations. | Dahlia Trimble | 2008-06-21 | 2 | -2/+18 |
| | | | | | Adds comments to some functions in Meshmerizer.cs. | ||||
* | * Persists region banlists across reboots for the sqlite datastore also now. | Teravus Ovares | 2008-06-21 | 3 | -3/+119 |
| | |||||
* | * Adds Region ban capability to Regions. You access this by going to ↵ | Teravus Ovares | 2008-06-21 | 18 | -17/+557 |
| | | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores. | ||||
* | lots of futzing with nhibernate to make it more efficient. I | Sean Dague | 2008-06-20 | 4 | -212/+136 |
| | | | | | | | don't think this works, but I don't want to loose the work before the weekend, and it doesn't break the build. | ||||
* | content fridays. A whole bunch of new stock animations from Mo Hax | Sean Dague | 2008-06-20 | 13 | -7/+197 |
| | | | | | | at IBM for distribution with OpenSim. | ||||
* | * Handle parcel telehub location corruption gracefully. DBNull | Teravus Ovares | 2008-06-20 | 2 | -8/+18 |
| | | | | | * mySQL this time. | ||||
* | * Handle parcel telehub location corruption gracefully. DBNull | Teravus Ovares | 2008-06-20 | 1 | -6/+15 |
| | |||||
* | Update OS X ODE binary to opensim-libs r46. | Jeff Ames | 2008-06-20 | 1 | -0/+0 |
| | |||||
* | * Patch from nlin to enable DIF state file writing from the ODEPlugin | Teravus Ovares | 2008-06-20 | 5 | -1/+38 |
| | | | | | | * Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs. | ||||
* | Implemented plugin support for ClientStack, with LindenUDP as the default ↵ | Johan Berntsson | 2008-06-20 | 8 | -6/+147 |
| | | | | plugin. This makes it easy for developers to experiment with alternative communication protocols | ||||
* | Mantis#1573. Thank you kindly, Mikem for a patch to our | Charles Krinke | 2008-06-20 | 1 | -1/+1 |
| | | | | | | LSL subroutine implementation to solve an infinite loop in llParseString2List() under certain circumstances. | ||||
* | fixed to inventory for nhibernate that actually make it so I can | Sean Dague | 2008-06-19 | 2 | -8/+8 |
| | | | | | | | log in using it as the driver for users, assets, inventory. User driver is still missing a lot of function. | ||||
* | more work towards nhibernate working with mysql, not there yet, | Sean Dague | 2008-06-19 | 4 | -7/+9 |
| | | | | | | but moving in the right direction. | ||||
* | Mantis#1572. Thank you kindly, Lulurun for a patch that addresses: | Charles Krinke | 2008-06-19 | 1 | -2/+6 |
| | | | | | | In function "ReadInExtraParamsBytes", parameter "data" is used without a boundary check. if data.Length==0, an "out of index" exception will be thrown. | ||||
* | Mantis#1543. Thank you kindly, Jonc for a patch that: | Charles Krinke | 2008-06-19 | 7 | -11/+104 |
| | | | | | | Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming | ||||
* | * Patch from Dahlia - 0001576: Exception of type ↵ | Teravus Ovares | 2008-06-19 | 1 | -0/+4 |
| | | | | | | | 'System.OutOfMemoryException' was thrown .Void set_Capacity(Int32), with regards to sphere mesh. Thanks Dahlia! * Also allows a sphere to be hollow with no cuts or dimples. (walking around inside the sphere). | ||||
* | * Temporary workaround for mantis 1568. If the avatar apperance factory now ↵ | Justin Clarke Casey | 2008-06-19 | 2 | -12/+27 |
| | | | | throws any exception, we will carry on with the default appearance rather than terminating the client login | ||||
* | oops, build break. needed to include another reference. | Sean Dague | 2008-06-19 | 1 | -0/+1 |
| | |||||
* | add migrations support for mysql log store. This should complete | Sean Dague | 2008-06-19 | 3 | -1/+41 |
| | | | | | | all the mysql bits for migration. | ||||
* | fix an edge case with migrations in the region store. | Sean Dague | 2008-06-19 | 3 | -2/+54 |
| | | | | | | Add migration support to gridstore. | ||||
* | oops, it helps to reference the *right* migration | Sean Dague | 2008-06-19 | 2 | -2/+2 |
| | |||||
* | * 0001571: (PATCH) patch to implement editable sphere meshes for ↵ | Teravus Ovares | 2008-06-19 | 1 | -17/+111 |
| | | | | | | | meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!! * The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh. | ||||
* | Mantis#1566. Thank you kindly for a number of | Charles Krinke | 2008-06-19 | 21 | -1/+189 |
| | | | | | sounds for the OpenSim library. | ||||
* | typo in xml | Sean Dague | 2008-06-18 | 1 | -3/+3 |
| | |||||
* | * Refactors call to OutPacket out of AssetCache and into LLClientView | Teravus Ovares | 2008-06-18 | 6 | -68/+165 |
| | |||||
* | commit justin's grafitti board to the base OpenSim script | Sean Dague | 2008-06-18 | 3 | -1/+96 |
| | | | | | | library. | ||||
* | clean up the nhibernate definitions to work with mysql | Sean Dague | 2008-06-18 | 8 | -117/+30 |
| | | | | | | integrate migration support into nhibernate | ||||
* | add mysql migrations for nhibernate driver | Sean Dague | 2008-06-18 | 3 | -10/+136 |
| | |||||
* | Mantis#1567. Thank you kindly, Dmiles for a patch that addresses: | Charles Krinke | 2008-06-18 | 1 | -1/+10 |
| | | | | | | Add a .Trim() that was forgotten in a previous patch titled: [PATCH] Adds an API for for plugins to create new Console commands and Help | ||||
* | add inventory store migration | Sean Dague | 2008-06-18 | 1 | -0/+40 |
| | |||||
* | contribute weather map cycling script using osDynamicTextures. | Sean Dague | 2008-06-18 | 3 | -0/+63 |
| | |||||
* | fix minor xml fubar. | Sean Dague | 2008-06-18 | 1 | -1/+1 |
| | |||||
* | prune all the empty script directories. Contribute | Sean Dague | 2008-06-18 | 4 | -99/+71 |
| | | | | | | my text board script to be part of the stock scripts. | ||||
* | * By popular demand, skipping trees from the map tile generation routine. ↵ | Teravus Ovares | 2008-06-18 | 1 | -0/+6 |
| | | | | Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items. | ||||
* | revert 5134. Changing these bitmaps to 24bit just breaks things, and they ↵ | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | | | never display on the client. | ||||
* | Minor formatting cleanup. | Jeff Ames | 2008-06-18 | 5 | -72/+55 |
| | |||||
* | make neb happy. I found where we initialized the dynamic textures to | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | 32bit images and changed them to 24bit images. | ||||
* | change the default drawing font from Times -> Arial, as | Sean Dague | 2008-06-18 | 1 | -4/+12 |
| | | | | | | | | san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type. | ||||
* | tweak dynamic texture stuff after the meeting today. This should | Sean Dague | 2008-06-17 | 1 | -1/+7 |
| | | | | | | | now preserve the bulk of the texture attributes, and force on full bright. Not tested yet, but shouldn't bother most people. | ||||
* | * Refactor: Move the responsibility for applying physics and sending the ↵ | Justin Clarke Casey | 2008-06-17 | 6 | -52/+16 |
| | | | | | | | | | | initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors * I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis * This also has the effect of stopping the archiver generating ghost in-world prims * Some code dupliction also removed | ||||
* | * refactor: Remove largely duplicate code from ↵ | Justin Clarke Casey | 2008-06-17 | 4 | -29/+18 |
| | | | | SceneXmlLoader.CreatePrimFromXml2() | ||||
* | Update svn properties. | Jeff Ames | 2008-06-17 | 2 | -187/+187 |
| | |||||
* | * Increase WEBMAP tile jpeg quality. | Teravus Ovares | 2008-06-17 | 1 | -1/+29 |
| | | | | | * I'm not sure if this method works on Linux.. but I guess I'll find out :P | ||||
* | * Fix a bug in the archiver where I didn't realize a shape still needs its ↵ | Justin Clarke Casey | 2008-06-16 | 2 | -3/+13 |
| | | | | default texture as well as its face textures | ||||
* | * Enables binary data in BaseHttpServer with 'image' in content type. | Teravus Ovares | 2008-06-16 | 2 | -2/+90 |
| | | | | | | | | | * Enables regular jpeg map images to be served directly from the region. * EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5 * This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes> * The Webmap image location gets printed on the console when the simulator starts up. * JPEG data is cached so we only create the webjpeg once. | ||||
* | * minor: Get rid of rogue "Current node RootPart" message in the ↵ | Justin Clarke Casey | 2008-06-16 | 1 | -2/+0 |
| | | | | SceneObjectGroup | ||||
* | * Allow archiver to save and load objects within other objects to arbitrary ↵ | Justin Clarke Casey | 2008-06-16 | 3 | -55/+100 |
| | | | | | | | | | | levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use |